برچسب: Heres

  • Honkai Star Rail 3.5 arriving in a few days time – here’s what we know so far

    Honkai Star Rail 3.5 arriving in a few days time – here’s what we know so far


    Honkai Star Rail v3.5

    Gacha, gacha everywhere. Everything seems to be gacha these days – including the new mech game Mecharishi that came out the other day and has managed to hold my attention for longer than much of this sort of thing does.

    One of the longer-term and more successful examples out there at the moment is the popular Honkai Star Rail, which has just announced the arrival of its latest 3.5 update. But when is it, what will it bring, and what news has been released so far?

    Honkai: Star Rail Version 3.5 “Before Their Deaths”

    When is it out?

    HoYoverse has announced that we can expect the version 3.5 update to arrive on August 13th, so less than two weeks away from the time of publication.

    This update officially kicks off the second half of the Amphoreus story. Trailblazers will encounter new companions, confront fresh enemies and events, and witness old friends in entirely new forms. Hysilens and Cerydra will also make their long-awaited debut as playable characters, joining players in the next leg of the Amphorean trailblazing expedition.

    Honkai Star Rail 3.5 characters

    Version 3.5 introduces two powerful new characters to the team of Trailblazers. The first is Hysilens, commander of the holy city’s knights and a 5-star Physical-Type character following the Path of Nihility. Hysilens excels when paired with characters who specialize in DoT. 

    The other 5-star Wind-Type character following the Path of Harmony, Imperator Cerydra, is the holder of the Law Coreflame and the initiator of the first Flame-Chase Journey

    HSR V3.5 will see the limited 5-star characters Stellaron Hunter Kafka and Silver Wolf return in the first and second halves of the Version 3.5 warp event

    Voice actor features

    This is an interesting one. Version 3.5 brings a toggle to the in-game audio that allows you to toggle between the original in-game dub and the original licensed voice actors. This is being added to help increase immersion for players.

    Honkai Star Rail has so far passed an astonishing 150 million downloads across PC, iOS, and Android. That is a lot of potential income for HoYoverse when you consider it sits beside its other gacha behemoth, Genshin Impact.

    You can download the new Honkai Star Rail update on August 13th, and we will update this page with go-live times once they are released.


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  • Here’s the cheapest way to buy Destiny 2 Edge of Fate

    Here’s the cheapest way to buy Destiny 2 Edge of Fate


    Oh, Destiny 2, my beloved. Like a toxic relationship, it keeps me coming back for more. While I’m not huge on the seasonal content between each major expansion, ever since Destiny’s original release back in 2014, I’ve been in love with the world. After the explosive finale of the Light and Darkness Saga, Destiny 2’s Edge of Fate is bringing us into a new era – one that you can already grab on sale.

    The Final Shape, which was the last expansion of the previous saga, cemented Destiny 2 as one of my favorite FPS games, but I can’t deny and pretend that I wasn’t disinterested in the epilogue. The three seasons, Echoes, Revenant, and Heresy, looked great, but after such an incredible end to a decade-long saga, I took a break.

    However, I can feel the call of the Traveler pulling me back, and with The Fate Saga opening up Destiny’s universe even more, I’m excited. For one, Destiny 2’s builds have changed with the introduction of Armor 3.0, as well as the new gear tier system, something that delivers major changes to the game for new and veteran players.

    However, those are both free updates. Edge of Fate is the paid expansion, and despite Destiny’s overarching universe being massive in lore, we’re only just seeing the edge of our home’s solar system. The DLC delivers a new story, giving you the first taste of Destiny 2’s latest saga, alongside an interesting area to visit, as well as fresh gear to unlock.

    YouTube Thumbnail

    If you’re keen to play Destiny 2 Edge of Fate, you can grab it for just $34.79 / £30.44 at Fanatical, a 13% discount on the typical price. You don’t need to wait around for a Steam sale to grab a bargain.

    Alternatively, if you’re a Destiny 2 diehard like me, you can always opt for the Destiny 2 Year of Prophecy Ultimate Edition, which includes Edge of Fate, the upcoming Renegades DLC, and a bunch of other goodies like Star Wars-inspired armor sets. That’s just $86.99 / £73.94 at Fanatical right now, which also works out at 13% off.

