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  • WWE 2K25 codes May 2025 – all locker codes

    WWE 2K25 codes May 2025 – all locker codes


    May 23, 2025: We looked for WWE 2K25 codes and verified our list.

    What are the new WWE 2K25 locker codes? It’s all heating up in the ring in WWE 2K25 as players prepare for another fiery year of MyFaction. Assemble your roster of legendary wrestlers throughout the ages as you travel the globe, searching for worthy competitors.

    These WWE 2K25 codes provide you with helpful rewards for MyFaction, ensuring you have everything needed to create an all-star lineup of wrestlers. MyFaction can be quite the slog if you’re relying entirely on in-game rewards, so it’s always nice to get an instant upgrade to your squad by redeeming codes in the sports game. You can find the latest WWE 2K25 codes below, along with instructions on how to redeem them.

    Active WWE 2K25 codes

    Here are the active WWE 2K25 codes:

    • WMANIA41PACKS – 2x WrestleMania 41 Vol 2 Packs
    • CHACHING12500 – 12,500 VC

    Expired WWE 2K25 codes

    • SINCITY41WM
    • DIRTYDOMMASKED
    • GETREADY4WM
    • ROADTOWM41EU
    • ELITEROCK2K25
    • WELCOMEWWE25

    How to redeem WWE 2K25 codes

    Once you’ve got your WWE 2K25 codes ready, here’s what you need to do to redeem them:

    • Launch the game and head to the MyFaction menu from the home screen.
    • Once you’re in the ‘Live’ tab, select the ‘Locker Codes’ icon.
    • Type out your code into the redeem box and hit ‘Enter’ to claim the rewards.
    • If your code contains any packs, go to the ‘Store’ tab and select ‘Unopened Packs’ to view them.

    Where to find WWE 2K25 codes

    When it comes to finding WWE 2K25 codes, much like 2K’s other popular sports series, codes are usually given out on social media platforms. If you want to seek them for yourself, you should check the WWE Games accounts on X and Facebook. That being said, it’s easier to keep your eyes peeled on this page, so do yourself a favor and keep it bookmarked to stay up to date.

    That’s everything you need to upgrade your MyFaction squad using WWE 2K25 codes. Take a break from fighting in the squared circle by checking out our list of the best simulation games. If that doesn’t cut it for you, why not utilize the skills that you’ve earned by sparring against wrestlers in the ring and use them in the best fighting games.



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  • Roblox School Time Walkthrough Guide – Kit Tier List, Item Guide & More

    Roblox School Time Walkthrough Guide – Kit Tier List, Item Guide & More


    To beat Roblox School Time Chapter 1 you’ll need to know all the mechanics for each level as well as the best items and kits to use. I’m also going to walk you through each level and the best strategies for all of them. Here’s my complete School Time walkthrough guide, item guide, and kit tier list.

    School Time Beginner’s Guide

    To beat Roblox School Time you’ll have to go through a series of levels collecting different items in each one and bringing them to the art room to progress. The teacher Mrs. Klock and the principal Mr. Jenkins (starting level 2) will chase you and instantly knock you down on contact. Other players can revive you and then you have to heal with consumable items you find. Let’s start with some basic tips and tricks:

    • Disable Mrs. Klock and Mr. Jenkins: You can find and buy items to disable the teacher and principle like the bear trap snare that will stun them on contact or the paper ball you can throw to stun them by clicking on them with it equipped. Check out the full list of items below.
    • Coins & Gems: You’ll find coins each level that you can spend at the end of the level to buy items for the next day. Also, there are Gems to pick up which are used in the Lobby to unlock kits which are item presets that refresh each run and they also give you permanent movement speed and health boosts. Check out the best kits below.
    • Progression Items: In the first level you’ll need to pick up a certain number of planks and bring them to the art room to go to Day 2. This repeats for different items each day with Blueprints on Day 2 and so on. These items are randomly placed around the school and they even spawn during the level so keep looking. They’re hidden in various rooms on the floor and on the tables in classrooms but not in lockers which you need a key to open.
    • Red Arrows: Whenever you need to reach the art room go into any hallway and find the red arrows and then follow them. They’ll lead you to the art room which is helpful until you learn the level layout yourself.
    • Spread Out and Watch the Floor and Tables: The best strategy is to spread out into the cafeteria, gym field, and temple as well as the class rooms. Each day the level is the same so learn the layout and pay attention to the tables since the items can be on tables as well as the floor.
    • Certain Item Effects Persist: You can dig holes with Shovels to teleport around the level or place snares and these items persist throughout all levels so feel free to place them in earlier days so you can use them later as well. I recommend digging a Shovel hole near the art room so you can quickly come back to it.
    • Reviving Players: You can see a player who is downed through the walls so quickly rush to revive them before they run out of HP or else they’ll be eliminated and kicked from the game. You can drop healing items like Bandages and Medkits with Backspace to allow them to heal.
    • Max 10 Items: You can only carry 10 items at a time so use Bandages and drop Traps to free up space for better items.

