برچسب: When

  • Wake me up when October comes

    Wake me up when October comes


    It’s been a long road to this point, or maybe it just feels that way. It’s a remarkable thing, you know: we only heard that EA’s next Battlefield would arrive before the ‘end of March 2026’ in May. May…It feels like an age has passed, and in that time, there were all kinds of leaks and rumors; however, the official Battlefield 6 release date is now known to be October 10, 2025.

    I get it, Triple-A games are big business, big news, and we’re living through the Internet Age after all. Yet there are several reasons this Battlefield-liker is wary, or perhaps weary, of absorbing a relentless assault of tidbits and whispers. Because let’s not forget, folks, we’re looking ahead to a launch that’s only months away, so brace yourselves.


    The Escapist recaps

    • Battlefield 6 arrives on October 10, 2025, a few days later than rumored. 
    • The BF6 Official Reveal Trailer has had more than 8.5 million views. 
    • A full campaign and extensive multiplayer are included in Battlefield 6
    • Battlefield 6 will cost the industry-standard $70, instead of the rumored $80. 
    • Traditional Battlefield classes are confirmed for the game. 

    Less information is more

    The first time I came across Battlefield was in the early 2000s. I was killing time playing an assortment of games, including Football Manager, Pro Evolution Soccer, and a WWII-themed Counter-Strike mode called Day of Defeat. Some of the folks I was playing DoD with also played Desert Combat, a Battlefield 1942 mod released in 2004. 

    Before that introduction, I knew nothing of the game. That meant finding it felt like uncovering a rare gem, but I couldn’t give it enough hours. I already had my treasure, being committed to taking an English League 2 soccer team to the Champions League, and playing PES Master League with buddies. 

    Then, in 2010, I found Bad Company 2, again through someone already playing. Knowing nothing about it, I jumped in and had an absolute blast, before spending thousands of hours in both Battlefield 3 and Battlefield 4. Each time, I knew very little about the upcoming title…although my exposure to BF4 news ahead of release was the highest here, I was already playing and engaging on forums with interested parties.

    First-person view in a Battlefield scene. A player holds a grenade, running towards a watchtower with another player and an armored vehicle nearby
    Battlefield 1942, released in 2002. Image credit: JackFrags/YouTube

    The price of entry

    It’s not that ‘things were better’ then, let’s drop that trite and useless saying. But I can’t help but think the Battlefield 6 run-up is less a clear, insightful path to launch, more a debris-strewn assault of half-truths, controversy, and a drum-up of talking points to divide while the facts are absent.

    Aside from the rising cost of Triple-A games – and you can believe I have thoughts on that – some folks have been quick to jump on a rumor that BF6 could cost $80. Thankfully, we now know that the Battlefield 6 price is the industry-standard $70 for the regular edition, and there’s also a $100 Phantom Edition for those so inclined. Not great, but better than paying over the odds, right? 

    It feels like we’re paying another tax anyway, with our energy and focus. Sure, if you asked me a month ago whether class-locked weapons were core to the next Battlefield, I would have suggested that I thought so. They, infamously, were not a part of the Battlefield 2042 experience; however, we have confirmation that Battlefield 6 classes are back to what we know and love: Assault, Engineer, Recon, Support – as it should be. 

    So, is worrying about whether I want to invest in a game based on such unconfirmed information (if I can afford it) sensible? I doubt it. That’s not to say I’m not interested in knowing about it, but I’m keen on facts or educated information. What I don’t want to do is pay for Battlefield 6 twice: once for unsubstantiated rumors, with the energy I need to keep up with work, laundry, cooking, and, you know, existing, and then again with my wallet. 

    One eye open

    A tank moves through a dusty urban street with palm trees and buildings, conveying intensity. Overlaid text reads: "Battlefield 6 Multiplayer Gameplay Reveal."
    The official Battlefield 6 multiplayer reveal did not disappoint. Image credit: EA

    EA perhaps could have done a better job of getting ducks in a row and releasing steady, and abundantly clear information to help quash false information. To its credit, it did put a copyright claim on the post of a recreated image of the ‘Battlefield Royale’ map, although the horse had already bolted. 

    Less to EA’s credit, a two-minute Official Reveal Trailer posted on July 24 included absolutely no gameplay footage. It did include a seeming preoccupation with game-engine helicopters crashing or being included in destruction (seven scenes, I believe). What that trailer also did was reach, at the time of writing, over 8.5 million views. 

    That’s an impressive amount, and it will have got more people thinking about…well, very few specifics. What did we see? Battles? Check. Destruction? Check. Vehicles? Check. Not a lot to go on? Also check.

