برچسب: breaks

  • Grounded 2 breaks its predecessor’s Steam peak record after mere hours

    Grounded 2 breaks its predecessor’s Steam peak record after mere hours


    Grounded is an excellent survival game that is absolutely deserving of a sequel – it’s just that I, and many others, didn’t expect it to get one so soon. Bogged down already this year with Avowed and The Outer Worlds 2, I was shocked when Obsidian announced Grounded 2 a couple of months back, and was even more surprised to see a July 29 early access launch date too. Well, today’s the day, and despite Grounded 2’s inclusion in Game Pass, it’s performing very well on Steam – so well, in fact, that it’s already blasted past its predecessor’s all-time player peak on Valve’s platform.

    Given that the original Grounded – a worthy inclusion on our list of the best survival games – only dropped in 2022 and was still being regularly updated and played, Grounded 2 is still a rather unexpected sequel. It follows the same four protagonists (albeit a couple of years on from the events of the first game) and still revolves around a very familiar gameplay loop of exploring, base building, bug battling, and ultimately uncovering the secrets of your shrinking.

    However, Grounded 2 does make some innovations – could they have been big upgrades to the original game? Perhaps. But collectively, these changes will make for a sequel that feels noticeably different.

    The new world of Brookhollow Park is bigger than the previous game’s and contains more biome variety. Dashing has been added as a new movement and combat mechanic, both for you and your insectile foes. Bugs can now be captured and turned into rideable mounts. The UI has been refreshed. It’s all aiming to bring the beloved gameplay of the original up to new heights, and even though it’s launching today in an early access state, it’s proving very popular.

    Grounded 2: A graph showing the Steam player count over time for Grounded 2

    On Steam, Grounded 2’s debut has resulted in a peak concurrent player count of just under 50,000. This is impressive, given it’s immediately available at no extra cost for millions of Game Pass subscribers. That peak player count is also well above the original Grounded’s all-time record, which sits at around 32,000.

    While the player counts look healthy, it’s worth noting that on Steam its early user reviews sit on a 64% positive ‘mixed’ score. Most negative reviews are calling out its PC performance, but given it’s hours old and is in an early access state, Obsidian will likely get things running a lot smoother for everyone in no time at all. I’d be surprised if, over time, that review score didn’t improve by a significant margin.

    If you want in, Grounded 2 is available right now on Steam and Windows Store for $29.99 / £24.99 or as part of your Xbox or PC Game Pass subscription.

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    If Grounded 2 is tempting you into picking up a sub, check out what else you’ll be able to play with our list of the best Game Pass games. If you are going to this new world in miniature, we’ve got loads of guides to help you out, such as this one on the Grounded 2 briefcase combinations.

    You can follow us on Google News for daily PC games news, reviews, and guides. We’ve also got a vibrant community Discord server, where you can chat about this story with members of the team and fellow readers.



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  • Baldur’s Gate 3’s latest hotfix gets rid of “trippy, high-saturation graphical artefacts”, but also totally breaks everyone’s immersion by making cats actually obey people

    Baldur’s Gate 3’s latest hotfix gets rid of “trippy, high-saturation graphical artefacts”, but also totally breaks everyone’s immersion by making cats actually obey people


    Baldur’s Gate 3‘s Patch 8 was the game’s last big update, but it’s still getting handly little hotfixes to iron out bugs and issues. The latest, hotfix 31, takes care of plenty of stuff like that, including a pretty wacky-sounding visual glitch, but I do have to take issue with one of its tweaks to photo mode.

    You can find the full notes for hotfix 31 here, and they make for refreshingly light reading compared to the great big tomes of tweaks the game’s full updates often dropped with.

    The most eye-catchjing of its fixes, and the one Larian’s led with, aims to stop folks having a “kaleidoscope of colours” appear on sceen when their party switches locations. This Aurora Badrealis is apparently made up of “trippy, high-saturation graphical artefacts”, and was prone to cropping up when you teleported via a waypoint.

    Aside from that Larian’s “removed some defunct dialogue that mistakenly made it into Minthara’s Speak with Dead dialogue in Patch 8”, with players reckoning this is the cut chatter Minty had about having a daughter, which never made it into the final game.

    Staying with Patch 8, the new subclasses that added to the game are subject of a whole host of fixes, including one that nixes a bug that let sneak attacks be triggered on activating Dirty Trick: Sand Toss, and another which was causing Shadow Blade to lose properties like bonus damage when you lost conditions like concentration.

    But enough of those, which you can read more about in the full notes. One of Larian’s two photo mode tweaks is downright scandalous. The studio’s “fixed wild-shaped boars and cats not paying proper attention to the ‘Look at Camera’ option”. Larian, cats totally ignoring you when you try to get them to look at a camera so you can take a photo of their funny little face is like 2/3 of the whole experience of owning a cat – I assume wild-shape cats are no different.

    You can’t just go against nature like this in game that features all kinds of magic, goblins, and shaggable brain-eating tentacle dudes who appear in your dreams. Won’t somebody think of the immersion? What is being exposed to this going to do to our precious realism?

    Do you and you cat agree with this fix? Are they looking everywhere but the screen as you hold them you to it in a vain attempt to get them to answer that question? Let us know below while all of us keep on waiting for whatever Larian’s next game is.





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