    All Items Guide in School Time

    school time shop guide and all items
    Image by The Escapist

    You can find all of these items on the ground during each day in School Time or you can buy them at the end of a day. Below you’ll find a list of them all and a brief guide for each one on how best to use it or should you buy it.

    All Days Walkthrough in School Time

    all progression items in school time all days guide walkthrough
    Image by the Escapist

    When it comes to Roblox horror games School Time is pretty simple since there are no puzzles. You just collect all items each day, bring them to the art room, and avoid getting downed by the teacher and principal. That said, there’s a special mechanic each day so let me give you some tips for all of them:

    • Day 1 Tips: This day is really easy once you get a Trap, Soda, or Ball to escape when the teacher starts chasing you. Look for planks and bring them back to the art room, the red arrows will guide you. The most important part of Day 1 and any day for that matter is to always go to downed players to revive them. The more players pass the easier the later days will be. At the end of Day 1 and all days after you’ll get a shopping phase where you can buy the items we mentioned above. Make sure to stock up.
    • Day 2 Tips: This where Principal Jenkins shows up so you’re basically twice as likely to get chased. Just make good use of retreating, hiding, and using the escape/stun items and you’ll be fine. Always have at least one escape/stun item on you. If you don’t, don’t risk going into open spaces without cover.
    • Day 3 Tips: This is where both the teacher and principal can drink Soda for a speed boost. It’s more crucial than before to keep to the at least one escape/stun item strategy since they’ll catch you fast if you don’t have an escape plan.
    • Day 4 Tips: This is where certain lockers will have tentacles coming out of them that will damage and stun you on contact. You can still pass them by just make sure to walk on the furthest opposite side of the tentacle locker in a hallway. Otherwise, strategy from days before apply. Make sure to buy the Lantern at the end of Day 4 for Day 5.
    school time day 4 tentacle locker
    Image by The Escapist
    • Day 5 Tips: This is the last day where lights go out. Make sure you have a Lantern from one of the shopping phases before. Otherwise, strategies from Day 4 and before apply and nothing else changes.
    school time day 5 lights out
    Image by The Escapist

    Once you beat Day 5 you’ve beaten School Time Chapter 1. Congratulations! Now we wait for Chapter 2.

    School Time Kits Tier List

    school time kits tier list best kits
    Image by The Escapist

    You can buy all items from all kits eventually during the game so the best kits in School Time are the ones are that give you permanent bonuses or lots of coins. The permanent bonuses are useful for all days whereas the one-time items are a short term boost. Movement speed is much better than health as a stat boost so you’ll notice kits with it are ranked higher. Health isn’t that valuable since the teacher and principle one shot you anyway. Also, kits with coins are also powerful since you can establish a Shovel hole system earlier or be flexible in what you buy depending on how the game is going. You can check what all kits do in the lobby.

    That’s it for my complete School Time walkthrough guide with an item guide and kit tier list. Check out our Roblox guides page for more walkthroughs like our PETAPETA and 7 Days to Live guides.


    The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy



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  • Embracer Group says it’ll put out 76 different games in the coming year, as it ditches friends for a fellowship and spins off Goat Sim publisher Coffee Stain

    Embracer Group says it’ll put out 76 different games in the coming year, as it ditches friends for a fellowship and spins off Goat Sim publisher Coffee Stain


    Damn, the nice little friendship thing Embracer Group had decided to morph into after earning the ire of lots of folks by going hard on the layoffs, closures and sales is no more.

    The company’s decided to ditch the “and friends” tag it had given to different bits of its business, and form a fellowship, as it does yet more corporate shuffling around. It does also plan to actually release some more games.

    As announced by Embracer, the bit of previously dubbed Middle-Earth and Friends will now be known as Fellowship Entertainment. As you might have guessed, that’s the part that looks after The Lord of the Rings, as well as housing the studios behind likes of Kingdom Come Deliverance, Tomb Raider, the Metro series, and Dead Island.

    With Asmodee, the second of the three bits Embracer divided itself into last year, having spun off from the company as of February this year, it’s the turn of the third bit formerly known as Coffee Stain & Friends to do the same. Now named Coffee Stain Group, the subsidiary that includes the dev teams behind the likes of Deep Rock Galactic, Valheim and Goat Simulator is being released into the economic wild as a separately stock market-listed company.

    “The games industry is more competitive than ever, but also more rewarding if you do things right, and we believe this move gives us the clarity and control to navigate the landscape better on our own terms,” Coffee Stain Group CEO Anton Westbergh said, “We can now focus even more on what we do best—supporting our developers, staying close to our communities, and building an even brighter future for Coffee Stain.”

