برچسب: Help

  • Help! I’m dating a gamesplainer! — The Treehouse

    Help! I’m dating a gamesplainer! — The Treehouse



    Hello, and welcome to The Treehouse’s new agony aunt column!

    I’m Chella, whom you may have met if you’ve visited The Treehouse before. It’s possible I taught you a party game, let you know that we had some corner brownies available in the cake display rack, or served you a Birdhouse Tea. 

    Now you can get to know another side of me as the arbiter of both real and theoretical board game conundrums (including whether or not there exists a board game called Conundrum – there are two!) and you can send in questions from the comfort of your own home.

    More on that later. For now, I will share with you my credentials… OK, I have no ‘official’ agony aunt credentials but I have worked at The Treehouse since our opening day, witnessed a lot of gaming and played plenty of board games myself (and with others!) and in that time I have helped solve many a game-related query.

    Those questions were answered in person though, and the answers drifted into the board game aether. Now, in these uncertain days as we get back to board gaming in person, we felt it worthwhile to archive future answers in the annals of gaming history as a community resource, talking point, and a bit of fun. Lofty ambitions? Probably. Over-egging the importance of this column? Almost definitely!

    But that’s sort of the theme of today’s column as I present to you our first question:

    Help! I’m dating a gamesplainer!

    Dear Treehouse team,

    Please help! I’ve started dating a perfectly decent guy. My family loves him, he is an upstanding citizen, and he is very cute. But, there is a problem. Whenever we play board games together, he has a habit of doing this thing where he goes into what I can only call “gamesplainer mode”. I am calling it this because it is quite different to the way a human person would naturally and casually explain the rules to a game.

    Instead, his normally jocular and mild-mannered tone morphs into something between a gameshow host, home shopping channel salesperson, and gladiator. Suddenly, winning and losing becomes a life-and-death struggle but, crucially, not understanding the rules or making a mistake when it is my turn suddenly feels like a crime.

    I love playing board games with him but I dread unboxing a new game or playing one he’s played before and I haven’t. He even does it at other people’s houses and I cringe inside when I see ‘the fear’ spreading to them. How can I tell him that he can just be himself while explaining again and we will still listen and learn the rules?

    Yours sincerely,

    Gamesplained in Greystones

    Dear Gamesplained in Greystones,

    Thank you for your excellent question.

    Firstly, I very much appreciate how you have differentiated between “game explainers” and “gamesplainers”. I think we can agree (and not just because it’s my favourite part of the job) that game explainers provide a valuable service in helping people get started on a new game quickly. Some folks are delighted by a twenty-eight-page rulebook, but others will take one look at that alongside the pile of stuff that came out of the box and be grateful that someone is willing to act as their lifeline. So just to be clear, we love a game explainer.

    But then there are the gamesplainers. Those who let the power of superior knowledge go to their heads. Those who enjoy explaining the game more than the players may ever enjoy eventually playing it, who dive in without checking whether people already know the rules, and may even carry on explaining what other players should do on their turns even once the game has begun, and, potentially, long after all of the guests have gone home.

    It’s easy enough to dismiss this as bombast, pomposity, or desperation to remain the focal point of the game night even at the expense of irritating or belittling fellow players. If that is what’s going on though, maybe gaming together should not be in your future. And if that’s a game changer (sorry), maybe it’s the relationship that’s not right. 

    But if you simply find yourself rolling your eyes or sighing as your partner shifts gears into gamesplainer mode, I invite you to see this from another perspective…

    From what I’ve witnessed, gamesplainers are most often simply game enthusiasts who allow their joy to spill over a little too freely (OK, sometimes freely enough to make me wish I were a gelatinous cube who could seep into the floor while hearing all about worker placement vs. tile placement, or fantasise about what I’d do if I really were Ursula or the Red Queen as an asymmetrical game is explained to me for the umpteenth time). But, for now, let’s assume your partner loves gaming so much that he nerds out, takes to an imagined game podium and gives the fantasy “Board Games Are Amazing And This One In Particular” lecture for the ages right there at the dining-room-table-turned-lecture-hall of his mind.



    Source link

  • Help! I think I’m a gamesplainer! — The Treehouse

    Help! I think I’m a gamesplainer! — The Treehouse



    Dear Mortified,

    Not everyone is as honest as you, so I don’t know for sure, but I have a suspicion that if I had a fiver for everyone who read my last column and developed that sinking feeling of recognition just like you did, I’d… be at least a little bit richer. I appreciate your candour but, for better or worse, you’re not alone. In other words, it might simply be vanity that made you think the post was about you. And… perhaps it was about you, but it was about quite a few other folks as well. 