    Even before this, and surely EA knows its BF6 path to release will be picked apart, the official Battlefield account posted on X, casually mentioning an Open Beta. That’s an open beta, which, until then, wasn’t confirmed. 

    The Battlefield X account also did this as a sub-topic to a post that adds more fuel to the class and weapons debate:

    That was an odd way to announce something, and also to chime in on one of the hot topics that Battlefield fans past (and maybe even future) are keen to know credible information about. At this point, it’s hard to tell if it’s me with only one eye open through fatigue from rumors. 

    Or if EA has just one eye on its release cake, and the other is oblivious to the all-you-can-eat information buffets in neighbouring yards. Regardless, we’re finally out of the woods with all the Battlefield 6 rumors and speculation; I’ve seen the gameplay, and we’re only a handful of months away from a full release. I just hope the game lives up to expectations, because the wait has me feeling so tired. 

    Ask The Escapist

    Can you pre-order Battlefield 6? 

    Yes, Battlefield 6 pre-orders are available on the Xbox, PlayStation, and PC platforms for the starting price of $70 for the standard edition and $100 for the Phantom Edition. 

    Is Battlefield 6 coming? 

    Yes, the Battlefield 6 release date is confirmed to be October 10, 2025.

    Is Battlefield 6 free-to-play? 

    No, Battlefield 6 isn’t free-to-play; it costs the industry-standard price of $70.

    References

    1. https://x.com/temporyal/status/1935662844621787535
    2. https://www.youtube.com/watch?v=pgNCgJG0vnY
    3. https://x.com/Battlefield/status/1947310614411616383

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  • bidding – When should you bid in bridge over a 1NT double pass action?

    bidding – When should you bid in bridge over a 1NT double pass action?


    So the general setup is as follows. Left hand opponent opens the bidding with 1 NT (strong, balanced, 15-17 HCP), partner doubles (for penalty, promising 16+ HCP), right hand opponent passes. Which kind of hands should make any non pass bid now?

    Note that at least 31 HCP are already accounted for, so own hands is guaranteed to be fairly low in HCP and partner didn’t provide any information about shape or suit preferences.

    Background, I recently played a hand on bridgebase where I did the doubling and my robot partner bid 2 hearts. I was fairly clueless what I should expect from partner there.



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  • What could happen in some cases when activated abilities are countered


    The opponent decides to use the activated ability of Nevinyrral's Disk. When the artifact is tapped to use it, I respond by casting a Stifle, which counters the Disk’s ability, avoiding the total destruction that would result.
    My question, however, is the following:

    • Nevinyrral’s Disk is normally placed in the graveyard after being used;

    • but its activation was countered;

    • therefore, does the Disk remain on the Battlefield, or is it placed in the graveyard from the game in any case,as indicated by the card text, even after its ability was countered ?



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  • Back When AOL WAS the Internet – The TouchArcade Show #606 – TouchArcade


    In Episode 606 of The TouchArcade Show we kick things off talking about my plans for this weekend, which has resulted in this week’s show being a bit shorter than normal. We also go over some more updates on our Patreon situation, which has been trending upwards lately. Thank you for the support! We briefly touch on the latest version of iOS 18 before hopping into listener emails which leads into some interesting discussion, as always. Like, is the internet more dangerous now for kids than it was when I was growing up in the ’90s? We weigh in! Finally Eli gives us a rundown of his Dungeons & Dragons situation and the hardships between physical and digital ownership.

    Don’t forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to [email protected]. We read ’em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below… And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

    As a companion to this audio podcast, we also do a video version of the same show that is exclusive to Patreon which allows you to see us playing the games we’re talking about. Backers can view the most recent video episodes of the TouchArcade show by clicking here. Be sure you’re logged in to see the latest content. For everyone else who is curious, you can check out our public patreon posts to see older episodes of the video podcast. If you like what you see, consider becoming a TouchArcade Patreon backer.


    Stitcher: The TouchArcade Show via Stitcher Radio for Podcasts
    RSS Feed: The TouchArcade Show

    Direct Link: TouchArcadeShow-606.mp3

     



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  • What happens when multiple ‘conflicting’ counter-moving abilities trigger at the same time?


    The card-interaction that triggered this question was:

    1. P1 has a Sin, Unending Cataclysm on the board, and P1->P4 have a mixture of +1/+1 and other counters.

    2. P2 plays Fractured Identity, targeting P1’s Sin.

    What counters get moved where (assuming P2->P4 wants to put all counters on their Sin copy)?


    Would P2, seeing as they control the effect, be able to choose the "order" that the copies are made, and thus have their "enter the board" happen last? Or would all the ETB’s trigger at the same time and effectively split atoms, ‘copying’ the counters being moved, as they’re all moving from the same initial board-state?



