برچسب: need

  • Stop trying to ruin our game: Battlefield 6 doesn’t need ranked

    Stop trying to ruin our game: Battlefield 6 doesn’t need ranked


    Battlefield 6 Key Art

    Battlefield 6 is generating some serious buzz in the FPS circles. A seeming spiritual successor to Battlefield 3 and 4, core Battlefield players are hoping it will be a return to form for what Battlefield once was — a class based arcade spectacle sandbox shooter with the potential to produce moments that really no other game can. 

    However, one thing could destroy that return to form, if streamers get their way: Ranked.

    Multiple streamers, including the fast-talking Gamba-obsessed Felix “xQc” Lengyel, have demanded Battlefield add ranked modes (among other things not worth mentioning). For core Battlefield fans, this reads as a foolish demand from someone who doesn’t really get what the core Battlefield experience is about.

    The magic of Battlefield is in the scale of it all. And that scale is a big reason why a competitive mode just wouldn’t make the game better.

    No, Ranked Won’t Work in Battlefield 6

    With 64 and 128-person servers, Battlefield matches are big — huge even. The game is a sandbox where players have a lot of creative freedom to enjoy large-scale combat across a variety of terrains and using a variety of weapons and vehicles. Players log on to be a part of these massive struggles, where you can’t really control the outcome.

    Sure, the real sweats are going to make a difference more than the average player, but when the match is 64 v 64, individual contribution is minimal.

    Given that fact, competitive modes that promote and demote folks based on if they win or not would struggle to accurately reward players. You could probably reward people based on individual performance, but then you are likely to run into the same problems that other games do with skill-based matchmaking, a system that has long frustrated many players in the Call of Duty community for one.

    Among these problems is the risk of min/maxing the fun out of the game with essential meta builds, since the goal is to win a ranked game not to explore the game and have fun.

    On top of that, introducing a competitive mode would split the player base between the casual and competitive playlists. Then it would further split the players into their ranks, and with huge servers to fill, the probability is that the higher you climb the harder it will be to find games in a timely manner — or the game will compromise the skill-based match-making, in which case why have it?

    And then there is the issue of balancing. When ranked modes are added to games, there is a tendency for devs to balance those games around the ranked experience. This is fine in games designed to be highly competitive, tight-knit shooter experiences — Like Counter-Strike, VALORANT, and more.

    But Battlefield (at least the best Battlefield titles) has always been about the general player experience. In fact, Battlefield at its best has historically been based on server browser with no real matchmaking at all.

    Battlefield 2042, single-player, campaign, multiplayer, EA, DICE

    I’m not suggesting balance changes shouldn’t be made, of course they should be. But the balancing should be done to keep the general player experience good, not privilege the highest ranked players who are sequestered in their own ranked games away from the general population.

    In short, Battlefield is meant to be a celebration of arcade shooters, a game that is about teamwork and having fun blowing stuff up. For some people, ranked progress is the only thing that keeps them coming back to a game, and that’s okay. But if you need a ranked mode to motivate you to come back daily, don’t play Battlefield — and don’t come into our game and demand we make it for you.

    The incentive to play Battlefield is, and always should be, that it’s damn fun. Battlefield has never been an overly competitive shooter, in fact it has proudly stood as an alternative to that side of the FPS genre. If pushed to become a competitive ranked game it could very well lose the core of its own identity — a sandbox spectacle that makes you feel like the hero in your own story.

    For now, let’s try to enjoy the beta.


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  • bidding – Do I need more for a “big double” with a minor than a major suit?

    bidding – Do I need more for a “big double” with a minor than a major suit?


    At matchpoints, they’re vulnerable, we’re not. Right hand opponent opens one heart. I would make a (big takeout) double with the following: ♠AKT852 ♡65 ♢AK86 ♣ J. I havd 15 high card points and “distribution” will take me over 16. Over a likely two heart bid from the left hand opponent, I bid two spades.

    But suppose my spades and diamonds were reversed sot that I have, ♠AKT8 ♡65 ♢AK8652 ♣ J. Now I would need to go to three diamonds over two hearts if I doubled first.

