برچسب: devs

  • Umamusume: Pretty Derby devs request you be normal about horses

    Umamusume: Pretty Derby devs request you be normal about horses


    Umamusume: Pretty Derby, the latest gacha game import from Japan, has really struck a chord with fans. It currently sits at 35th place on iOS in the UK (amongst a lot of junk), and since its launch in 2021 in Japan, it has racked up $2.5 billion in revenue. 

    The combination of different anime horse girls, along with the typical sickly sweet idol aesthetics and addictive rogue-lite gameplay, probably has something to do with that. However, developers Cygames have had to put out a mild warning to the influx of new fans to please, please, be normal around the actual race horses the characters are based on.

    https://www.youtube.com/watch?v=uCaWqXP54Mc

    It’s an obvious concern for stables that there could be a sudden tidal rain of gacha game fans suddenly descending on them. Especially with the notoriously calm animals, horses, it’s just a headache waiting to happen. 

    Umumusume politely requests you don’t smoke around the horses

    Issued on the website and promoted through the in-game news feed, Cygames really wants players to take note of proper etiquette when making the pilgrimage. 

    The full message in-game reads:

    “We’ve posted important guidelines on rules and etiquette for stable visits to our official site. It is thanks to the cooperation of racehorse owners and their respective stables that we’re able to share their stories in Umamusume: Pretty Derby.

    “If you wish to visit a horse in person, please be sure to review the following guidelines in advance.

    “We appreciate your cooperation in protecting the health, safety, and well-being of the horses, and hope you’ll continue to enjoy Umamusume: Pretty Derby.”

    The guidelines themselves are pulled straight from the Kyousoba Furusato, a business dedicated to dealing with various ranches across Japan. It effectively breaks down into nine different rules to follow when visiting stables, including don’t smoke, no flash photography, and don’t spook the horses.

    While it’s unlikely that most players would ever travel to see a horse in particular, modern fan bases tend to have obsessives lurking amongst them. Rather than wait for something to happen, Cygames has seen the writing on the wall (as have we with a brief glance over social media) and gotten in front of it. According to a post on X, formerly Twitter, “many Japanese players have visited, but issues have occasionally arisen.” 

    Pretty Derby brings fandom to horses, like Haru Urara, a loser

    Umamusume’s roster of horse girls, which you acquire through its gacha system, has all quickly built little fanbases around them. One horse in particular, Haru Urara, has become a fan favourite thanks to her being a total loser who never gives up, much like in real life. 

    The real horse ran 113 races and lost them all. There’s a short documentary on Vimeo about her, aptly named “The Shining Star of Losers Everywhere”. However, she did recently run in a “soft horse race”, something the Japanese circuit does for retired horses, and reportedly, she actually won.

    She’s also featured on an X account, where the owner has been surprised by the boom in attention. That and McDonald’s Samurai Mac burgers are upsetting his stomach.

    What even is a gacha game?

    Gacha games are a style of game originating from Japan that harkens back to gachapon. Pop a coin in the machine, twist the knob, and out pops a random toy. It’s now taken on new life since the very late 2000s and early 2010s, wherein the same concept is applied to multiple elements of the game. Instead of “pulling” for toys, you’re often trying to obtain different characters, skins, or items.

    Umamusume: Pretty Derby is available on iOS, Android, and PC through Steam.


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  • Lies of P is getting difficulty options, but devs assure that it’s still as hard

    Lies of P is getting difficulty options, but devs assure that it’s still as hard


    We recently attended a Q&A session at Lies of P Overture‘s preview event, where game director Choi Ji-won revealed that two easier difficulty levels are being added to the base game, alongside two harder modes for boss rush. While he assures us that the Bloodborne-esque, Victorian-themed adventure “is always [going to be] hard,” the move will open up the game to a whole slew of new players, while the additional boss rush difficulties challenge soulslike veterans.

    The topic of difficulty came up a few times during the session which, in many ways, makes sense. At its core, Lies of P is a soulslike game and, by definition, it’s supposed to be as hard as nails. Adding different challenge ratings somewhat flies in the face of the very essence of what these games are meant to be.

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    Choi confirms that the reasoning behind the decision is to open the game up to a wider player base in an attempt to capture the audience that likely wrote it off as being too much of a challenge. More people playing can only be a good thing and, given Lauren’s glowing Lies of P review, they won’t be disappointed.

    He also jokes that the game “is always difficult,” but states that titles like Lies of P aren’t about being needlessly difficult, but instead creating a sense of accomplishment in players when they finally “figure it out,” whether that be a tough boss or tricky area.

    On the opposite end of the spectrum, Lies of P’s boss rush mode is getting even harder, with two new difficulty settings that ramp the pressure up to eleven.  Defeating these fearsome foes will net you various exclusive rewards, so if you really want to prove that you are, in fact, Krat’s finest warrior, you can do so.

    A young boy with dark hair fires a bow at a monster in the sky as the Northern Lights shine

    But, while the difficulty changes are certainly the headliner, I had one question in mind:  why is Overture a prequel, and does it have anything to do with the multiple endings and not wanting to commit to which one was canon? I put this question to Choi.

    He confirms that Lies of P’s branching storyline has nothing to do with this decision. Instead, the reason Overture is a prequel is because there was a lot of content that simply didn’t make it into the base game. With Overture included, now Lies of P feels like a “complete version” of Choi and the team’s vision.

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    Lies of P Overture is set to release sometime in 2026 and will cost $29.99.  You can wishlist it here. A free update is also coming to the base game that will introduce a host of fresh features, including the aforementioned difficulty settings and a new Boss Rush mode.

    In the meantime, however, check out our list of all the best action games if you’re looking to get back into practice. Or, if you’re wondering where Overture fits in your gaming timeline, we have a rundown of all the upcoming PC games for 2025 and beyond.

    You can follow us on Google News for daily PC games news, reviews, and guides. We’ve also got a vibrant community Discord server, where you can chat about this story with members of the team and fellow readers.



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