    Right, that’s enough on the corporate shuffling of people’s livelihoods. In the financial results it’s published alongside this spin-off announcement, Embracer says that it’s got “76 different games” it plans to release in the coming financial year. There’ll be “a mix of new IPs, sequels, and remasters”, including Killing Floor 3 and the recently delayed Marvel 1943: Rise of Hydra, with Embracer expecting the latter to “drive notable revenues but to have lower margins due to shared economics with several other partners”.

    Another as of yet unannounced AAA game that Embracer things will have “financial dynamics more similar to Kingdom Come: Deliverance 2” is also in the works, but the company reckons it’ll have to be pushed back to the 2026/27 financial year to allow for more “polish”

    The rest of the lineup for the upcoming is being filled by the likes of Deep Rock Galactic: Rogue Core, Metal Eden, and “the next SpongeBob SquarePants game”. Spongebob Squarepants tries to get to the Bikini Bottom of where Embracer’s friends have gone, maybe?





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  • Lost Ark Abyssal Assault takes the free MMORPG to an all-new region

    Lost Ark Abyssal Assault takes the free MMORPG to an all-new region


    The Lost Ark Abyssal Assault update has landed, bringing a new region to explore in the Amazon Games and Smilegate MMORPG. This latest overhaul whisks us away to a previously inaccessible continent in search of adventure, unleashes the third act of the Kazeros Raid, and heralds the return of the Arkesia Grand Prix event. As Amazon Games prepares to deliver some of its biggest changes to the multiplayer ARPG yet, in service of making Lost Ark more approachable and reducing its notorious grind, this update is set to deliver some of the endgame challenge that veterans have been craving.

    The big highlight of this latest Lost Ark update is the introduction of new continent Rimeria. It’s been closed off for many years after its local tribe, the Yoz, managed to seal a rift created by an invading force of monsters known as the Pitch Black Night. Now, however, that great seal is starting to crack, threatening to unleash the nightmares once more. In order to help, we’re heading to the South Isle, where we’ll join Shandi, Zakra, and the Rimeria Elders. You’ll need to have reached item level 1640 in the free Steam game to make the journey, along with completing the ‘Paving the Way to Victory’ and ‘The Way Forward’ quests.

    YouTube Thumbnail

    Launching on Wednesday June 4, two weeks after this update, is the third act of the Kazeros Raid. This eight-player series of encounters has been described as particularly challenging by the Korean audience that has already tackled it, so make sure you’re on top form. It’ll include both normal difficulty (item level 1680) and a hard mode (1700). Amazon Games has also been teasing the possibility of an even more punishing variant arriving in the future, so get your practice in now.

    If you’re looking for something else to keep you busy in the meantime, the Arkesia Grand Prix is back and runs until Wednesday July 23, letting you earn coins through races, daily login bonuses, and weekly missions. These can then be exchanged for honing materials, utility items, and even some premium items such as legendary card packs. If you want to get even more fashionable, there’s a new ‘K-Pop Idol collection’ in Neria’s Wardrobe.

    The Lost Ark Abyssal Assault update is live now, and you can play for free on Steam. Take a look through the patch notes courtesy of Amazon Games and Smilegate for all the additional tweaks and balance changes. Then, be sure to catch up on the team’s plans for the new Paradise mode that’s set to offer a dramatic new way to play, designed to be new-player friendly and accessible to all.

    Alternatively, take a look through more of the best MMORPGs to play in 2025, or try one of the best games like Diablo if you can’t get enough ARPGs in your life.

    You can follow us on Google News for daily PC games news, reviews, and guides. We’ve also got a vibrant community Discord server, where you can chat about this story with members of the team and fellow readers.



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  • Definitive Dead Spells Tier List [Vampire Mansion]

    Definitive Dead Spells Tier List [Vampire Mansion]


    Updated: We last updated the Dead Spells tier list on May 21, 2025.

    Classes in Dead Spells offer unique bonuses that can completely shift your playstyle once you get them. However, with so many classes available, it can be hard to figure out which ones are worth buying and rolling for. To help you spend your Burgers wisely, we prepared the following Dead Spells tier list.

    Dead Spells Tier List

    In our Dead Spells tier list, we ranked all classes based on how good they are both for beginners and more experienced players. The rarest classes, Necromancer, King, and Defected Shogun, are without a doubt the best classes currently available. However, when you look at all other classes, there are hidden gems in every rarity tier. For example, Goblin is a fantastic class, even though it is one of the cheapest classes you can get in Dead Spells.

    When ranking each class, we considered the following factors:

    • Passive abilities
    • HP, Damage, Regen, and Speed bonuses
    • Starting items
    • Viability in later parts of Raids
    • Survivability

    Dead Spells Class List

    Below, you can find a list of all classes in Dead Spells, sorted according to their positions on our tier list. We included some pros and cons of each class to give you more context behind their ranking.