    Before setting off into Destiny 2 Edge of Fate, you should get a reminder on the Destiny 2 classes. Personally, I’m sticking with my Warlock for my first playthrough. Also, now’s your chance to finally spend time optimizing your game, so check our Destiny 2 best settings guide.

    You can follow us on Google News for daily PC games news, reviews, and guides. We’ve also got a vibrant community Discord server, where you can chat about this story with members of the team and fellow readers.



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  • Here’s why I’m playing Genshin Impact instead of Death Stranding 2

    Here’s why I’m playing Genshin Impact instead of Death Stranding 2


    Death Stranding 2: On the Beach’s bleak slog along hostile, post-apocalyptic delivery routes should have pulled me into the proverbial tar. However, despite director Hideo Kojima’s best efforts, I found myself drawn to a different source of philosophical curiosity, meaningful exploration, and bountiful vistas. 

    Genshin Impact, a high-concept fantasy action RPG, may seem a far cry from Death Stranding to the uninitiated.  Developer MiHoYo’s marketing revolves around a colourful roster of impractically dressed Genshin Impact characters to appeal to prospective players, but that’s not what gives the game its staying power. In a previous life, I looked upon Genshin Impact with distaste: To these fans, I apologise with the heaviest possible heart. I was wrong. 


    The Escapist recaps 

    • High-fantasy action RPG Genshin Impact delivers on promises of exploration and thought-provoking themes more generously than Death Stranding 2.
    • Don’t let the pretty anime characters fool you, Genshin Impact has serious depth, which rivals Hideo Kojima’s best work.
    • Exploration in Genshin is generous, well-placed and rewarding.
    • Death Stranding 2 is rewarding in its own right, but bleakness is not the same thing as quality.
    • Genshin Impact is far from perfect, but it has a heart that Death Stranding 2 lacks by comparison.

    Genshin Impact’s travel and exploration

    In MiHoYo’s colorful RPG, you spend a great deal of time venturing across the Genshin Impact map in search of enemies to loot, challenges to overcome, and travel nodes to unlock. The game world is immense and, contrary to Death Stranding 2, you’re given relatively few tools with which to explore it. 

    However, given that Genshin Impact famously (and perhaps controversially) borrows from The Legend of Zelda: Breath of the Wild, the tools with which you are equipped are far-reaching and ambitious in their scope. You traverse the map primarily with climbing and gliding mechanics – both are limited by an energy bar, which can be gradually upgraded as you play. Given the impressive verticality of Genshin Impact’s level design, this is more than enough to allow the savvy traveller to plot creatively efficient routes across the terrain. 

    This process contains the essence of Kojima’s sequel. Death Stranding 2 gameplay revolves around the practice of logistics. Playing as Sam Bridges, brought to life by the excessively gruff but undoubtedly talented Norman Reedus, you are tasked with linking up disparate parts of a ravaged world by delivering packages and bringing new settlements onto the ‘Chiral Network’ (a sort of post-apocalyptic internet). 

    Director Hideo Kojima has made much of the unique qualities of what he calls a ‘strand game’, of which he would doubtless tout Death Stranding 2 as a dauntless example. 

    However, if Death Stranding is a ‘strand game’, then so is Genshin Impact. The routes you plot across its maps draw lines back and forth between points of interest. Even travel in familiar areas will often necessitate lateral thinking to plot the most efficient route. While none of Death Stranding 2’s cavalcade of ladders and vehicles are available, the essential puzzle at the heart of traversal is looms large across Genshin Impact’s world. 

    How does Death Stranding 2 compare?  

    However, Death Stranding 2 is more than just its traversal mechanics. In the tradition of games associated with Kojima, hot, heavy and thought-provoking themes are baked into the title’s very substance. It’s not subtle, but its treatment of fatherhood, grief and social decay is resonant and emotionally affecting. What’s more, Death Stranding 2 graphical fidelity is mind-bendingly engrossing to the point of near-cinematic realism. This in itself is deeply impressive, worthy of recognition from any player. It elevates all of Death Stranding 2’s features, grounding the game’s sense of post-apocalyptic unreality within a deeply human context. 