    Should I therefore overcall two diamonds directly? Or do I still have enough to make a “big” double? Or could I possibly have too little to double before bidding spades with the first hand?



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  • Everything you need to know

    Everything you need to know


    It’s that time of year when Europe’s premier video game convention is back. Gamescom 2025 is one of the most influential events in the gaming industry. With the promises of cinematic trailers, blockbuster reveals, and indie surprises. The excitement has already begun for the convention that kicks off in Cologne, Germany, on August 20, 2025. 

    If you need to stay on top of every Gamescom presentation that’s going on, this guide is for you. Where to watch, viewing options, and what to expect will be included to ensure you do not miss a thing. Strap yourself in for a full rundown of Gamescom 2025’s events. 


    The Escapist recaps 

    • Gamescom 2025 will run between August 20 – August 24, with some events around the show starting as early as August 1. 
    • The line-up includes THQ Nordic Digital Showcase, Future Games Show, and Gamescom Opening Night Live, with the addition of further partner streams that could still be announced. 
    • Every featured showcase will be streamed for free on Twitch and YouTube.
    • During Gamescom, there are bound to be many previews, interviews, and news, so it’s worth being aware of the show, even after it’s finished.
    • Livestreams and grassroots activations could occur closer to the show, so keep tabs on the social media accounts of big publishers. 

    How to Watch Every Gamescom 2025 Presentation 

    Below is an essential guide to every major Gamescom presentation this year, with everything you need to know so you do not miss a thing. 

    August 1 – THQ Nordic Digital Showcase 2025 

    12 pm PT / 3 pm ET / 8 pm BST
    Streaming on YouTube and Twitch

    What to expect from the THQ Nordic Digital Showcase 

    THQ Nordic’s introduction to Gamescom 2025 is generally smaller, but the publisher always has the chance to surprise. THQ is well-known for its breadth of franchises under its roof, which extend pretty far these days. While not home to the biggest franchises in gaming, there is a host of recognisable franchises that could turn up here. 

    The trailer for the event gives some indication as to what will be shown, which you can watch to get some hints. It seems very likely Gothic will be there, alongside games like Wreckfest 2.

    This is looking to be a strong kick-off to Gamescom, and going by the comments on the stream, players are very hopeful for Darksiders 4 to show up. Will it? We will have to wait and see. 

    August 19 – Gamescom Opening Night Live 

    Geoff Keighley hosting Gamescom Opening Night Live 2025
    Geoff Keighley, host for Opening Night Live 2025. Image credit: Gamescom

    11 am PT / 2 pm ET / 7 pm BST
    Streaming on YouTube, Twitch, Instagram, X, and Facebook 

    What to Expect from Opening Night Live 

    This is considered to be the crown jewel of Gamescom 2025; Opening Night Live will be hosted by The Game Awards’ own Geoff Keighley. This is where we will get announcements from big-budget AAA studios that will make the biggest waves. If you intend to watch one show, make it this one. 

    As always, speculation is already running wild with the Fable reboot, Call of Duty: Black Ops 7, and Borderlands 4. We know that Blizzard will likely show off its next WoW expansion, Midnight here, so any players should be tuned in. Expect to hear news from Ubisoft, Capcom, Bandai Namco, and more here, as all the big publishers will be out.

    This has been, and will probably continue to be, the “blockbuster moment” of Gamescom. You’re going to want to watch it. To find out what happens, be sure to check it out. 

    August 20 – Future Games Show @ Gamescom 

    Future Games Show logo for Gamescom 2025
    The Future Games Show returns this year at Gamescom. Image credit: GamesRadar / Future PLC

    11 am PT / 2 pm ET / 7 pm BST
    Streaming on YouTube, Twitch, Instagram, X, and Facebook

    What to Expect from the Future Games Show 

    Publishing giant Future will be running back their mid-sided show over in Germany, too. Many creative AAA, AA, and indie games will be shown, bringing some games that might not get the spotlight into the foreground. 

    Generally, this show highlights interesting projects and AA games, so if you’re looking for something away from the big stuff, this is a great place to find it. Last year, games like Once Human, a Warhammer 40,000: Space Marine 2 update, Goat Simulator 3, and more were shown off. So, it really can be a great place to scout interesting projects.

