برچسب: Steams

  • Star Valor is one of Steam’s most overlooked space RPGs, and it’s getting better

    Star Valor is one of Steam’s most overlooked space RPGs, and it’s getting better


    The very best space RPGs can inspire a sense of wonder and scale unlike anything else. Games like No Man’s Sky and Starfield, when they are at their best, offer a magnificent sense of smallness and an equal embracing of freedom. That feeling goes to back to some of the best retro RPGs like Wing Commander: Privateer. Continuing in this legacy, Star Valor is a overlooked throwback. An upcoming DLC centered around base building looks to make it even better.

    In Star Valor – Base Building, you can do exactly what it says on the tin: manage and construct your own bases. The DLC adds multiple station types, like mining stations for extracting minerals from gigantic asteroids or production facilities to boost your economic power. You can even start with a base instead of a space ship in a new mode, battling waves of enemies to preserve the center of power. Like the best space games, Star Valor offers multiple approaches to play, letting you become an intergalactic trader, a pirate warlord, and much else besides.

    For the unfamiliar, Star Valor is a space-based RPG in a procedurally generated galaxy. No two games of Star Valor are alike; the game redraws the map every time you start a new game. You’ll start on your own, but as you level up and get cash, you can hire crew members to pilot bigger ships or entire fleets. You’ll barter, argue, fight, and ally with seven different factions.

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    The Base Building DLC for Star Valor will launch on July 27, 2025. The price has not yet been announced.

    If you are looking for more richly defined, speculative worlds, take a look at our list of the best RPG games. If you want to wander through endless possibilities, check out the best open-world games.

    You can follow us on Google News for daily PC games news, reviews, and guides. We’ve also got a vibrant community Discord server, where you can chat about this story with members of the team and fellow readers.



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  • Mecha Break first impressions – hands on with Steam’s new top game

    Mecha Break first impressions – hands on with Steam’s new top game


    The first few minutes of Mecha Break are mindblowing. I’m torn somewhere between not having a clue what’s going on as hints and tutorials are thrown at me with voiced lines that are a little too low to pick out and are drowned out by the battle and explosions happening all around, and a unique adrenelin rush at all the on-screen action.

    Somehow, I get through it. Somehow, I keep managing to destroy the cannon fodder thrown in my path, and yet somehow I feel as though I am a mighty mech hammering my left mouse button with no mercy and splintering giant robots into flying shards everywhere.

    In truth, perhaps the opening salvo of Mecha Break is just a mainly, almost on-rails opener that is slickly produced and wonderfully executed.

    The first 25 minutes or so of Mecha Break are like living in a Gundam/Macross hybrid world being broadcast on kids’ Saturday morning TV in the 1980s, and it is absolutely glorious.

    It’s near 50 gig free download on Steam belies its true purpose in life, however, and that is to, immediately after the opening is done with, ram your face into an item shop filled with ludicrously priced skins and add-ons.

    The last time things felt this egregious was when Warhammer 40k Darktide launched with hardly any game but with a perfectly functioning item shop.

    Now, to be fair, Darktide was not a free-to-play game, so it deserved its flak, but being presented with a £48/$65 skin and mech bundle almost immediately is a bit in your face. There are plenty of other things to buy as well, bought with in-game currency and other opportunities to dump real money into. There is no way to tell yet how many people will pay for this stuff ultimately, and the publishers may well be hoping for whales to hoover it all up, but it all just feels a little, well, grubby.

    This is especially true as a lot of the purchases have a 7-day free trial, which sounds like a nice idea to try stuff out, but it’s unclear how many will actually not purchase and cancel during the free week.

    The two beta tests, which I didn’t actually play, were hugely lauded for the customization options for players. Many of the complaints on the Steam reviews where Mecha Break has a predictable Mixed rating bemoan that these have been whipped out or put behind a paywall.

    Yes, you can ignore all of this stuff, and there is a really fun game in there with face-paced mech-combat included, 6v6 PVP, and Arena mode where the first to eight kills wins. There’s even an extraction attempt with you versus both players and the environment.

    Mecha Break is a cool game….but….

    I also don’t really think you can compare this sort of cosmetic item dropping to something like DCS World, where, yes, the game is free and you have to purchase other aircraft and maps, but these you have to learn to fly and add to the gameplay. An overpriced skin is not that.

    I’m going to keep Mecha Break on my hard drive for a while yet and see how things develop. There are certainly enough people playing right now on Steam to confirm to me it’s a huge amount of fun. The payer drop-off numbers over the next seven days may be interesting. Whether the devs will take any of the initial critique on board may be significant for Mecha Break’s future successes.


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  • Steam’s Summer Sale starts today but is there really anything to get excited about?

    Steam’s Summer Sale starts today but is there really anything to get excited about?


    Image via Valve

    Another month, seemingly another HUGE GAMES SALE! There was a time when online storefronts holding major discount events were a great time to fill your libraries with games you would probably never get around to playing.

    To be fair, Steam’s Summer Sale is one of the big two events of the year, alongside its Winter iteration but everything feels so watered down with events every month, other stores such as Epic Games Store and the like, starting their own discount periods ahead of the Steam one and, it can’t just be me that’s noticed the pattern of it being largely the same big titles on offer every single time, every few months.

    It’s gotten a bit like those stores that sell sofas, where every few weeks there is a sale, so why would you ever pay full price for the same thing? You can only be tempted by Cyberpunk 2077 so many times, and with lots of good deals constantly available, do sales even have a place anymore?

    Take Grounded for example – great game, worthy of anyone’s time. It’s currently on sale for 50% off as part of a midweek deal, before the sale even starts. It’s not going to get any cheaper later today. Same with Horizon Forbidden West – that’s down 40% on a midweek deal.

    Rinse, repeat

    The pattern very much now is that the same blockbuster games will get the same heavy discount, newer games may get around 10% off, and some of those obscure indie titles that you had your eye on, that were cheap anyway, may get half price.

    Will games like Civ VII see their first discounts this sale? I would be amazed, even though it has Mostly Negative Steam reviews currently. One game that is confirmed as getting a deeper discount than expected is Stalker 2: Heart of Chornobyl, which has just got its huge 1.5 patch, so that’s definitely worth a pickup if you haven’t got it already. The base edition will be cut by 30% with the Enhanced Edition seeing a 15% drop from RRP.

    We will have a deeper delve into what’s on offer tomorrow when the dust has settled.


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