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  • Wahey, Helldivers 2 players have finally stopped the Meridian death ball’s advance towards Super Earth, and the Illuminate have responded by rage quitting the war for now

    Wahey, Helldivers 2 players have finally stopped the Meridian death ball’s advance towards Super Earth, and the Illuminate have responded by rage quitting the war for now


    Panic over. At least for now. Sort of. Fresh off of the news that Helldivers 2 is getting some fresh content in May, April’s closed with the Illuminate’s planet-eating death ball being stopped in its tracks – something players have been working towards for ages.

    Yep, this is not a drill. The Illuminate have gone into hiding too. Take that, the colour purple! I’m sure this relative peace will last forever, and that “more exciting news to come” not long after the next Warbond won’t have a chance of kicking off more squid shenanigans.

    If you take a glance at the Galactic War map right now on April 30, you’ll see no trace of the faction the divers have been going at it with on the reg for the past few months – there are only Automatons and Terminids left, because those two old foes will never totally die out. Though, as Arrowhead explained in its latest briefing, neither have the Illuminate.

    “The Meridian Singularity has come to a halt,” this briefing reads, “The Illuminate have disappeared completely; Ministry of Defense analysts have concluded this is likely explained by too few remaining to present a significant threat. The enemy is likely attempting to evade detection in order to survive a second total annihilation.”

    So, the big wormhole thing that was on its way to try and add the Helldivers’ home planet of Super Earth to the list of worlds it’s blown to smithereens has stopped in its tracks, and the squids have made a tactical retreat. Nice.

    This is Helldivers 2 though, meaning the fighting’s never over and there’s still a fresh major order. “The Terminids and Automatons remain significant threats,” Arrowhead continued, “In the Illuminate’s final hours, they dealt significant damage to the defenses of multiple strategic sites across both battlefronts, granting the opportunity for our foes to capture formerly well-defended territory.” Damn. It can never be easy, can it.

    So, players are now taking on the task of holding on those weakened sites – the planets Fenrir III, Turing, Claorell, Mastia, and Achernar Secundus. As of writing, the latter two are being battled for, while the first two are currently held by Super Earth with just over five days left on the order. So, by the time it runs its course, that next Warbond reveal on May 8 will be just around the corner.

    Are you glad to see that the death ball has stopped rolling towards your Super loved ones? Let us know below!





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  • bidding – Did I have too strong a hand for my “weak” bid?

    bidding – Did I have too strong a hand for my “weak” bid?


    With both sides vulnerable, partner opened one spade in second seat.

    After the intervening opponent doubled (takeout) I jumped in a minor (clubs) with ♠ K3 ♡93 ♢Q4 ♣ KJ87632. We are playing 2 over 1 (game forcing), so this hand is too weak for two clubs. We are also playing inverted minors so three of a minor after one of the same minor means 6-9 points and a six card suit (partner may have only two clubs for a one club bid). I would have opened three clubs if first to speak except in fourth position.

    Give me a third spade and I would raise spades. Replace the king of spades with a spot card and I would definitely bid three clubs. Take away the queen of diamonds instead, and I would probably bid three clubs. In any event, I felt I was bidding a single purpose hand that couldn’t play in either red suit, and could play well opposite a singleton spot club (which she had). It could make game in spades, but only if partner had heavy “extras,” say 17 points with a good five card suit, or 15 points with a six bagger. It might also make game in no trumps if partner had stoppers in the red suits AND “transportation” to my hand.

    I felt I was too strong to pass, but too weak to make an encouraging bid. I had a “standalone” hand that could make four or five tricks by itself but only if clubs were trump, and nine tricks if partner came through the with four or so tricks promised by an opening hand. On the other hand, I felt that my long but weak clubs were useless opposite partner’s presumed singleton and that my five high card points and two trumps (outside my clubs) did not constitute enough support to raise to two spades.

    Was mine a good response or was there a better bid, perhaps 1NT, that would have been less descriptive but imposed fewer limitations on partner?



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  • Zelda: Breath of the Wild’s Nintendo Switch 2 edition will make you fork out for DLC separately, but hey, it’s not like you’ll already have spent a lot on other Switch 2 stuff

    Zelda: Breath of the Wild’s Nintendo Switch 2 edition will make you fork out for DLC separately, but hey, it’s not like you’ll already have spent a lot on other Switch 2 stuff


    Since Nintendo revealed its new console, the prices of Switch 2 itself, Mario Kart World and the Nintendo Switch 2 Welcome Tour have all discourses.

    There’s even been some spamming of ‘DROP THE PRICE’ by fans in Treehouse livestream chats and some subtweeting by Reggie Fils-Aimé about the Welcome Tour not being free. It’s ok though, it’s not like if you get the Switch 2 edition of Zelda: Breath of the Wild, you’ll have to buy the DLC/expansion pass separately. Oh no, hang on, you do.

    Nintendo has confirmed as much in a statement to IGN, saying: “The Legend of Zelda: Breath of the Wild – Nintendo Switch 2 Edition does not include The Legend of Zelda: Breath of the Wild Expansion Pass DLC. That DLC is available as a separate purchase.”

    Very to the point, but what it’ll mean for you depends on your current Breath of the Wild ownership status. If you already own the game on OG Switch as well as all its DLC, and opt to buy the $10 “upgrade pack” that turns it into the Switch 2 edition on that console, you’ll not need to buy the DLC again.

    However, if you don’t already own the DLC, just upgrading isn’t gonna hand it to you for free. The main folks affected by this are people who don’t own the game at all, and buy the Switch 2 edition, which will costs $70. Since it’s not included, they’ll end up paying $90 in total for Switch 2 Breath of the Wild plus DLC, since the game’s expansion pass costs $20.

    Is it that egregious a decision on its own? Not really, even if it’s kinda taking p**s with a game from 2017. However, when taken alongside all the other stuff I mentioned earlier, it does seem like Nintando kinda bumbling into kicking itself in the dick again from a PR perspective.

    Are you currently staring at your bank account wondering how you’re going to send half of your lide savings to Nintendo and still afford unimportant things like rent and food? Let us know below!





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