The opponent decides to use the activated ability of Nevinyrral's Disk. When the artifact is tapped to use it, I respond by casting a Stifle, which counters the Disk’s ability, avoiding the total destruction that would result.
My question, however, is the following:
Nevinyrral’s Disk is normally placed in the graveyard after being used;
but its activation was countered;
therefore, does the Disk remain on the Battlefield, or is it placed in the graveyard from the game in any case,as indicated by the card text, even after its ability was countered ?
What counters get moved where (assuming P2->P4 wants to put all counters on their Sin copy)?
Would P2, seeing as they control the effect, be able to choose the "order" that the copies are made, and thus have their "enter the board" happen last? Or would all the ETB’s trigger at the same time and effectively split atoms, ‘copying’ the counters being moved, as they’re all moving from the same initial board-state?
If you’ve seen others score some easy points using special moves that you haven’t seen before, then they are definitely using abilities. Compared to styles, abilities in Volleyball Legends aren’t necessarily stronger the rarer they are. Still, some stand out from the rest. So, here is a Volleyball Legends abilities tier list to help you choose the right one for you.
Volleyball Legends Abilities Tier List
All Volleyball Legends abilities ranked from best to worst — Image via TierMaker
We decided to rank abilities in the above tier list based on how useful they are in Volleyball Legends Pro servers. Playing on Pro servers assumes that your team will be more coordinated and ready to play off of each other. VolleyballLegends is all aboutteam play, and most abilities are designed with that in mind. However, skills like Redirection Jump, Super Sprint, and Steel Block can be even more useful when playing with random players.
Best Abilities for Spiking, Blocking, Setting, Serving, and Receiving
In contrast to the tier list, some abilities in Volleyball Legends are way more useful, depending onyour play style. With that in mind, below are a few abilities that pair up well with some styles from our Volleyball Legends styles tier list:
List of Abilities in Volleyball Legends
Abilities in Volleyball Legends last only for a few seconds. Generally, you will have to predict when to use them so that you don’t waste them. Here is a list of all abilities in Volleyball Legends sorted by their rarity tier, along with some tips for each of them:
S-Tier Abilities
Ability
Details
Rarity
• The Shield Breaker makes your next spike go through blocks. • Shield Breaker is the best ability for spikers, allowing you to score easy points.
Secret (0.01%)
• Redirection Jump makes you immediately jump, scaled by the stat of your style. • While in the air, you can spike the ball in any direction you are aiming at. • Without this ability, you can only spike the ball in the direction your character is facing.
Godly (0.5%)
A-Tier Abilities
Ability
Details
Rarity
• Curve Spike makes your next spike curve in the direction of your tilt (A/D on the keyboard while in the air). • How much the ball is curved depends on the power of your spike. With very powerful spikes, the ball barely curves a bit.
Godly (0.5%)
• Zero Gravity Set is the best ability for any setter out there. However, it only works while you are on the ground.
Legendary (2%)
• Steel Block speeds up and angles your next block. • It’s perfect for scoring easy points on the net. • Before you jump for a block, make sure to face and angle yourself to the side so that you bypass the players trying to block in front of you.
Legendary (2%)
B-Tier Abilities
Ability
Details
Rarity
• Boom Jump enhances your jumps. • It is most useful when serving and when trying to catch super-high sets from your teammates.
Rare (35%)
• Team Spirit lives up to its name as it increases the movement speed of all players on your team. • If you are a team player who likes to sit in the back and support your team, bring Team Spirit with you.
Common (62.5%)
C-Tier Abilities
Ability
Details
Rarity
• Moonball shoots the ball way up in the air and makes it fall quickly back to the ground. • It’s only useful when all opponents try to play on the net.
Rare (35%)
• Super Sprint greatly increases your movement speed. • It is a very versatile ability that is great for catching stray balls and repositioning before a block or a spike.
Common (62.5%)
D-Tier Abilities
Ability
Details
Rarity
• Rolling Thunder allows you to make a super dive and bump difficult-to-catch balls. • Very situational ability overall.
Common (62.5%)
How to Reroll Abilities in Volleyball Legends
Screenshot by Escapist
You can use either regular Spins, Lucky Spins, or Yen to reroll your ability in Volleyball Legends. With Lucky Spins, you can only get Rare, Legendary, and Godly abilities. Also, you can purchase a storage slot for Robux if you want to keep a good ability as a backup.