    S-Tier Classes

    A-Tier Classes

    B-Tier Classes

    C-Tier Classes

    Class Passives Starting
    Items
    Pros & Cons Price
    ApprenticeMage class from the Dead Spells Roblox experience.
    ApprenticeMage
    • Increased mana regeneration CrudeWand
    ManaPotion x2
    WizardHat
    + Very good starting gear
    Not that good overall
    100🍔
    RiskTaker class from the Dead Spells Roblox experience.
    RiskTaker
    • None Dice
    PitchFork
    TopHat
    + Can get random items from the Dice
    + Decent starting gear
    No passive abilities
    Loot from the Dice is very random
    2,000🍔
    Mushroom class from the Dead Spells Roblox experience.
    Mushroom
    +300% Regen
    +50% HP
    65% Damage
    PitchFork + Insane regen and HP buffs
    + Amazing survivability
    Equally insane damage debuff
    Negative DPS 💀
    150🍔
    Adventurer class from the Dead Spells Roblox experience.
    Adventurer
    • None PitchFork You will never use it 0🍔

    How to Reroll and Unlock Classes in Dead Spells

    Preview of the Class Reroll menu with the option to buy a specific Class highlighted on it in the Dead Spells Roblox experience.
    You can instantly unlock a specific class without relying on luck by buying it using Burgers.

    There are two ways to change your class in Dead Spells: rerolling and buying classes. Rerolling your class costs 10 Burgers, and every 10 rolls, you are guaranteed to get an Uncommon or better class. Every time you reroll your class, you will have to confirm whether you want to keep your old class or the one you just rolled.

    Now, you can also just buy a class you want by using the “Buy” button on the right after you select a specific class. This option is convenient because you don’t have to rely on luck to get the class you want. For example, the chance of getting a specific Mythical class is 1 in 1,250 rolls. So, you need ~12,500 Burgers to get it when rerolling, while buying it outright costs you 7,500 Burgers.

    That is it for our Dead Spells tier list. Feel free to share your opinion on the best class in Dead Spells in the comments below. If you want to get some free Burgers and buy yourself a top-tier class right away, then make sure to check out our Dead Spells codes.


    Dead Spells Tier List FAQs

    What are the best classes in Dead Spells?

    Currently, the best classes in Dead Spells are Necromancer, King, Defected Shogun, Giant, Goblin, and Ghoul.

    What classes have the best starting gear?

    Classes with the best starting gear are Defected Shogun, Necromancer, Samurai, Warrior, and Noble.

    How do you farm more Burgers in Dead Spells?

    You can farm Burgers in Dead Spells by completing raids and redeeming codes.


    The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy



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  • Lies of P is getting difficulty options, but devs assure that it’s still as hard

    Lies of P is getting difficulty options, but devs assure that it’s still as hard


    We recently attended a Q&A session at Lies of P Overture‘s preview event, where game director Choi Ji-won revealed that two easier difficulty levels are being added to the base game, alongside two harder modes for boss rush. While he assures us that the Bloodborne-esque, Victorian-themed adventure “is always [going to be] hard,” the move will open up the game to a whole slew of new players, while the additional boss rush difficulties challenge soulslike veterans.

    The topic of difficulty came up a few times during the session which, in many ways, makes sense. At its core, Lies of P is a soulslike game and, by definition, it’s supposed to be as hard as nails. Adding different challenge ratings somewhat flies in the face of the very essence of what these games are meant to be.

    YouTube Thumbnail

    Choi confirms that the reasoning behind the decision is to open the game up to a wider player base in an attempt to capture the audience that likely wrote it off as being too much of a challenge. More people playing can only be a good thing and, given Lauren’s glowing Lies of P review, they won’t be disappointed.

    He also jokes that the game “is always difficult,” but states that titles like Lies of P aren’t about being needlessly difficult, but instead creating a sense of accomplishment in players when they finally “figure it out,” whether that be a tough boss or tricky area.

    On the opposite end of the spectrum, Lies of P’s boss rush mode is getting even harder, with two new difficulty settings that ramp the pressure up to eleven.  Defeating these fearsome foes will net you various exclusive rewards, so if you really want to prove that you are, in fact, Krat’s finest warrior, you can do so.

    A young boy with dark hair fires a bow at a monster in the sky as the Northern Lights shine

    But, while the difficulty changes are certainly the headliner, I had one question in mind:  why is Overture a prequel, and does it have anything to do with the multiple endings and not wanting to commit to which one was canon? I put this question to Choi.

    He confirms that Lies of P’s branching storyline has nothing to do with this decision. Instead, the reason Overture is a prequel is because there was a lot of content that simply didn’t make it into the base game. With Overture included, now Lies of P feels like a “complete version” of Choi and the team’s vision.