    Despite these herculean achievements, however, Genshin Impact is able to demonstrate that Kojima Productions does not have a monopoly on thematically compelling open-world exploration games. 

    That said, at first glance, the story of Genshin Impact is far from distinctive; the title follows an interplanetary traveller who, having crash-landed on the fantasy world of Teyvat, finds themself on a quest to find their sibling – so far, so generic. 

    However, the world in which the adventure takes place is anything but. Like Death Stranding 2, Genshin Impact takes place after an apocalyptic catastrophe, the outcome of which its main characters must confront. Teyvat’s humans live in the shadow of seven living gods, known as Archons, whose inner turmoil and personal baggage cause crises for mortals on an alarmingly regular basis. 

    To live in Teyvat is to be caught in the middle of a (very literal) war in heaven where, hour by hour and layer by layer, the answers to weighty metaphysical questions are teased and, eventually, answered. Genshin Impact manages this process with consistency, something which cannot always be said for Death Stranding 2.  

    Death Stranding 2, much like its predecessor, is both tonally and metaphysically uneven. For instance, the death of a significant character at the end of the game’s first chapter sees the sensitive protagonist embark on an uncharacteristically self-destructive arc fueled by alcoholism and self-loathing. 

    By contrast, during one particularly tragic moment in Genshin Impact, a character is flat out erased from existence, every single mention of them eradicated, right down to the item descriptions in your inventory. These quests ground the characters in the world, proving that consistency is key. 

    Death Stranding 2 has a great deal to offer for fans of stunning, granular exploration. However, despite all of its graphical embellishments and additional traversal mechanics, Genshin Impact reminds us, by comparison, that less can sometimes be more. 

    Despite boasting wildly different aesthetic approaches, both titles are about a wanderer who is endeavouring to restore a damaged world through acts of service and compassion. Both games are, at their core, about connection and relationships. 

    However, when compared directly to Death Stranding 2, Genshin Impact dances to a more reliable tune. Compared to the off-putting tonal inconsistencies and convolution of Death Stranding 2, Genshin Impact makes for an emotionally generous experience where characters and relationships are given ample time and space to take root in your heart. 

    Genshin Impact is a post-modern opus that confronts ideas of gnosticism, social engineering, morality, and religion with an adroitness and breadth utterly belied by its cover. All of this is framed against intuitive, well-paced, and rewarding exploration mechanics. Despite the title’s gung-ho and, at times, off-putting approach to monetisation, Genshin Impact’s generous open-world vistas make Death Stranding 2 seem miserly and sullen by comparison. 

    Ask the Escapist 

    How long is Death Stranding 2: On the Beach?

    Death Stranding 2 takes between 40 and 50 hours for a campaign-centric playthrough. However, if you’re looking to take a completionist approach, this could extend to roughly 100 hours.

    Why is Genshin Impact so popular?

    Genshin Impact is popular because it offers a roster of charming characters against the backdrop of a compelling and mysterious setting. The questions at the heart of the story encourage players to devote time and energy to exploring the world of Teyvat.

    References

    1. https://www.thegamer.com/kojima-strand-games-genre-explained/ 

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  • The rest of July is awesome for Game Pass with huge titles including Grounded 2 set to arrive – here’s what’s coming your way

    The rest of July is awesome for Game Pass with huge titles including Grounded 2 set to arrive – here’s what’s coming your way


    Grounded 2

    If you are a Game Pass subscriber, you’d better start clearing your calendars and storage space for the next few weeks, as Microsoft has dropped a list of games that you are not going to have time to play, all of which are arriving before the end of the month.

    As ever, some are going to get your attention more than most, and we will give you the full list in a moment, but first let’s cherry-pick some of what has caught our eye.

    Grounded 2

    Grounded was a really great game. Its setting, writing, and gameplay all appealed deeply to gamers like us who grew up watching movies where kids got shrunk and put into mild peril. Movies such as Inner Space and Big were staples of our entertainment, and Grounded took us back to a time when that all seemed possible.

