برچسب: think

  • MindsEye is a GTA/Cyberpunk-ish game about shooting AI robots, and its co-ceo claims there’s “concerted effort” involving evil bots to make people think it’s rubbish

    MindsEye is a GTA/Cyberpunk-ish game about shooting AI robots, and its co-ceo claims there’s “concerted effort” involving evil bots to make people think it’s rubbish


    Yesterday, Build A Rocket Boy – the studio helmed by Rockstar North president Leslie Benzies – showed off some gameplay from the GTA-ish, Cyberpunk-ish, FarCry map editor-ish action thriller MindsEye, which is set to let you shoot a bunch of evil AI robots. Now, BARB’s co-ceo has claimed that there’s a real life “concerted effort to trash the game and the studio” going on, involving evil bots.

    Yep, he seemingly just suggested these things were the case via some responses to players on the game’s Discord server, as you’d expect an exec to casually do.

    Mark Gerhard, the co-ceo in question, goes by the handle MMG in the server, and was asked during a bit of back and forth about the game with fans: “Do you think that all the people who reacted negatively were financed by someone?” He responded: “100%”

    Naturally, folks were a bit taken aback by an exec at a studio seemingly suggesting negative reception for a game had been paid for in some fashion, but Gerhard went on to add: “doesn’t take much to guess who”. A user in the server was quick to comment: “a co-CEO for a studio implying another studio is paying previewers to talk negatively about your game is an absolutely wild comment to make in a public environment in any situation”, to which the exec replied: “Not wild when it’s true…..”

    Mark Gerhard saying things about MindsEye's negative reception on Discord.
    Image credit: VG247
    Mark Gerhard saying things about MindsEye's negative reception on Discord.
    Image credit: VG247

    Fans and content creators in the server who’d expressed criticism of MindsEye or Build A Rocket Boy then started to question whether Gerhard might be talking about them, leading the co-ceo to respond to such questions being asked about a user with the handle Cyber Boi.

    “Folks I never said Cyber Boi was being paid by anyone,” Gerhard wrote, “I just said that there is a concerted effort by some people that don’t want to see Leslie or Build A Rocket Boy to be successful that are making a concerted effort to trash the game and the studio. Its pretty easy to see the bots and the repeated replies to any content that we put out.”

    GTA YouTuber GameRoll then asked him directly: “So just to clarify – you believe that individuals, be it content creators or otherwise, have been paid off to criticise Mindseye?” “No I never said that,” Gerhard responded, “I do KNOW that there are bot farms posting negative comments and dislikes.”

    VG247 has reached out to Build A Rocket Boy and MindsEye publisher IO Interactive for comment.

    Are you keen to give MindsEye a go when it arrives on June 10? Let us know below!



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  • Nier’s 2B is coming to The First Descendant, and is exactly what you think it is

    Nier’s 2B is coming to The First Descendant, and is exactly what you think it is



    Even if you’ve never touched a Nier game, I’d wager that you know exactly who 2B is. The iconic android has made myriad appearances in other games since Platinum released Nier: Automata in 2017, and the studio is showing absolutely no signs of slowing down. She’s already in Final Fantasy 14, Fall Guys, PUBG, Rainbow Six Siege, and a rhythm game excellently titled D4DJ Groovy Mix. Now, 2B is coming to The First Descendant.

    I’ll admit, I’m not entirely surprised to know that 2B is on her way to The First Descendant. Nier: Automata is the perfect fit for Nexon’s live-service looter shooter – it felt like it was just a matter of time. Still, the free Steam game has quite an event on the way, as Nexon details at TFD’s Pax East panel.

    “The community has been requesting this IP continuously, and we believe that it will match well with The First Descendant,” TFD producer Beomjun Lee says. “Although we’ve only shown some key images today, we will be sharing more details with a trailer showcasing our collaboration.”

    https://www.youtube.com/watch?v=tNdje4dwrD0

    “Unfortunately, the Nier: Automata collaboration will focus on decorations as we are in the process of solidifying the substance of our game. We decided to invest more in the content of Season 3 rather than other content related to the collaboration. However, in addition to the 2B and A2 outfits, we have prepared a damaged version of 2B with no skirt, with other motions and decorations as well.”

    Lee assures that it’ll be just a few months before the Nier: Automata collaboration comes to The First Descendant, even if Season 3 is more of a priority. As for The First Descendant’s next major overhaul, director Minseok Joo recently admitted in an open letter that “there’s not much to do” in the game right now.