    YouTube Thumbnail

    Lies of P Overture is set to release sometime in 2026 and will cost $29.99.  You can wishlist it here. A free update is also coming to the base game that will introduce a host of fresh features, including the aforementioned difficulty settings and a new Boss Rush mode.

    In the meantime, however, check out our list of all the best action games if you’re looking to get back into practice. Or, if you’re wondering where Overture fits in your gaming timeline, we have a rundown of all the upcoming PC games for 2025 and beyond.

    You can follow us on Google News for daily PC games news, reviews, and guides. We’ve also got a vibrant community Discord server, where you can chat about this story with members of the team and fellow readers.



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  • Complete Five Nights Hunted Skill & Ability Tier List

    Complete Five Nights Hunted Skill & Ability Tier List


    There are two main customization features to rank and these are Roblox Five Nights Hunted skills and abilities. Skills are for survivors and enchants/abilities are for killers so I’m going to take you through them all and arrange them from best to worst. Here’s our Five Nights Hunted skill and ability/enchant tier list.

    Five Nights Hunted Ability/Enchant Tier List

    five nights hunted enchant tier list best abilities
    Image by The Escapist

    The best abilities or enchants in Five Nights Hunted are in S-Tier. That said, since the enchant/ability system is tied to a specific killer, I would look at A and B-Tiers as well depending on the killer you like to play. I wouldn’t use C and D options because they’re simply underpowered. Below you’ll find ranking reasons for each ability/enchant in detail and who they belong to.

    S-Tier Abilities/Enchants

    Ability/Enchant Ranking Reason Effect

    Springlocked (0.49%)
    Lvl 50+ Springtraps Only
    This is the best ability in Five Nights Hunted but you have to have the Springtrap skin and be Level 50 with him. It essentially saves you having to two-hit on a survivor and it’s on an incredibly low cooldown. Your attack instantly knocks down a survivor. 20 second cooldown.

    Sugar Crash (0.49%)
    Lvl 50+ Chicas Only
    This is tied for the best ability in the game with Springlocked because it’s a ranged AOE ability that can hit multiple survivors. Incredibly strong due to the slowing effect and saving you an additional hit every once in a while depending on survivor HP. Best of all it’s homing. Throw a homing projectile at a nearby survivor to damage and slow them and nearby survivors as well.

    Short Circuit (0.49%)
    Lvl 50+ Endo 01 and 02 Only
    While it’s a drastically longer cooldown than Springlocked this shuts down survivor progression instantly. It’s incredibly strong to slow the game down for survivors and the best part is that it has great range. Much better than Circuit Breaker. Reset the progress of the nearest terminal. 90 second cooldown.

    Final Stand (0.98%)
    This ability is only S-Tier with the Tier 3 version. This is the best common ability in the game and overall it’s amazing for clutching a round as a killer. You need to learn a map’s Escape doors for this to work and once you do you can sprint incredibly fast and catch any remaining survivors. When all terminals are done gain a:
    Tier 1: 10% sprint speed boost.
    Tier 2: 20% sprint speed boost.
    Tier 3: 30% sprint speed boost.

    A-Tier Abilities/Enchants

    Ability/Enchant Ranking Reason Effect

    Mangled (0.49%)
    Lvl 50+ Mangles Only
    This would be the best ability in Five Nights Hunted if players weren’t able to dodge it. Skilled players will know how to dodge but you can still farm a lot of levels on early to mid-skill players by instantly grabbing them and capturing them. Grab the nearest survivor within 50 studs. 30 second cooldown.

    Amplified Fear (0.49%)
    Lvl 50+ Bonnies Only
    This is a weaker version of Sugar Crash because it’s a melee skill around you but it’s still incredible. You just have to approach the survivors and then you can catch them without sprinting. Fire a shockwave around you that slows nearby survivors.

    Vengeance (0.49%)
    Lvl 50+ Purple Guys Only
    This is an amazing ability to down multiple survivors at the same time if they don’t heal right away or don’t escape. Just be careful if you’re going for multiple downed survivors that your first one doesn’t get up an leave. Passive that deals AOE damage around a survivor you down within 35 studs.

    B-Tier Abilities/Enchants

    Ability/Enchant Ranking Reason Effect

    Silent Steps (0.49%)
    Lvl 50+ Marionettes Only
    A decent option if you want to play Marionette that allows you to be more stealthy. Works best when combined with an unlocked camera to peak around corners. Silence your footsteps and remove survivor camera shake when you’re nearby for:
    Tier 1: 5 seconds.
    Tier 2: 9 seconds.
    Tier 3: 13 seconds.
    30 second cooldown.

    Circuit Breaker (0.49%)
    Lvl 50+ Foxies Only
    The worse version of Short Circuit above but still an okay option if you like playing with the Foxy skin. You can strike terminals and temporarily disable them.