    Grounded also became a little infamous for being one of the first games to cross the Xbox exclusive divide and enter the enemy camps of Nintendo and PlayStation.

    Grounded 2‘s Day One release will follow a similar path, being available only on Xbox and PC at launch.

    It’s going to be very cool, and we can’t wait to play this one.

    RoboCop: Rogue City

    Not new by any means, and with standalone DLC on the horizon as well, RoboCop: Rogue City caught everybody by surprise by being great, and also doing a fantastic job of recreating one of our favorite 80s movies. With appearances by original actors and a game that didn’t fall into the trap of just making another twitch shooter, RRC was really fun, and finding a new audience on Game Pass is its deserved reward.

    Farming Simulator 25

    Giants Software can do little wrong when it comes to Farming Simulator. Its audience is nailed on, and the size of it is mindblowing. Now, after healthy sales, it is obviously deemed the right time to spread the word further, so get your crops sown before the winter sets in and relax to the sounds of your combine harvester.

    Games coming to Game Pass in July’s Wave 2

    Outside of those three, we have the return of the excellent High on Life, which was a Day One game back in the day before leaving the service. That’s back from today, and we also have new Souls-like, Wuchang: Fallen Feathers, which looks beautiful but challenging.

    Here’s the full list of what to expect between now and the end of the month.

    Date Game Available On
    July 15 High On Life Game Pass Standard, Ultimate, PC Game Pass (Console, Cloud, PC)
    July 17 RoboCop: Rogue City Game Pass Standard, Ultimate, PC Game Pass (Console, Cloud, PC)
    July 17 My Friendly Neighborhood Game Pass Ultimate, PC Game Pass (Console, Cloud, PC)
    July 18 Back to the Dawn Game Pass Ultimate, PC Game Pass (Console, Cloud, PC)
    July 22 Abiotic Factor Game Pass Ultimate (Console)
    July 23 Wheel World Game Pass Ultimate, PC Game Pass (Console, PC, Cloud)
    July 24 Wuchang: Fallen Feathers Game Pass Ultimate, PC Game Pass (Console, PC, Cloud)
    July 29 Grounded 2 Ultimate, PC Game Pass (Console, PC, Cloud)
    August 1 Farming Simulator 25 Game Pass Ultimate, Standard, PC Game Pass (Console, PC, Cloud)

    The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy



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  • I Spent a Day Hands-On With the Nintendo Switch 2 Playing Games Like Mario Kart World and Donkey Kong Bananza. Here’s What I Learned

    I Spent a Day Hands-On With the Nintendo Switch 2 Playing Games Like Mario Kart World and Donkey Kong Bananza. Here’s What I Learned


    The Nintendo Switch 2 in all of its glory

    The Nintendo Switch 2’s dedicated Direct has come and gone. Games were revealed, a release date was set, and there was no pricing information (though this hit the internet, and everything is quite expensive). But how do the games PLAY? Thankfully, yours truly was part of a select few who got to play the Switch 2 at a special New York event. I tried out a good mix of first-party titles and came away impressed by most of what I experienced.

    Racing goes open world

    Mario Kart World

    Of the titles I played, Mario Kart World was the one I spent the most time with. For the first section, I played two two-player exhibition races on the television screen and two single-player matches on the handheld, meaning I got a feel for the Switch 2 Pro Controller and the Joy-Con 2. Playing on the television racing against an attendee next to me and the various CPUs was thrilling. Every track was new to the series. There were various character options, including the amazing Moo Moo cow. Many outfits were selectable, too.

    The Switch 2 Pro Controller was a joy to hold and control. It and the Joy-Con 2 felt more comfortable for people with big hands, which was great for me. Races start a little differently now: instead of waiting at the starting line, you drift into the race with everyone else, though Lakitu still shows up to count you down and you can still boost if you hold the gas at the right time. Lunch bags are a new pickup you can grab; doing so will cause your character to eat a snack and change their outfit during a race. I noticed some new powerups: a Gold Shell that launches forward and drops many Gold Coins (these boost your speed) and a wand-like item that calls in the sorcerer Kamek to do some damage.

