برچسب: school

  • Roblox School Time Walkthrough Guide – Kit Tier List, Item Guide & More

    Roblox School Time Walkthrough Guide – Kit Tier List, Item Guide & More


    To beat Roblox School Time Chapter 1 you’ll need to know all the mechanics for each level as well as the best items and kits to use. I’m also going to walk you through each level and the best strategies for all of them. Here’s my complete School Time walkthrough guide, item guide, and kit tier list.

    School Time Beginner’s Guide

    To beat Roblox School Time you’ll have to go through a series of levels collecting different items in each one and bringing them to the art room to progress. The teacher Mrs. Klock and the principal Mr. Jenkins (starting level 2) will chase you and instantly knock you down on contact. Other players can revive you and then you have to heal with consumable items you find. Let’s start with some basic tips and tricks:

    • Disable Mrs. Klock and Mr. Jenkins: You can find and buy items to disable the teacher and principle like the bear trap snare that will stun them on contact or the paper ball you can throw to stun them by clicking on them with it equipped. Check out the full list of items below.
    • Coins & Gems: You’ll find coins each level that you can spend at the end of the level to buy items for the next day. Also, there are Gems to pick up which are used in the Lobby to unlock kits which are item presets that refresh each run and they also give you permanent movement speed and health boosts. Check out the best kits below.
    • Progression Items: In the first level you’ll need to pick up a certain number of planks and bring them to the art room to go to Day 2. This repeats for different items each day with Blueprints on Day 2 and so on. These items are randomly placed around the school and they even spawn during the level so keep looking. They’re hidden in various rooms on the floor and on the tables in classrooms but not in lockers which you need a key to open.
    • Red Arrows: Whenever you need to reach the art room go into any hallway and find the red arrows and then follow them. They’ll lead you to the art room which is helpful until you learn the level layout yourself.
    • Spread Out and Watch the Floor and Tables: The best strategy is to spread out into the cafeteria, gym field, and temple as well as the class rooms. Each day the level is the same so learn the layout and pay attention to the tables since the items can be on tables as well as the floor.
    • Certain Item Effects Persist: You can dig holes with Shovels to teleport around the level or place snares and these items persist throughout all levels so feel free to place them in earlier days so you can use them later as well. I recommend digging a Shovel hole near the art room so you can quickly come back to it.
    • Reviving Players: You can see a player who is downed through the walls so quickly rush to revive them before they run out of HP or else they’ll be eliminated and kicked from the game. You can drop healing items like Bandages and Medkits with Backspace to allow them to heal.
    • Max 10 Items: You can only carry 10 items at a time so use Bandages and drop Traps to free up space for better items.

    All Items Guide in School Time

    school time shop guide and all items
    Image by The Escapist

    You can find all of these items on the ground during each day in School Time or you can buy them at the end of a day. Below you’ll find a list of them all and a brief guide for each one on how best to use it or should you buy it.

    All Days Walkthrough in School Time

    all progression items in school time all days guide walkthrough
    Image by the Escapist

    When it comes to Roblox horror games School Time is pretty simple since there are no puzzles. You just collect all items each day, bring them to the art room, and avoid getting downed by the teacher and principal. That said, there’s a special mechanic each day so let me give you some tips for all of them:

    • Day 1 Tips: This day is really easy once you get a Trap, Soda, or Ball to escape when the teacher starts chasing you. Look for planks and bring them back to the art room, the red arrows will guide you. The most important part of Day 1 and any day for that matter is to always go to downed players to revive them. The more players pass the easier the later days will be. At the end of Day 1 and all days after you’ll get a shopping phase where you can buy the items we mentioned above. Make sure to stock up.
    • Day 2 Tips: This where Principal Jenkins shows up so you’re basically twice as likely to get chased. Just make good use of retreating, hiding, and using the escape/stun items and you’ll be fine. Always have at least one escape/stun item on you. If you don’t, don’t risk going into open spaces without cover.
    • Day 3 Tips: This is where both the teacher and principal can drink Soda for a speed boost. It’s more crucial than before to keep to the at least one escape/stun item strategy since they’ll catch you fast if you don’t have an escape plan.
    • Day 4 Tips: This is where certain lockers will have tentacles coming out of them that will damage and stun you on contact. You can still pass them by just make sure to walk on the furthest opposite side of the tentacle locker in a hallway. Otherwise, strategy from days before apply. Make sure to buy the Lantern at the end of Day 4 for Day 5.
    school time day 4 tentacle locker
    Image by The Escapist
    • Day 5 Tips: This is the last day where lights go out. Make sure you have a Lantern from one of the shopping phases before. Otherwise, strategies from Day 4 and before apply and nothing else changes.
    school time day 5 lights out
    Image by The Escapist

    Once you beat Day 5 you’ve beaten School Time Chapter 1. Congratulations! Now we wait for Chapter 2.