    Nexon does have a plan for the game’s future, though. Instead of focusing on smaller updates, the team is putting almost all of its effort into Season 3, to make it “stronger and more complete.”

    We also have all the biggest upcoming PC games to keep an eye on in 2025. Otherwise, check out the best free PC games you can play today.

    You can follow us on Google News for daily PC games news, reviews, and guides. We’ve also got a vibrant community Discord server, where you can chat about this story with members of the team and fellow readers.



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  • Help! I think I’m a gamesplainer! — The Treehouse

    Help! I think I’m a gamesplainer! — The Treehouse



    Dear Mortified,

    Not everyone is as honest as you, so I don’t know for sure, but I have a suspicion that if I had a fiver for everyone who read my last column and developed that sinking feeling of recognition just like you did, I’d… be at least a little bit richer. I appreciate your candour but, for better or worse, you’re not alone. In other words, it might simply be vanity that made you think the post was about you. And… perhaps it was about you, but it was about quite a few other folks as well. 

    Identifying the problem is half the battle though, right? Which means the chances are, if you’ve got enough self awareness to be asking this question, you’ve got enough to keep any gamesplainer tendencies in check. So take my reply as both a reassurance and… also a bit of an intervention:

    For the benefit of you and any other worried potential gamesplainers reading this, here are a few tips for all of those who found that last post hitting a little close to home: 

    1. When you’re choosing a new game to play, make sure everyone else in the group is also up for playing it and you are not pushing them to. Consent is important. They may say this out loud, or through body language, reluctance to play or a cancellation. But you know, as with all situations involving good consent, it’s great to just ask them.

    2. If you get past that stage but your friends tell you they’re worried about not understanding a more complex game, or recoil as you reveal the fifty-six-page rulebook, it is great that you want to reassure them, and often a practice round or a first time play-through really does help. That’s more of a seasoned gamer strategy though, rather than some folks’ idea of a fun night. While we may be used to committing a whole evening to set up, or accepting that our first play through of a complex game may be a bit of a necessary evil, not everyone sees that as required training for the Olympic sport of board gaming (maybe Paris 2024?). In case your guests (or hosts) feel like memorising a rule book is a waste of time rather than a perfect evening, always have a backup game that has a familiar theme, brand, or mechanic in case they are really not up for the challenge.

    3. To help with point 2, and also just in general, it may help to watch a quickstart video before teaching the game so that you can practice in advance and cut down your talking time to maximise playing time. Focus on making sure other players know the style of game and the object of the game – summarise what it takes to win, and then dive in. People can ask questions or consult the rules as they go (whch means you may need to let go of the rulebook for a little while…).

    4. Mix it up a bit. Let someone else explain the game first as often as possible, and only take the reins on the ones no one else is familiar with. You may be assuming some folks are not seasoned gamers because they’re not in your usual gaming circle, but they may have a Kallax full of Catan expansions at home that you just don’t know about. And you never know – other friends may be newer to games, but have a hidden aptitude and the right introduction could mean their delighted entry into a fun and satisfying board game universe. If you’re having a long session of several games, try to ensure that some games are familiar to most of the players.

    5. Finally, try to be aware of whether your voice, vocabulary, and posture change as you start explaining. Do you find yourself becoming louder, using extra-long words or leaning over other players? Are you imagining your Gold Play Button from YouTube hanging on the wall behind you, an array of ring lights in front of you, and about to ask people to like and subscribe right there at the table? This is a sure sign you are launching into a full-on gamesplainer performance. Remember that no matter how much you love games, your friends and family love you and love spending time with you. They will more likely develop enthusiasm for the games you love by watching you enjoy them while just being yourself.

    And so, Mortified in Meersbrook, I wish I could conclude with ‘and there you have it’ but game explaining is an art form that we are all constantly improving at, even here at the Treehouse. Keep working at it and listening to your guests and your gut, and I’m sure you’ll soon settle into a new style that helps everyone to at least feel comfortable and, hopefully, excited to join you for the next game night. 

    Good luck, 

    Chella on behalf of Team Treehouse xx

    So that’s our second advice column! If you have a burning board game-related question you want answering, please email The Treehouse at contact@treehousesheffield.com with the subject heading “Agony Aunt”. All letters will be anonymised.

    Chella Quint is a Treehouse staffer, board gamer, and author of the books Be Period Positive and Own Your Period.



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