    If you are looking for something new to delve into or you simply crave some unique design, this is the Gamescom showcase for you. 

    What is Gamescom? 

    Self-described as the “heart of gaming”, Gamescom was launched in 2009, succeeding the Games Convention, which was previously held in Leipzig, Germany. It has since become the largest gaming convention in the world, with over 335,000 visitors (and more than 32,000 trades) seeing over 1,400 exhibitions encompassing more than 60 countries as of last year. In other words, it’s the games convention, so we’re expecting big things from the presentations broadcast from the show floor this year. 

    Ask The Escapist 

    When is Gamescom?

    Gamescom 2025 will start officially on August 20 until August 24, while digital events like THQ Nordic will occur earlier in the month.

    What companies are going to be at Gamescom?

    Participants that are confirmed include Sony, HoYoverse, Sega, CD Projekt, Capcom, Nintendo, Bandai Namco, Ubisoft, Blizzard, Microsoft/Xbox, THQ Nordic, and plenty more. Cologne’s halls will be filled with over 1,400 exhibitors, who will be represented through some form of announcement or stream.

    References

    1. https://www.gamescom.global/en/info/exhibitors/exhibit/facts-figures

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  • All you need to know about the new Bond game

    All you need to know about the new Bond game


    ⚠️ This page mixes confirmed information with industry rumors and speculation. We’ll keep it updated as new details and leaks come to light.

    007 First Light has to be the one upcoming game that I’m most excited for right now, with GTA 6 being a close second. Developed by IO Interactive, a studio we all know and love for its Hitman series, the game will explore an all-new story for James Bond.

    Instead of following a storyline from one of the movies, IO Interactive reimagined Bond’s origin story, introducing us to the rebellious agent before he ever became a spy. 007 will be younger than we’ve ever seen him before, but you can bet that his charm and penchant for getting in (and out of) trouble will be just the same. It was originally known as Project 007. 


    The Escapist recaps

    • 007 First Light, the new Bond game, is currently being developed by IO Interactive, the studio behind the Hitman franchise.
    • The game is shaping up to be a third-person action-adventure, featuring a blend of cinematics, dynamic combat scenes, stealthy action, and story-driven depth.
    • This is the first new James Bond game in over a decade, and IO Interactive is diving right in with its own, previously unseen storyline.
    • Players will meet familiar faces from the Bond universe, but also brand-new characters, such as a mysterious figure designated as 009.
    • Similar to the recent Indiana Jones and the Great Circle, the game appears to be set in various locations around the globe.

    When could 007 First Light be released? 

    While the 007 First Light release date has yet to be revealed, IO Interactive has confirmed the game will be coming sometime in 2026. The current development stage is still a mystery, so we don’t even have a ballpark as to whether 007 First Light will arrive in the first or the second half of the year. However, there are signs pointing to it being sooner rather than later.

    While the 007 First Light release window seems vague, we can look to the studio’s previous work, Hitman 3, for a rough time frame of when the James Bond title could debut. Hitman 3 was announced in June 2020 before being released in January 2021, a gap of just seven months. Similarly, First Light was officially revealed in June 2025 and could come out early next year. 

    Expected 007 First Light price & pre-orders 

    While we still don’t know the confirmed 007 First Light price, we can speculate given the state of the industry, as the game is likely to cost $70 / £70 / €70 in line with today’s AAA releases. The studio’s previous standalone release, Hitman 3, debuted at $60 / £60 / €60 back in 2021, which was then later replaced by the tiered monetization system of World of Assassination. 

    It’s also likely that we’ll see different 007 First Light editions alongside the standard version. For those who sign up at the game’s official website, they can unlock the “On Duty” outfit (a black turtleneck with holster inspired by Daniel Craig’s look in No Time To Die) and the Gilded Wrath golden Walther PPK. We could see a deluxe/premium edition including more cosmetics. 

    Considering the lack of a firm release window, 007 First Light pre-orders aren’t open yet, but you can already wishlist the game on Steam. It’s possible that we could see a confirmed price and pre-order window available by the end of 2025, around the Holiday period, to gear fans up. However, as IO Interactive is privately owned, it could break away from genre conventions. 