    School Time Kits Tier List

    school time kits tier list best kits
    Image by The Escapist

    You can buy all items from all kits eventually during the game so the best kits in School Time are the ones are that give you permanent bonuses or lots of coins. The permanent bonuses are useful for all days whereas the one-time items are a short term boost. Movement speed is much better than health as a stat boost so you’ll notice kits with it are ranked higher. Health isn’t that valuable since the teacher and principle one shot you anyway. Also, kits with coins are also powerful since you can establish a Shovel hole system earlier or be flexible in what you buy depending on how the game is going. You can check what all kits do in the lobby.

    That’s it for my complete School Time walkthrough guide with an item guide and kit tier list. Check out our Roblox guides page for more walkthroughs like our PETAPETA and 7 Days to Live guides.


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  • When does school start again? Games for keeping kids entertained through the ‘end of summer slump’ — The Treehouse

    When does school start again? Games for keeping kids entertained through the ‘end of summer slump’ — The Treehouse



    Animal Upon Animal is fun for all ages including adults but is particularly popular with the four- to six-year-old crowd. In this game from Haba for 2-4 players, you compete to see who can stack all of your animals first. The stack you are building is shared (the French name of this game, ‘Pyramids Des Animaux’ may offer a better visual of what happens as the game progresses), which means you don’t have the luxury of setting up sturdy balancing positions for yourself. Everyone is dealt a hand of adorable wooden animal-shaped blocks. A crocodile block is placed in the center of the table and players take turns rolling the die and following the instructions.

    The instructions on the die are really quite ingenious for moving the game along in clever ways. You may be instructed to place one animal on top of the crocodile’s back, or you might see two animals on the die, meaning you have to place one after another. You can also be asked to give one of your pieces to someone else to place or have the other players choose which of your animals to place next (and they will invariably select one that is harder to balance). The final option is a picture of a crocodile, which means you can extend the base block to have a larger area to balance animals upon.

    The reason I think this game is particularly enjoyable for younger children starting school especially is because even if you make the tower fall, you don’t lose and the game doesn’t end. The maximum penalty if more than two fall off the pile is that you take two animals back into your hand and continue playing. This keeps the focus on dexterity, strategy, and making stacks of cute animals, and nicely swerves siblings blaming each other for quote ‘ruining the game’ or a fear of failure at a time when there are a lot of new expectations. (OK, I clearly have some some childhood Jenga tower collapse issues to explore but never mind that now). Haba games are great generally for this age group. Dragon’s Breath is another lovely Haba game that fans of Animal Upon Animal may enjoy.

    Games for very little ones

    And finally, even if they’re not ready for big school yet, that doesn’t mean they aren’t ready for gaming (some of my friends’ toddlers have attempted to prove this by taking out every game on the lowest shelf ready to play…).

    At this age, the focus for parents choosing games is about two things, really – replayability, and doing something that looks like what the big kids are doing, so the big kids’ game doesn’t get wrecked (for example, my three-year-old niece recently ripped the Candyland board clean in half, in the most impressive WWE style rage quit I’ve heard about in years. It would have been more impressive, I suppose, if I hadn’t been the one who bought it for her and if it hadn’t been my favourite game when I was her age. I hope she is not still doing that when she’s 30, but it was epic nonetheless).

    I know, you wouldn’t think there could be a game that would keep a two-and-a-half-year-old entertained, but there is actually an entire series of them by a lovely French toy and game company called Djeco. They have a whole host of adorable games that are both beautifully designed and suitable for toddlers, which is incredibly rare in the world of board games. These games look like a game and feel like a game, but are more about gamifying toddler skills like matching and sequencing and recognising colours. It’s really very clever and the history of this company originally had a child development focus. Add in materials and designs that appeal to a grown up aesthetic and these games are pretty great for everyone. We have several of their games in the shop and our games library but I will focus on Little Collect (in the first of the photos below).

    Little Collect is for ages 2.5 to 5. It’s a cooperative game for two players and takes about ten minutes… or as long as attention spans allow. The object of the game ostensibly is to follow picture instructions on the cards you draw until you have completed a scene on the game board. But beware! There is mild peril! The pastoral tableau of adorable bunnies eating peas and carrots can be disrupted. If you are unlucky enough to draw a fox card, one bunny must be ominously removed from your board. It can be returned on a later turn to complete the game, but still. Hey ho, circle of life. Sun rise, sun set. As sure as autumn follows summer, soon enough, even your littlest Little Connect player will be starting school too.

    And you know what that means: more time for gaming for you.



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