    Identifying the problem is half the battle though, right? Which means the chances are, if you’ve got enough self awareness to be asking this question, you’ve got enough to keep any gamesplainer tendencies in check. So take my reply as both a reassurance and… also a bit of an intervention:

    For the benefit of you and any other worried potential gamesplainers reading this, here are a few tips for all of those who found that last post hitting a little close to home: 

    1. When you’re choosing a new game to play, make sure everyone else in the group is also up for playing it and you are not pushing them to. Consent is important. They may say this out loud, or through body language, reluctance to play or a cancellation. But you know, as with all situations involving good consent, it’s great to just ask them.

    2. If you get past that stage but your friends tell you they’re worried about not understanding a more complex game, or recoil as you reveal the fifty-six-page rulebook, it is great that you want to reassure them, and often a practice round or a first time play-through really does help. That’s more of a seasoned gamer strategy though, rather than some folks’ idea of a fun night. While we may be used to committing a whole evening to set up, or accepting that our first play through of a complex game may be a bit of a necessary evil, not everyone sees that as required training for the Olympic sport of board gaming (maybe Paris 2024?). In case your guests (or hosts) feel like memorising a rule book is a waste of time rather than a perfect evening, always have a backup game that has a familiar theme, brand, or mechanic in case they are really not up for the challenge.

    3. To help with point 2, and also just in general, it may help to watch a quickstart video before teaching the game so that you can practice in advance and cut down your talking time to maximise playing time. Focus on making sure other players know the style of game and the object of the game – summarise what it takes to win, and then dive in. People can ask questions or consult the rules as they go (whch means you may need to let go of the rulebook for a little while…).

    4. Mix it up a bit. Let someone else explain the game first as often as possible, and only take the reins on the ones no one else is familiar with. You may be assuming some folks are not seasoned gamers because they’re not in your usual gaming circle, but they may have a Kallax full of Catan expansions at home that you just don’t know about. And you never know – other friends may be newer to games, but have a hidden aptitude and the right introduction could mean their delighted entry into a fun and satisfying board game universe. If you’re having a long session of several games, try to ensure that some games are familiar to most of the players.

    5. Finally, try to be aware of whether your voice, vocabulary, and posture change as you start explaining. Do you find yourself becoming louder, using extra-long words or leaning over other players? Are you imagining your Gold Play Button from YouTube hanging on the wall behind you, an array of ring lights in front of you, and about to ask people to like and subscribe right there at the table? This is a sure sign you are launching into a full-on gamesplainer performance. Remember that no matter how much you love games, your friends and family love you and love spending time with you. They will more likely develop enthusiasm for the games you love by watching you enjoy them while just being yourself.

    And so, Mortified in Meersbrook, I wish I could conclude with ‘and there you have it’ but game explaining is an art form that we are all constantly improving at, even here at the Treehouse. Keep working at it and listening to your guests and your gut, and I’m sure you’ll soon settle into a new style that helps everyone to at least feel comfortable and, hopefully, excited to join you for the next game night. 

    Good luck, 

    Chella on behalf of Team Treehouse xx

    So that’s our second advice column! If you have a burning board game-related question you want answering, please email The Treehouse at contact@treehousesheffield.com with the subject heading “Agony Aunt”. All letters will be anonymised.

    Chella Quint is a Treehouse staffer, board gamer, and author of the books Be Period Positive and Own Your Period.



    Source link

  • Help! I want to play games with a narrative! — The Treehouse

    Help! I want to play games with a narrative! — The Treehouse



    Greetings, dear reader! Today is World Book Day, and to celebrate, we have an agony aunt question to help those who like storytelling in their games, but who prefer the role of reader to writer…

    Dear Aunty Chella,

    I love the idea of games with a narrative, but the thought of role playing gives me performance anxiety! I like the idea of coming away from a games night with a story to tell, but I’m just not up for writing a character as I play – I feel way too self conscious… but it’s hard to do one without the other… right?

    I want to know if there’s something else out there for me in the world of games. I enjoy lots of other kinds of board games and card games, from party games to the more serious kind. I’m good at quickfire word games, and escape rooms, and I enjoy games that have a frame story. I even find myself adding a bit of a story to games that don’t have one, imagining I’m a super-duper-spy-guy trying to get a real code word to my super-duper-spy-teammates before we’re all super-duper-killed by the assassin during an perfectly ordinary round of Codenames, for example.

    I’m keen and willing to try other suggestions, but something about playing a role in general, and actually about D&D in particular, is too daunting – designing a character, committing to a campaign, counting up numbers on dice, talking in a ‘ye olde’ voice and pretending to be casting spells… it all feels very not me. But making up stories round a table, particularly in a competitive way – that is definitely my idea of fun! Can you please help?

    Narrating in Nether Edge



    Source link