برچسب: Super

  • 27 years later, super realistic classic milsim game is getting a surprise sequel

    27 years later, super realistic classic milsim game is getting a surprise sequel


    Microprose is on a bit of a roll lately. The publisher has reached into a rich back catalog and supported new concepts through work on games like Dagger Directive, Exfil, Battlefall: State of Conflict, B-17 Flying Fortress, and Afterconflict. Now, Microprose has announced another project that returns to its past with Spearhead 2, sequel to a 1998 tank simulator akin to Steel Beasts or War Thunder, now returning with a focus on co-op play and modern military technology.

    Nearly three decades since the original simulation game launched, Spearhead 2 looks to pick up where its predecessor left off. Like the first game, the sequel will be a mix of simulation and action, with players heading into battle either alone or in co-op squads of up to 16 other people.

    The game’s missions take place across various regions of Europe and the Middle East, featuring vehicles like APCs, IFVs, and, of course, an M1A2 Abrams tank, all modeled closely on their real-world counterparts. Spearhead 2 emphasizes tactics, though its meant to offer immediate action, too, and requires careful thinking to handle objectives like defending bases, killing important targets, surviving or conducting convoy ambushes, and clearing cities.

    Though this sequel is the main part of Microprose’s surprise announcement, the publisher also plans to relaunch the original Spearhead on Steam as well.

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    Spearhead 2 doesn’t have a launch date yet, but you can find more details or wishlist it on Steam right here.

    While you’re waiting, you can also find more to play with our picks for the best war games and best co-op games already out on PC.

    You can follow us on Google News for daily PC games news, reviews, and guides. We’ve also got a vibrant community Discord server, where you can chat about this story with members of the team and fellow readers.



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  • Wahey, Helldivers 2 players have finally stopped the Meridian death ball’s advance towards Super Earth, and the Illuminate have responded by rage quitting the war for now

    Wahey, Helldivers 2 players have finally stopped the Meridian death ball’s advance towards Super Earth, and the Illuminate have responded by rage quitting the war for now


    Panic over. At least for now. Sort of. Fresh off of the news that Helldivers 2 is getting some fresh content in May, April’s closed with the Illuminate’s planet-eating death ball being stopped in its tracks – something players have been working towards for ages.

    Yep, this is not a drill. The Illuminate have gone into hiding too. Take that, the colour purple! I’m sure this relative peace will last forever, and that “more exciting news to come” not long after the next Warbond won’t have a chance of kicking off more squid shenanigans.

    If you take a glance at the Galactic War map right now on April 30, you’ll see no trace of the faction the divers have been going at it with on the reg for the past few months – there are only Automatons and Terminids left, because those two old foes will never totally die out. Though, as Arrowhead explained in its latest briefing, neither have the Illuminate.

    “The Meridian Singularity has come to a halt,” this briefing reads, “The Illuminate have disappeared completely; Ministry of Defense analysts have concluded this is likely explained by too few remaining to present a significant threat. The enemy is likely attempting to evade detection in order to survive a second total annihilation.”

    So, the big wormhole thing that was on its way to try and add the Helldivers’ home planet of Super Earth to the list of worlds it’s blown to smithereens has stopped in its tracks, and the squids have made a tactical retreat. Nice.

    This is Helldivers 2 though, meaning the fighting’s never over and there’s still a fresh major order. “The Terminids and Automatons remain significant threats,” Arrowhead continued, “In the Illuminate’s final hours, they dealt significant damage to the defenses of multiple strategic sites across both battlefronts, granting the opportunity for our foes to capture formerly well-defended territory.” Damn. It can never be easy, can it.

    So, players are now taking on the task of holding on those weakened sites – the planets Fenrir III, Turing, Claorell, Mastia, and Achernar Secundus. As of writing, the latter two are being battled for, while the first two are currently held by Super Earth with just over five days left on the order. So, by the time it runs its course, that next Warbond reveal on May 8 will be just around the corner.

    Are you glad to see that the death ball has stopped rolling towards your Super loved ones? Let us know below!





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