برچسب: reveals

  • Front Mission 3: Remake reveals release date on Nintendo Switch with new trailer [update: Japanese physical release revealed]



    May 28: Thanks to Forever Entertainment and MegaPixel Studio, we’ve got the release date for Front Mission 3: Remake. The Nintendo Switch game launches on June 26, 2025. This finally wraps up Forever Entertainment’s remakes for the series. Technically there are additional entries in the franchise, but as of now, no additional re-releases have been announced. Here’s an overview of…

    The post Front Mission 3: Remake reveals release date on Nintendo Switch with new trailer [update: Japanese physical release revealed] appeared first on Nintendo Everything.



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  • Demeo’s DnD spinoff debuts gameplay and reveals release window

    Demeo’s DnD spinoff debuts gameplay and reveals release window


    It always felt like Demeo’s biggest source of inspiration was Dungeons and Dragons. Bringing a tabletop RPG to PC and virtual reality headsets, its co-op fantasy battling felt like a DnD game in all but name (and official license, of course). Later this year, the seemingly inevitable crossover is going to be realized with Demeo Dungeons and Dragons Battlemarked, and we’ve just got a first look at gameplay alongside some fresh details about it.

    Demeo DnD Battlemarked was announced earlier this year, and in truth we already had a pretty solid expectation of what the game would be like – the virtual board game action of regular Demeo, but with a Dungeons and Dragons like of paint. While this is technically its own standalone game, it’s not looking to reinvent too much of the Demeo formula. Today’s new trailer and information about DnD Battlemarked confirms those early suspicions.

    The RPG once again creates some beautifully designed worlds in a board game format, this time resembling real locations from the DnD universe, with characters represented by miniatures. Combat is turn-based, and the focus is on playing with friends as a squad and reacting to emergent situations – that means that, despite its tie-in with Dungeons and Dragons, Battlemarked won’t have any form of dungeon master. If you played past iterations of Demeo, this will all feel very familiar.

    To accommodate such a lore-heavy universe and to better replicate the feel of a proper Dungeons and Dragons session, there have however been some advancements and changes for DnD Battlemarked.

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    “With Dungeons and Dragons, story is just as important as combat, so we’ve rebalanced our approach to make sure we can deliver more of it,” says Tommy Palm, founder and CEO of Resolution Games, in a press release. “With the addition of dramatic cut scenes, richer dialogue, and deeper player choices, Battlemarked truly marks the start of the next iteration of the Demeo Action Roleplaying System.”

    One of the original story designers for Dungeons and Dragons, Matt Sernett, who has also worked on the Baldur’s Gate series, has been brought in as Battlemarked’s narrative lead as well. Just in case you thought Resolution Games wasn’t taking the whole story thing seriously enough.

    Just like the original Demeo, DnD Battlemarked is being made with virtual reality in mind. While it will launch on Steam and Playstation 5 as a regular release you can play on a traditional monitor or TV, there will be a VR version for Meta and PSVR2.

    Resolution Games has also confirmed that Demeo Dungeons and Dragons Battlemarked will be launching in late 2025, so there isn’t going to be too big a wait for it to arrive.

    For more, check out our lists of the best DnD games and best VR games.

    You can follow us on Google News for daily PC games news, reviews, and guides. We’ve also got a vibrant community Discord server, where you can chat about this story with members of the team and fellow readers.



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  • After many bet against it, a PS5 State of Play is coming tomorrow with over 40 minutes of game reveals

    After many bet against it, a PS5 State of Play is coming tomorrow with over 40 minutes of game reveals


    Sony has officially announced that it’s going to be hosting an event in June after all. It’s going to be of the State of Play variety, and it will be airing live tomorrow. Sony has, in recent years, made a habit of announcing those livestreams one or two days before the event’s scheduled date.

    This June’s State of Play is no different, and it looks like it won’t be heavy on first-party games.

    This week’s State of Play will be live tomorrow, June 4 at 2pm PT, 5pm ET, 10pm UK. In the announcement blog post, Sony said we can expect “news and updates” on games coming to PS5.

    “The show highlights a selection of great games from creators across the globe,” the blog post adds, which really doesn’t tell us much. It is clear, however, that this won’t be a first-party-focused show, though it is curious that Sony elected not to use the terms ‘first’ or ‘third-party’ in the announcement.

    In any case, this State of Play is going to a little beefy, clocking in at over 40-minutes-long. As always, you’ll be able to watch it live on PlayStation’s official Twitch, and YouTube channels.

    This week is going to be very busy with events and game reveals. Summer Game Fest’s live opening show is scheduled for Friday, June 6, and the first edition of IO Interactive’s IOI Showcase is taking place just a couple of hours later on the same day.

    Then, on Sunday, June 8, Xbox will take its turn to host its own showcase, which will be followed by a dedicated The Outer Worlds 2 direct, so it’s all popping off. EA and Ubisoft are seemingly going to sit this one out, but we wouldn’t bet against some of their rumoured and in-development games showing up at one (or more) of these shows.