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  • What happens when Grond attacks, and then loses his creature status?


    Grond, the Gatebreaker is a 5/5 artifact vehicle with the following text:

    As long as it’s your turn and you control an Army, Grond is an
    artifact creature.

    We were faced with two different scenarios last night, both I think are related. In both scenarios I have Grond, and control a 2/2 Orc Army and no other creatures. Attackers have been declared, and Grond is attacking.

    Scenario 1: Opponent destroys the Orc Army with an instant before blockers are declared. As Grond is now no longer a vehicle, is he still attacking as a 5/5? Or is he removed from combat?

    Scenario 2: Opponent blocks Grond with a grizzly bears equiped with Barrow-Blade. Grond loses all abilities. Presumably, Grond is now "just" an uncrewed vehicle and is removed from combat?

    My guess is both scenarios are essentially the same and Grond is removed from combat. But, wanting confirmation. No rulings on Grond around this issue.



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  • When does school start again? Games for keeping kids entertained through the ‘end of summer slump’ — The Treehouse

    When does school start again? Games for keeping kids entertained through the ‘end of summer slump’ — The Treehouse



    Animal Upon Animal is fun for all ages including adults but is particularly popular with the four- to six-year-old crowd. In this game from Haba for 2-4 players, you compete to see who can stack all of your animals first. The stack you are building is shared (the French name of this game, ‘Pyramids Des Animaux’ may offer a better visual of what happens as the game progresses), which means you don’t have the luxury of setting up sturdy balancing positions for yourself. Everyone is dealt a hand of adorable wooden animal-shaped blocks. A crocodile block is placed in the center of the table and players take turns rolling the die and following the instructions.

    The instructions on the die are really quite ingenious for moving the game along in clever ways. You may be instructed to place one animal on top of the crocodile’s back, or you might see two animals on the die, meaning you have to place one after another. You can also be asked to give one of your pieces to someone else to place or have the other players choose which of your animals to place next (and they will invariably select one that is harder to balance). The final option is a picture of a crocodile, which means you can extend the base block to have a larger area to balance animals upon.

    The reason I think this game is particularly enjoyable for younger children starting school especially is because even if you make the tower fall, you don’t lose and the game doesn’t end. The maximum penalty if more than two fall off the pile is that you take two animals back into your hand and continue playing. This keeps the focus on dexterity, strategy, and making stacks of cute animals, and nicely swerves siblings blaming each other for quote ‘ruining the game’ or a fear of failure at a time when there are a lot of new expectations. (OK, I clearly have some some childhood Jenga tower collapse issues to explore but never mind that now). Haba games are great generally for this age group. Dragon’s Breath is another lovely Haba game that fans of Animal Upon Animal may enjoy.

    Games for very little ones

    And finally, even if they’re not ready for big school yet, that doesn’t mean they aren’t ready for gaming (some of my friends’ toddlers have attempted to prove this by taking out every game on the lowest shelf ready to play…).

    At this age, the focus for parents choosing games is about two things, really – replayability, and doing something that looks like what the big kids are doing, so the big kids’ game doesn’t get wrecked (for example, my three-year-old niece recently ripped the Candyland board clean in half, in the most impressive WWE style rage quit I’ve heard about in years. It would have been more impressive, I suppose, if I hadn’t been the one who bought it for her and if it hadn’t been my favourite game when I was her age. I hope she is not still doing that when she’s 30, but it was epic nonetheless).

    I know, you wouldn’t think there could be a game that would keep a two-and-a-half-year-old entertained, but there is actually an entire series of them by a lovely French toy and game company called Djeco. They have a whole host of adorable games that are both beautifully designed and suitable for toddlers, which is incredibly rare in the world of board games. These games look like a game and feel like a game, but are more about gamifying toddler skills like matching and sequencing and recognising colours. It’s really very clever and the history of this company originally had a child development focus. Add in materials and designs that appeal to a grown up aesthetic and these games are pretty great for everyone. We have several of their games in the shop and our games library but I will focus on Little Collect (in the first of the photos below).

    Little Collect is for ages 2.5 to 5. It’s a cooperative game for two players and takes about ten minutes… or as long as attention spans allow. The object of the game ostensibly is to follow picture instructions on the cards you draw until you have completed a scene on the game board. But beware! There is mild peril! The pastoral tableau of adorable bunnies eating peas and carrots can be disrupted. If you are unlucky enough to draw a fox card, one bunny must be ominously removed from your board. It can be returned on a later turn to complete the game, but still. Hey ho, circle of life. Sun rise, sun set. As sure as autumn follows summer, soon enough, even your littlest Little Connect player will be starting school too.

    And you know what that means: more time for gaming for you.



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