    Brute Force (4%)
    Not a flashy ability/enchant but still a decent one if you don’t have anything better. Works the best against more experienced players who play around doors a lot. Open doors faster:
    Tier 1: 10% faster.
    Tier 2: 20% faster.
    Tier 3: 30% faster.

    Listening Mode (3%)
    Quite useful for beginner killers to find survivors more quickly. You just have to stand still to activate this. Note that both you and the survivor are notified when revealed so they’ll know you’re coming. Stand still to activate a pulse that reveals and highlights nearby survivors doing terminals:
    Tier 1: Highlight lasts 1 second.
    Tier 2: Highlight lasts 2 second.
    Tier 3: Highlight lasts 3 second.

    C-Tier Abilities/Enchants

    Ability/Enchant Ranking Reason Effect

    Marked One (0.49%)
    Lvl 50+ Freddies Only
    Very situational since experienced survivors will usually spread out. When you strike a survivor, nearby survivors are also highlighted and revealed for a short duration.

    D-Tier Abilities/Enchants

    Ability/Enchant Ranking Reason Effect

    Rescue Signal (10%)
    This is one of the worst/useless abilities/enchants in Five Nights Hunted because you can just check the survivor list and it’ll say if a survivor is captured/released. In time you’ll get good at tracking capture point locations so you’ll know where rescued survivors are. Reveals ball pit location when a survivor is rescued.
    Tier 1: Highlight lasts 1 second.
    Tier 2: Highlight lasts 2 second.
    Tier 3: Highlight lasts 3 second.

    Predators Trail (30%)
    Not the best enchant/ability since you’ll most likely see where the survivor is going anyway. Only useful in tight corridors and the maze level if you’re attacking multiple survivors but even then it’s lackluster. Striking a survivor highlights and reveals their footsteps:
    Tier 1: Highlight lasts 1 second.
    Tier 2: Highlight lasts 2 second.
    Tier 3: Highlight lasts 3 second.

    Dim Presence (50%)
    The idea behind this enchant/ability is great but the glow reduction is so minor even at Tier 3 that it isn’t really useful at all. Reduces your glow making it harder for survivors to spot you:
    Tier 1: 10% glow reduction.
    Tier 2: 20% glow reduction.
    Tier 3: 30% glow reduction..

    Five Nights Hunted Skill Tier List

    five nights haunted skill tier list best skills
    Image by The Escapist

    Second up, here are the best skills in Five Nights Hunted for survivors. Only one skill is useless and that one is in D-Tier but the rest are all useful with some being more powerful the better you are at the game. That said, you’re stuck at starting with Guiding Light and Adrenaline on start so you’ll need to grind a bit for the others. I highly recommend going left for Guiding Light and then Lone Survivor. That said, let’s analyze each skill separately and talk about its ranking reason. Note that Tiers from the same skill don’t stack, you just get the highest one.

    S-Tier FNH Skills

    Skill Ranking Reason Cost & Effects

    Lone Survivor (Top Left)
    This is the best survivor skill in Five Nights Hunted because it all comes down to finishing terminals and escaping on time. In public games you’ll always have teammates who get captured early and get eliminated or leave. Sometimes you can’t even rescue them in the later stages of the game and they get eliminated. This also works when players leave providing you with a massive boost to decoding speed. I would rush to this in the top left after Guiding Light. Tier 1 (10 Skill Points): Terminal decoding speed increases by 20% with each eliminated survivor.
    Tier 2 (15 Skill Points): Terminal decoding speed increases by 50% with each eliminated survivor.
    Tier 3 (20 Skill Points): Terminal decoding speed increases by 80% with each eliminated survivor.

    A-Tier FNH Skills

    Skill Ranking Reason Cost & Effects

    Adrenaline Boost (Middle Right)
    This is always a powerful skill for survivors to pull of clutch rescues and get away. Especially if the killer has the Rescue Signal enchant. You can drop in, rescue, and retreat to fix a terminal or save another teammate. The killer will hate you. Tier 1 (5 Skill Points): Gain a 3-second speed boost after a successful rescue.
    Tier 2 (15 Skill Points): Gain a 5-second speed boost after a successful rescue.
    Tier 3 (20 Skill Points): Gain a 7-second speed boost after a successful rescue.

    Healing Hands (Top Right)
    This is an amazing skill that will slow down the rate at which survivors drop. You just need to retreat somewhere safe to heal your teammate but the speed will be drastically increased at Tier 3 so rush to Tier 3 if you’re using this. Tier 1 (10 Skill Points): Heal teammates 10% faster.
    Tier 2 (15 Skill Points): Heal teammates 25% faster
    Tier 3 (20 Skill Points): Heal teammates 50% faster

    B-Tier FNH Skills

    Skill Ranking Reason Cost & Effects

    Guiding Light (Middle Left)
    This is an A or S-Tier skill for beginners who don’t know where terminals are on each map. Max it to Tier 2 and leave it there as a beginner since Tier 3 isn’t cost-effective so you should just save your skill points and go to Lone Survivor once you learn terminal locations on each map. Once you know the locations, this becomes a useless Skill. Tier 1 (5 Skill Points): The last 2 terminals are highlighted in blue across the map.
    Tier 2 (15 Skill Points): The last 3 terminals are highlighted in blue across the map.
    Tier 3 (20 Skill Points): Each time a terminal is finished, all other available terminals are temporarily highlighted.

