برچسب: changes

  • Player outrage about Rainbow 6 Siege’s free currency nerf prompts changes

    Player outrage about Rainbow 6 Siege’s free currency nerf prompts changes


    Police breach a door in Rainbow 6 Siege

    Rainbow Six Siege X launched earlier this month as a free-to-play model after years of, well, not being. While this will undoubtedly have brought some new onlookers to peer through its window, existing players are worried that fears that the free-to-play iteration was only ever going to lead to publisher greed are already coming true.

    Siege’s in-game currency, called Renown, has been significantly harder to come by since the switch to free, meaning more of a grind to unlock operators and skins, unless you are, of course, prepared to pony up some real-world cash to get there quicker.

    A huge nerf seems to have been applied to the gained Renown when you lose a game, and as most people will lose games, it means it is going to hoover up a ton of extra time before you save up the amounts you were getting before the big switch.

    Check out the surprise on my face currently. No, seriously, look closer.

    A selection of Rainbow 6 Siege X skins

    A genuine bug, or a commercial decision… or both

    Ubisoft has moved to soften the criticism with Creative Director Alex Karpazis telling PC Gamer,

    “We have noticed that we do have a smaller payout, something close to 10% less than what we used to have before Siege X’s launch,” he said. “And actually, as of a couple of hours ago, we have made a buff to that. We’ve seen the communication online, and we acknowledge it in the data as well.”

    Isn’t it strange how nobody expected it?

    Siege X, since it’s name and model change, has been roaring back up the Steam charts when it comes to players, with many ex-players returning alongside plenty of noobs. Ubisoft, to its credit, has always backed the game when others may have ditched it alongside games like, er, The Crew.

    It’s a tricky balance when it comes to reinvigorating the playerbase, trying to gen more revenue and keep existing players happy. Almost impossible, I would imagine, and while it isn’t really clear yet, how much of a buff renown has got – it’s unlikely to have returned to previous levels, it may at least keep the veteran wolves from the door for a short while at least.


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  • Murderbot’s TV adaption will feature major changes. I talked to the creators about how those decisions were made

    Murderbot’s TV adaption will feature major changes. I talked to the creators about how those decisions were made


    The Murderbot Diaries, Martha Wells’ popular series of darkly comedic science-fiction books, are coming to Apple TV+ in the form of a new series starring Alexander Skarsgård and created/written/directed by Chris Weitz and Paul Weitz. As with any adaptation, however, some pretty big changes are being made, and after watching the series, I wanted to know why. So when I got the chance to ask the creators, I did just that.

    For anyone who has read the first Murderbot novella, All Systems Red, you know that the book is both short and yet somehow packed full of wonderful story moments and character traits. The story of Murderbot, a hacked rogue security bot who just wants to be left alone to watch TV shows but ends up being a hero, should fit perfectly into the length for a TV series or film, leading to the idea that the Weitz brothers had the opposite challenge of most adaptations. Whereas most require changes by cutting down the storyline, Murderbot needed fleshing out. Of course, any of those changes went through Wells first, and it was important to respect the source material.

    “I think everything that’s in the book is in the show basically,” explained Paul Weitz. “We early on got in touch with Martha Wells kind of as fans and, so there are things that are added to the story, sort of like filling in the cracks, but anytime that we had an idea like that, we would call up Martha and say, ‘Hey, here’s what we’re thinking of, what do you think?’ And she’d either say, ‘Oh, that’s a cool idea’ or ‘Well, maybe think about this instead. That was a huge, huge relief.

    “I think that part of the thing for us was never feeling like we were like we were padding stuff,” he continued as he explained why they made the changes they did.

    To be clear, the series follows the first book’s story as a whole and does an incredible job adapting the tone and themes of the first novella, but there are a few major key moments that are different. This includes a very sudden and violent moment that’s a major change from the story. The Weitzs said they made such a big, impactful change to help maintain the tone of the books.

    “Well, one thing that Alexander was very conscious of, even more so in a way than we were, was that you don’t want things to thaw completely,” Chris Weitz said when discussing the change. “Possibly ever, but even to appear to thaw until the very end. So I think at the very point at which everybody’s thinking, ‘Oh, it might not want to look at us or give us a hug, but it’s part of the team.’ Murderbot does something which reminds everyone that it’s a being that has done violence and that that’s part of their experience and their DNA.”

    It wasn’t just the storyline of Murderbot that needed to be tweaked, however. The directors felt they should dive deeper into the lives of the rest of the characters, with particular attention given to fleshing out Garathin, who is played by David Dastmalchian.

    “Part of it, in a way, was looking at the characters in the book, which might not have much said about them, and being like, ‘OK, these people exist, so why are they behaving this way? Why are they doing this?’” explained Paul Weitz.

    “Doing a lot of work on that,” Chris Weitz commented. “Like, Garathin has a backstory in this, but we checked with Martha whether that was cool, and we also checked with David (Dastmalchian) whether that was cool because it’s trading on a little of his personal, you know, his personal experience. Just playing with the characters with utter respect and belief that they actually exist. (The characters) act in worthy ways, but they have neuroses, they have idiosyncrasies, and that was part of the interest (making changes).”

    Murderbot will premiere on Apple TV+ on May 16.


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  • Oblivion Remaster “changes nothing” for giant fan remake Skyblivion, dev says

    Oblivion Remaster “changes nothing” for giant fan remake Skyblivion, dev says


    2025 is, to my delight, the year of Oblivion. Not only is the long-rumored Oblivion remaster seemingly just days away, but the equally impressive Skyblivion mod – which brings all of Cyrodiil into Skyrim – is out this year as well. With two versions of Bethesda’s 2006 classic at our fingertips, it’s natural to assume that they might come into competition with each other. Skyblivion’s project lead doesn’t feel that way, though, making it clear that an imminent official remaster “changes nothing” for them.

    Rumors of an official The Elder Scrolls Oblivion remaster have reached a fever pitch recently. After weeks of insiders claiming it’s real, several screenshots and promotional images of the project have leaked from the website of developer Virtuos, suggesting it’s been working with Bethesda for some time. There’s still no launch date for Oblivion Remastered, but reputable sources say it will be very soon.

    YouTube Thumbnail

    Where does Bethesda’s official remaster leave Skyblivion, then? According to an update from the modding team back in January, we should be playing its own take on Cyrodiil sometime this year. There’s still work to be done and the team needs help, but the finish line is close.

    Now, with the Virtuos leak of Oblivion Remastered, Skyblivion’s project lead ‘Rebelzize’ is weighing in on how the two versions can co-exist. After initially replying “uh-oh” to news of the game, they clarified their position:

    “To be clear this changes nothing for me. This always was a passion project and still is until the end. For the community it’s a win-win as you get twice the amount of Oblivion this year. All love and no hate towards the people who made the official remaster.”

    With so much Oblivion on the way, we’re about to be spoilt for choice. Bethesda and Virtuos’ version is likely coming out in April, and the Skyblivion modding team still has plans for launch sometime in 2025.

    If you just can’t wait to dive into any new version of Oblivion, we’ve got all the best games like Skyrim you can check out today. Otherwise, dive into the best open-world games out now.

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