    007 First Light platforms 

    Although 007 First Light was announced at Sony’s State of Play, the game is, fortunately, not a PS5 exclusive. The new James Bond game will be available on the PlayStation 5, but also on the Xbox Series X/S, Nintendo Switch 2, and PC via the Epic Games Store and Steam. However, PS5 Pro gamers will be able to enjoy PSSR and 60 fps in Quality Mode.

    007 First Light trailer & gameplay analysis

    By the looks of it, we’re in for a treat. IO Interactive shared a three-minute trailer of 007 First Light, and the game appears to be fast-paced, action-packed, and rather story-driven.

    The 007 First Light trailer starts by making us privy to a conversation involving M and Greenway, a new mentor figure for Bond. Bond appears to have made an impression during a mission in Iceland, but his recklessness and rebellious spirit have done him no favors with Greenway. M, however, is impressed. 

    “Always at the top of his class,” says M of young Bond. “Always at odds with authority,” counters Greenway. Bond fears nothing and relies on luck to keep him alive, and that makes him a “bullet without a target” in the eyes of his mentors. That’s not a bad thing—that’s exactly what MI6 wants to see.

    We learn the origin story of James Bond, whose parents died to save his life, and he had to witness it firsthand. He’d been bouncing around all kinds of boarding schools ever since. When the game begins, Bond is 26, and he’s not a spy yet—he’s a Royal Navy air crewman, later recruited into MI6. 

    The 007 trailer sets the stage for a completely new story. 007 First Light is set in the modern day, long before any of the movies ever took place. Aside from new characters such as the mysterious antagonist referred to as 009, we’ll see familiar faces, such as M, Q, and Moneypenny.

    Apart from giving us a glimpse into Bond’s dark story, the trailer shows us the kind of 007 First Light gameplay we can expect. Bond travels all over the globe, sneaks around, shoots his gun, and throws grenades, not to mention racing fancy-looking cars and looking death in the eye (on more than one occasion). It appears to be a more cinematic take on the studio’s previous work with the Hitman reboot trilogy. 

    Ask The Escapist  

    Is 007 First Light PlayStation exclusive?

    Fortunately, 007 First Light is not a PlayStation exclusive. The game is confirmed for a broad multi-platform release in 2026, and will be available on the PS5, but also on the Nintendo Switch 2 and Xbox Series X/S.

    Who is playing James Bond in 007 First Light

    IO Interactive has yet to reveal who will play James Bond in 007 First Light, but the rumor mill is buzzing with just one name: Patrick Gibson. This widespread belief stems from his striking resemblance to the character shown in the reveal trailer.

    Will 007 First Light be on PC?

    Yes, 007 First Light will be available on PC in 2026. You’ll be able to buy the game through Steam and the Epic Games Store.

    References

    1. https://ioi.dk/
    2. https://ioi.dk/007firstlightgame

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  • Commodore is back, and retro gamers need to get behind Peri Fractic’s powerplay

    Commodore is back, and retro gamers need to get behind Peri Fractic’s powerplay


    Christian Simpson aka Peri Fractic

    Circulating around the inner tubes of the internet for a few weeks has been the news that YouTuber Peri Fractic (aka Christian Simpson of the Retro Recipes channel) has been in talks to head up a move to purchase Commodore – yes Commodore, the actual Commodore – a company so mismanaged time and time again since the mid-90s it makes gamers of a certain age want to cry.

    Commodore means a lot to so many people, from growing up with Vic 20s and C64s as their first computer to me, a former editor of the outstandingly funny Amiga Action magazine, once, briefly, the best-selling Amiga magazine in the world in its heyday.

    In 1995, Commodore, a company with its hugely successful Amiga computer, collapsed, was bought out for the first of many subsequent times, and has since been a shambolic example of stubbornness and greed. About a billion fragments of various IPs and trademarks exist and are scattered around companies and people who infight and argue, and sue and counter-sue, and it’s just been horrible to watch.

    Then, a couple of weeks ago, Simpson dropped a YouTube video saying he was looking to buy Commodore and reinvigorate it to its former glory, hoping to release new hardware, start a Commodore Cares charity that would install Commodore machines into children’s hospitals, and so forth.