    Third Eye (Bottom Left)
    This is an incredibly powerful skill but only in the late-game and for escaping. It’s not as widely useful for the entire game which is why it’s in B-Tier. Still, being able to see the killer through walls at the end is incredibly useful but I would probably still go for Lone Survivor because it’s more flexible. Tier 1 (10 Skill Points): When all terminals are finished, reveals killer for 5 seconds.
    Tier 2 (15 Skill Points): When all terminals are finished, reveals killer for 10 seconds.
    Tier 3 (20 Skill Points): When all terminals are finished, reveals killer for 15 seconds.

    D-Tier FNH Skills

    Skill Ranking Reason Cost & Effects

    Hidden Charge (Bottom Right)
    This is an ultra beginner skill that I would never go for because you’ll get good at skill checks after like 1 game and this will become useless. Tier 1 (10 Skill Points): Failing a skill check doesn’t alert the killer once. 1 Use.
    Tier 2 (15 Skill Points): Failing a skill check doesn’t alert the killer. 2 Uses.
    Tier 3 (20 Skill Points): Failing a skill check doesn’t alert the killer. 3 Uses.

    Five Nights Hunted Killer Tier List

    five nights hunted best killer
    Image by The Escapist

    Lastly, let’s rank the best Killers/Skins in Five Nights Hunted taking into account the skin group for the purpose of the ability/enchant they get. This means that I’m just considering what ability each skin group gets, not the visual/aesthetic quality of each skin. For example, for the purposes of this tier list Freddies are Bling Freddy, Soul Freddy, etc., Endoes are Endo 01 and Endo 02, Chicas is Toy Chica, Soul Chica, etc. Here are all base killers ranked according to their ability/enchant which you can read more about above to see why they’re ranked the way they are here.

    Tiers Killers & Abilities/Enchants (Check out each ability/enchant above)
    S-Tier Springtrap (Springlocked), Chica (Sugar Crash), Endos (Short Circuit)
    A-Tier Mangle (Mangled), Purple Guys (Vengeance), Bonnie (Amplified Fear)
    B-Tier Marionettes (Silent Steps), Foxies (Circuit Breaker)
    C-Tier Freddies (Marked One)

    That’s it for my complete Five Nights Hunted tier list and guide for skills, abilities, and killers. For free goodies in the game check out our Five Nights Hunted codes.


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  • Blades of Fire review – brutal action RPG can’t get weird enough

    Blades of Fire review – brutal action RPG can’t get weird enough


    Verdict

    With its weapon-building systems and deliberate, targeted combat, Blades of Fire has a lot of fresh-feeling ideas. Its control scheme is strange and will force you to press each button with care. Its granular forging system makes you consider every weapon in your arsenal. But however differently it approaches them, the game only offers the same thrills as other action games of its ilk. Blades of Fire feels unique, but just can’t get weird enough.

    The creators of Blades of Fire have played a lot of videogames. Developer Mercurysteam has spent a decade-plus working on classic series like Castlevania and Metroid. As might befit that pedigree, its latest effort is a bone-deep rethinking of action RPG trends. From moment to moment, Blades of Fire plays unlike anything else. The God of War and Dark Souls influence is apparent, but the game also has subtler inspirations. The swinging positionality of The Legend of Zelda: Skyward Sword, for one, and the gonzo action and stilted earnestness of Dragon’s Dogma for another. In an era of perfunctory crafting systems, Blades of Fire’s crafting alters every swing of every sword. However, despite its relentless cleverness, it can’t help but feel mundane and overdrawn. It lacks the verve of the genre’s best because it is so focused on its influences, resulting in a game that can feel lifeless and self-conscious. Blades of Fire might be a weird original, but it’s never quite weird enough.

    On paper, Blades of Fire couldn’t be more typical. Protagonist Aran de Lira is a tough, gruff, and capable man. His family is dead. He lives alone on the edge of an oppressive kingdom, whose evil queen (also Aran’s childhood friend) turned all steel into stone, obliterating any challenge to her realm. When an old friend gives him one of the hammers that forged the world – allowing Aran to build an arsenal of steel weapons – he travels to end the queen’s reign once and for all, with the help of the puckish student Adso. For the most part, your adventure goes how you’d expect, with powerful foes to best, ancient mysteries to solve, and dank dungeons to explore.

    Blades of Fire protagonist Aran de Lira stands before a gigantic metal man, framed by two statues. In the foreground is a forge lit by flame.