And that concludes our Volleyball Legends abilities tier list. If you want to get some free Lucky Spins and possibly get a Godly ability, then check out our Volleyball Legends codes.
What are the best Volleyball Legends abilities?
Currently, the best abilities are Shield Breaker, Redirection Jump, and Curve Spike.
How do you get more Lucky Spins?
You can get more Lucky Spins by redeeming codes and by buying them using Robux.
Is the new Shield Breaker ability good?
The new Shield Breaker ability is insanely good because it allows you to score easy points, even against tougher opponents.
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Abilities in Volleyball Ascended add a unique layer of strategy and excitement to every match. They allow players to pull off unexpected moves, shift momentum, and outsmart opponents in creative ways. From teleporting sets to directional spikes, each Ability offers a distinct tactical edge. Mastering these powers can be the difference between a good play and a game-changing moment. So follow along with our Volleyball Ascended Abilities tier list and guide to learn how.
Valleyball Ascended Tier List
All Abilities in Volleyball Ascended ranked from best to worst — Image via TierMaker.
In the tier list above, we ranked all Abilities in Volleyball Ascendedbased on how good they are in the current meta. In general, rarer Abilities are stronger. However, as surprising as it may be, a Rare Ability is one of the strongest Abilities in Volleyball Ascended, and a Rival Ability is one of the weaker ones. After extensive testing, I found out that teleporting back with Waypoint is virtually useless compared to the increased team movement speed given by Team Synergy.
Volleyball Ascended Abilities List
Below is a complete and detailed list of all Abilities in Volleyball Ascended, sorted by their position on the tier list:
Ability
Rarity
Description
Tier
Legend
• When activated, your next set within 8 seconds will automatically teleport to the nearest teammate within 35 studs. If no teammate is within range, the set will instead go directly above you. + Amazing for any playstyle. + Easy points when coordinating with your team.
S
Rare
• When activated, your whole team gains a burst of movement speed for 5 seconds. + A Universal Ability that is amazing for any situation. + Best defensive Ability in the game. +It might as well be of Rival rarity or even higher.
S
Rival
• When activated, your next Spike within 8 seconds has significantly increased power. + Amazing for an offensive playstyle.
S
Rival
• When activated, your next set within 8 seconds will be dumped in the direction you are tilting, allowing for quick and unexpected plays. + Great for surprising the opponents.
A
Epic
• Passively see all landing spots of spikes for both teams. + Great for controlling gameplay and learning.
A
Epic
• When activated, you become invisible to all enemies for 0.6 Seconds. + Great for surprise Spikes.
A
Uncommon
• When activated, your next Spike within 8 seconds will curve to the side. + Useful in all playstyles.
A
Rare
• When activated, your next Spike within 8 seconds will become invisible for a split second. + Great against experienced players.
B
Rival
• When activated, mark your current location. After 10 seconds, teleport back to it. − Man, this Ability is just sad. − Very rarely useful and only in niche situations. − It is a Rival rarity Ability, but it might as well be a Rare or Uncommon.
B
Rare
• When activated, your next set within 8 seconds will create a mirage ball. + Good when trying to confuse enemies.
B
Common
• When activated, increase your Block radius by 30% for 0.75 Seconds. − A very basic Ability with extremely limited use.
C
A good starting Ability in Volleyball Ascended would be Super Spike, if you can get it, or Spike Seer, as it allows you to see where Spikes will land. Seeing where they land means you can quickly learn how people play and develop a sense of where opponents usually aim.
How to get Abilities in Volleyball Ascended
Click on the Shop icon.Go to the Abilities section.Open an Abilities pack.
If you want to get one of the Abilities from our tier list in Volleyball Ascended, you first need to collect enough Yen. You can collect them by playing or using codes from our Volleyball Ascended Codes page. Once you have 3980 Yen, you will be able to buy an Abilities Pack from the store. When you open it, you will get a random Ability from the list above. Some of the better Abilities have a lower chance of dropping, so make sure you have enough Yen to Reroll a few times until you get the one you’re looking for.
And that is all for my Volleyball Ascended Abilities tier list and guide. Check out more Roblox-related stuff on our Roblox Page.
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