    It was very exciting, and then nothing, until this week when a follow-up video announced that the sale of the company to Simpson had been agreed, and it was all systems go. I watched the video, hugely excited, and mildly irritated that this has actually been going on since the start of the year, and now we are getting videos dropped extending the story over a number of parts, obviously to get views. Fair enough, the man’s got to make a living, but the key take here is that Simposon is now the recognized de facto CEO of Commodore (albeit no money has exchanged hands yet and the deal is yet to be signed off).

    Can Commodore Rise Again? Inside Perifractic’s Bold Retro Revival

    Peri Fractic has wasted no time though, and has assembled a new board of former Commodore employees and cheerleaders to look after the interests of the reborn company. He’s also well-connected through his involvement with Hollywood and has got Silicon Valley actor Thomas Middleditch on board.

    Others notables include Bil Herd (Commodore lead engineer 1982-1986), Albert Charpentier (Commodore VP of Technology 1979-1984), Michael Tomczyh (Assisant to Commodore President Jack Tramiel, 1980-1984), James Harrison (Commodore Tech Support 1990-1994) and the one and only David Pleasance (Commodore UK VP & Joint Managing Director, 1983-1994) – the man often credited for the movie tie-in genre.

    While some are perhaps naturally sceptical that Simpson is in it for his own ego and gain, I am not having it. I’ve followed his work on YouTube, and he comes across as a genuine lover of retro, a humble and funny guy who is deeply in love with Commodore. What he has put together here is astonishing. It is what I would love to have done, but I would never have had the drive.

    In a world where publishers don’t believe we should own the games we pay for, merely license them while being pumped full of microtransactions and special editions, paying much more to play three days early, and the like, this chance to save this gaming relic is important. Nobody will be trying to save Ubisoft in 40 years. Nobody will care.

    Simpson says we should expect new Commodore hardware in the near future and deals and partnerships to bring the brand back to life. I am not that sure it will be that simple getting the wider public to buy in, but more power to him and his team. As an original Intellivision owner, I backed Tommy Tallarico and the reborn Intellivision Amico to the hilt, and where did that get me?

    However, if we, as older gamers, truly want to hold up a flag and say, ‘Look, Fortnite kiddies, you are only playing that because of us, and companies like Commodore”, we need to get behind Simpson’s movement and do everything we can to make it a success.’

    Check out the vids above for the full story, there is no option to invest yet because international investing laws are all over the show, but Simpson is looking out for Angel Investors to help get it over the line.


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  • Playtesting & Playtesters – everything you need to know — Pine Island Games

    Playtesting & Playtesters – everything you need to know — Pine Island Games



    Bringing a game to market is an expensive and time consuming proposition (follow along as we take Froggy Bazaar from an idea to publication & beyond). It’s easy to over-estimate the value of your game idea, and underestimate the value of the rest of the process of bringing a game to market.

    In short, even if your game rocks it isn’t worth it for anyone else to steal it.

    Stealing a game would also come with a lot of risk. The indie design community is small and close-knit. And indie game consumers likely wouldn’t be forgiving towards a publisher who stole another designer’s game.

    You do occasionally see successful games re-implemented like Cards Against Humanity broadly re-implemented Apples to Apples with NSFW content. But, I don’t know of any instances where an indie design was ripped off especially before publication.

    So, get to playtesting!

     

    Where to Find Playtesters

    I like to think of playtesting in a couple of categories each with a different audience, and with different goals. Where you go to find playtesters in each stage will vary. And, as you playtest more you’ll be sourcing playtesters more broadly outside of your immediate circle.

    Early Stage

    The earliest stages of playtesting you’ll be figuring out whether your game is fun and functional. This will mostly be playing by yourself and roping family and friends into games while you iterate on rules.

    Where to find early stage playtesters:

    Mid Stage

    As your game progresses you’ll be focused on developing the game, balancing it, and finding your audience. In some playtests you’ll be focused on getting feedback on specific mechanisms or interactions, in others you’ll want broad feedback, and in others you’ll be focused on what gamers your game gels with.





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