    The best part of Mario Kart World was Knockout Tour. 24 racers, back-to-back courses flowing together seamlessly, and if you don’t place high enough by the time you reach each of the five checkpoints, you’re eliminated. It’s the most frantic I’ve ever seen Mario Kart; people were downright bloodthirsty. The race allowed you to go anywhere, meaning falling off a track or going off the beaten path wouldn’t necessarily spell your doom. Getting to each checkpoint felt exhilarating. I placed fifth overall!

    Donkey Kong is happy he is in a new 3D adventure

    Donkey Kong Bananza

    We haven’t had a new 3D Donkey Kong title since Donkey Kong 64 so Donkey Kong Bananza is a pleasant surprise. It’s reminiscent of Super Mario Odyssey, except you’re collecting and eating Gold Bananas instead of nabbing Power Moons. Donkey Kong is a simian with one philosophy: punch everything in his path. He can punch forward, punch downward, and even slam the ground from the air. The amount of destruction he can wreak is unparalleled; you’ll be leaving craters in the ground and smashing through terrain. Donkey Kong can even grab a rock slab and ride it like a surfboard. He can also pick up explosive purple crystals and lob them at enemies or rock formations. Donkey felt great to control, especially while climbing the scenery (no Stamina Wheel, thank goodness). My only gripe was that the A button was jump and the B button was ground pound. It was hard to get to grips with but you can remap the buttons.

    Mouse controls return in Prime 4

    Metroid Prime 4: Beyond

    As a big fan of the Metroid series, I had to make a beeline to the Metroid Prime 4: Beyond play area. The game did not disappoint. It’s gorgeous, running at a full 60 FPS in 4K Quality Mode and an astounding 120 FPS in 1080p Performance Mode. If you’re a Metroid Prime expert, everything will click into place: you have a dedicated button for Morph Ball mode, a button to switch to the Scan Visor, a jump button, a missile button, and a button for shooting and charging your beam. Prime 4 looks to follow Prime 3 in the way it presents its plot: there are other characters you can interact with and a bevy of cutscenes. It’s a different feel from the original Metroid Prime, which evoked a feeling of isolation, so whether you like this approach or not depends on your preference. The best part of the gameplay was realizing you can switch from standard controls to gyro aiming by just flicking your wrist and aiming at the screen, no menu changes required. It certainly helped with the demo’s boss fight, which required shooting different points on its body.

    Doing a sick trick with the Joy-Con 2

    Drag x Drive

    Nintendo wanted to show off its mouse functionality with the Switch 2, so it’s no shock to see a game run hog wild with that gimmick. Drag x Drive is that game. There was an extensive tutorial for this title, and for good reason. It takes time to get acclimated to the controls, especially turning left and right, since you use the opposite Joy-Con 2 to turn in that direction. You can’t expect to go fast in short bursts, either, as you need to do long strides with the controller to build up speed. Once you get used to the layout, it’s fairly intuitive. The 3 v 3 match I was thrown into after the tutorial seemed to last for less than five minutes, but it was fun to pass the ball and use the Joy-Con 2 to angle shots at the basket. It was entertaining, but I had a huge flat surface to glide my Joy-Con 2 across. I wonder if the game will feel as good in tighter spaces or on different surfaces.

    Kirby can bounce now

     Kirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World

    This is the only enhanced Switch 2 Edition game I played, but it’s great. The demo throws you right into the Star-Crossed World expansion, and the game runs at a smooth 60 FPS now, improving the gameplay, especially with setting up your dodge rolls. The new spring powerup feels great, bringing to mind Rattly the Rattlesnake from Donkey Kong Country 2 (though using the timing from that title will cause you to miss your jumps and plummet to your death). For all you completionists out there, this add-on has you covered, with many hidden paths and collectibles to uncover. No word yet on how long this expansion will be, but hopefully it’s hefty.

    Gameplay-wise, I was impressed with the Nintendo Switch 2. All the peripherals felt solid, and many of Nintendo’s first-party games are stellar. However, the price of the console, accessories, and games is frankly unaffordable, so I believe the Switch 2 will not reach the heights of its predecessor. Hopefully, prices will go down in the future.


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