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  • Lead Minecraft developer finally reveals the secret behind iconic squid milk bug

    Lead Minecraft developer finally reveals the secret behind iconic squid milk bug


    As of right now, all seems well in Minecraft world. Minecraft Live was a blast, the most recent Snapshots have introduced improvements to both long-range combat and to leashes, and the Minecraft movie is an enormous success. But like any and every videogame, Mojang’s blocky builder has experienced its share of technical troubles. Veterans might recall the dancing Enderdragon. In fact, Minecraft’s most iconic enemy, the Creeper, is the result of a glitch that twisted and elongated the original character model for pigs. Now, Jens Bergensten, Mojang’s chief creative officer, explains the history of one of the best Minecraft bugs. Who here remembers squid milk?

    With 2025 seemingly as busy as ever for Mojang’s building game, make sure you’re up to speed with the best Minecraft seeds and also the best Minecraft mods. Once you’ve found a new world and gotten settled, see if you can find yourself a friendly squid. Hopefully, you will notice two things: one, the squid is swimming in the water and two, no matter how hard you try, you cannot milk it, like a cow. As one of Minecraft‘s most legendary developers explains, this wasn’t always the case.

    “When I started working on Minecraft, I didn’t really know exactly how everything worked,” Bergensten, who has co-developed Minecraft since 2010, explains. “I wanted to add a new mob, so I added a squid. The best way for me to do that was to copy an existing mob, so I based the squid on the cow mob, but I forgot to remove the milking behavior.

    “For a while, you could actually milk the squid, which was a bit silly and also… not the intended behavior. Again, the squid was my first mob, so I managed to add more problems to it. In the way I made the movement code, the server and client wouldn’t agree on where the squid actually was. This caused a behavior where you would occasionally see squids flying around in the air, the ‘flying squid’ bug.”

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    Squid milking (what a wonderful combination of words) was removed from Minecraft in 2011. Maybe, though, it could make a return. I’m not saying you should be able to get cow’s milk from squids, but maybe black dye? Either way, I will agree that squids should remain in the water and not the sky.

    In other Minecraft news, check out the details from the latest Snapshot, and also this in-development mod that, in theory, will let you play with 100,000 people on a single world.

    Alternatively, check the best locations to find Minecraft diamond, or get yourself the best Minecraft skins.

    You can follow us on Google News for daily PC games news, reviews, and guides. We’ve also got a vibrant community Discord server, where you can chat about this story with members of the team and fellow readers.



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  • Brutal Escape from Tarkov rival Road to Vostok reveals major improvements

    Brutal Escape from Tarkov rival Road to Vostok reveals major improvements


    Road to Vostok, a punishing FPS coming to Steam Early Access, has received some major improvements. These range from dynamic seasons to a new game mode that’s only for the most hardcore of players, in case you thought the likes of Stalker 2 and Escape from Tarkov weren’t challenging enough.

    It’s going to be a while before Road to Vostok hits Steam Early Access, but the developer of this brutal survival game has revealed just what’s in store for future players. They’ve spent the last few months making some major, major updates to this game and punishing doesn’t begin to describe it.

    That’s not to say that Road to Vostok has to be complete hell. Its solo developer, Antti, makes it clear that you can tweak this post-apocalyptic experience as you see fit. But their development update video has me grinning at the prospect of diving into it at maximum difficulty, if only once. Unlike Escape from Tarkov, this is a single-player title so there’s no-one coming to your rescue.

    The half-hour video, which you can watch below, highlights a host of improvements Antii has implemented. Dynamic seasons is one stand-out, with each season lasting a set number of days. You can opt to stay in one season, or progress through the full gamut, it’s up to you.

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    If you’re a fan of grenades, you’ll be happy to hear you can now choose the hand position you use to hurl them. Another welcome tweak lets you prioritize magazines with the most bullets; based on what we’ve seen, every bullet counts in Road to Vostok.

    There are plenty of visual upgrades, too, from grass to trees and beyond, something to look up at when you’re bleeding out. But it’s Road to Vostok’s Ironman mode that really has our attention. This mode will throw you into a map without a single item. Combine this with the seasonal options, and you can start the game in the freezing cold, with absolutely nothing to your name.

    Antti has yet to give a date when Road to Vostok will enter Steam Early Access, but they estimate they’re about halfway there. If you’re a fan of Escape from Tarkov, Stalker or anything with a gloomy Eastern European flavour, this is one to watch.

    In the meantime, you can play Road to Vostok’s Steam demo. And for more in the same vein, we’ve rounded up the best apocalypse games and the best FPS games.

    You can follow us on Google News for daily PC games news, reviews, and guides. We’ve also got a vibrant community Discord server, where you can chat about this story with members of the team and fellow readers.



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