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  • How could an online Checkers player use AI to cheat in real-time? [closed]


    I’ve been playing Checkers on CardGames.io, and I’ve noticed some players make perfect moves instantly, almost as if they’re using a bot or AI to assist them.
    I understand that AI solvers for Checkers (like Chinook or web-based tools) require you to input the current board state before they return the optimal move. But this takes time — so how are these players seemingly:

    • Reading the board state immediately
    • Sending it to a solver
    • And executing the move without any delay

    How could a player be getting AI solver moves so quickly?

    For example, are they using browser extensions, scripts, or something else to automate the reading of the board and feeding it to an engine? How technically difficult would it be to pull off without the site detecting it?



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  • What should I lead against this slam? [closed]


    My hand is K8643 4 AQ862 64. As West, I deal and pass. With E-W silent, N-S bid:

     N  S
    2D  2NT
    3D  6H
    

    What should I lead?



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  • Looking for engaging standard deck card games for 2 players [closed]


    I’m looking for 2 player card games that need only a standard deck of 52+3. Something with a bit of strategy and conning would be perfect.

    I enjoy playing Texas Hold’em poker in larger groups but poker scales terribly down to 2 players. I’m looking for something with a similar charm — with complex strategy that involves fooling your opponent.

    Also would like a game that’s easy to bet on. I mostly play socially with acquaintances, so let’s not make the game too convoluted to explain to someone, and let’s allow conversation to flow in a slower paced game.



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  • Is it possible to score higher than 92 in Boggle using only US state names? [closed]


    Given a 5 X 5 Boggle grid, is it possible to score higher than 92 points using only US state names ("District of Columbia" is not included)? No spaces are used, so North Carolina becomes NORTHCAROLINA, and no double-counting of letters is allowed (for example, for HAWAII, cannot double-tap on "I" in a single grid space.) It is known that the following 5 x 5 arrangement of letters yields 92 points (there is a rumor a 105-point solution was found, but it is not available):

    SUTHC
    NORAD
    AILKS
    STONA
    IUMWT
    

    In summary, the state names found (and points) are represented in shorthand by the following USPS two-letter mnemonics:
    NC-13, SC-13, ND-11, SD-11, LA-9, AR-8, MT-7, AK-6, KS-6, IA-4, UT-4 when spelled out they give a total of 92 points. The "UIS" in the lower left corner was used to capture LOUISIANA, but could conceivably be improved upon.

    It has been suggested that the counts of occurrences of letters in state names might be useful:

    A 63
    I 45
    N 43
    O 36
    S 34
    E 29
    R 22
    T 19
    L 17
    H 16
    M 15
    C 13
    D 11
    W 11
    K 10
    G 9
    U 8
    Y 6
    V 5
    P 4
    B 2
    F 2
    X 2
    J 1
    Z 1
    Q 0
    



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  • Riddle "Not actual size" [closed]


    There is a game which I have played multiple times. I think the box should have a label saying, "Not actual size". What is the name of the game?



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  • How to program Boggle game [closed]


    I’m interested in learning more about programming a variant of Boggle. The objective is to fit as many US state names as possible into a 5 X 5 Boggle grid. It is known, for example that the following 5 x 5 arrangement of letters will yield the list of spelled-out state names (represented below by their shorthand codes and points). According to the Boggle scoring rules, 92 points. No double counting allowed. Is it possible to score higher than 92? How do I write a program to methodically investigate this question?:
    SUTHC
    NORAD
    AILKS
    STONA
    IUMWT
    NC-13, SC-13, ND-11, SD-11, LA-9, AR-8, MT-7, AK-6, KS-6, IA-4, UT-4 for a total of 92 points.



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  • Is it possible to use any World War I tanks in the Warhammer 40,000 universe as Imperial Guard tanks? [closed]


    I started collecting the tank department of the Imperial Guard, and I noticed an interesting tank called "Ragnarök," which looks very much like either the KV-2 or the FV4005.

    Is it possible to create tanks for the Imperial Guard based on the "Rybinsk Tank" or the "Fiat 2000" tank, or other tanks? In particular, I want to use it as a filling for the playing field, like destroyed equipment.



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