    Blades of Fire’s first gimmick is its forging system. You make every weapon from relative scratch, customizing each aspect of its construction, like the form of a sword’s crossguard or the length of a spear’s staff. Enemies drop magical items that temper the steel and wood you use to construct your weapons, making them better at blocking damage, piercing armor, or enduring as many fights as possible. Each variable changes the weapon, some by a little and some by a lot. No single one is good at everything, so you’ll have to craft to suit individual encounters or specific enemies. Unlike some of its RPG inspirations, Blades of Fire has no stat-based builds. You might develop favorites, but you’ll inevitably have to use multiple weapon types to progress.

    As for combat, it features some novel ideas. While this is an action game at its heart, there are no real combos (though some attacks flow better together than others). Instead, you’ll pick the direction of your swings. Each weapon also bludgeons, pierces, or slashes foes, and these different damage types will be better (or worse) at hurting specific combatants. You can also swap between using a weapon’s blade or point. Slashes might help you better handle multiple swarming zombies, while stabbing could pierce a knight’s heavy armor. This system is the game’s biggest asset. The control scheme is unfamiliar enough that your muscle memory from other action RPGs is mostly useless. Enemy weaknesses and weak points also force you to pay attention and swap weapons, even in the heat of battle.

    A scene of battle from Blades of Fire. The player character and an enemy stand off, both blocking with their swords.

    Adso will be your constant companion throughout, though you can send him back to camp if he annoys you. He is quite helpful, even if he’s useless in combat. Instead, he takes notes, detailing strategies to best enemies. Your relationship with Adso and his role as a helper closely models Atreus in 2018’s God of War reboot, but with a key difference: they have no history together. Most of their dialogue can trigger at one of multiple points, so their relationship has to remain somewhat static, meaning their dynamic lacks tension. I’m not saying their relationship has to be hostile, and they’re more richly explored in cutscenes, but the game’s structure makes it difficult for them to have an arc together. The fact that you can send him back to camp for extended periods underlines this. The game isn’t confident enough to invest in him.

    These issues extend to Blades of Fire’s tone and setting. Generously, it feels like a Grimm fairy tale. The characters are broad legends. The lands they wander are old (and usually some variety of haunted). But it features a gentleness and a sense of humor. It bears a goofy grin, before it bares its fangs. In practice, however, it can feel like a Dreamworks cartoon with blood and guts. The effect is less the campfire chill of a good, brutal tale and more the muddled fantasy novel your friend in high school was writing. It’s enthusiastic and earnest, even charming, but is ultimately juvenile.

    A menu from Blades of Fire, showing a series of options for an

    Blades of Fire’s world is dense, even if it often feels small. Some complain about the backtracking in Metroid, but every time you return to an old area in those games, your means of traversal will have expanded. Blades of Fire is packed with secrets, and it gives you free rein to explore at your leisure, but it regularly fails to surprise.

    It’s also a very long game. I played nearly 20 hours before leaving its first map. This does give Aran’s journey a truly titanic scale, but it incorrectly assumes that its sometimes-exhilarating, often one-note combat is enough to sustain it over dozens of hours. So many of Blades of Fire’s enemies are basic reskins, even within the first few areas. Once you have an enemy’s attack patterns down, it becomes a chore to fight them time and again.

    Blades of Fire characters Aran de Lira and Adso talking in a little cottage.

    Blades of Fire is therefore best played at a leisurely pace, just like how an epic fantasy novel is best read. You should play it enough that you maintain muscle memory, but not so much as to burn yourself out on it. Still, I’m not convinced that playing it over a longer period would alleviate my frustrations. Even its title is staggeringly unevocative. Blades of Fire cannot be described cleanly as derivative, but it only approaches the same feeling I get from other games of its kind from a new angle. I want more from a game that demands so much of my time.



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  • “Protec the lil’ uns!” As Helldivers 2’s CEO takes a victory lap around the latrines, players have already fallen in love with their new SEAF buddies

    “Protec the lil’ uns!” As Helldivers 2’s CEO takes a victory lap around the latrines, players have already fallen in love with their new SEAF buddies


    Helldivers 2‘s Galactic War arrived on Super Earth earlier today, with the Heart of Democracy update deploying the divers on their first missions to defend the mega cities of their home planet. So far, it’s all going down well with players, especially one new feature – the AI SEAF squads.

    To be fair, you can see why. With the latest major order requiring folks to casually kill 2.5 billion Illuminate as they work to activate the cannons they’ll need to see off the squids’ invasion of the planet, every helping hand on Super Earth’s side is a welcome addition.

    Before we get into all the SEAF love, Arrowhead CEO Shams Jorjani has made it clear this was the thing he was talking about when he teased something was coming to the game that would lead players to defecate in their drawers. Sticking his head above the pulpit in Helldivers 2’s Discord server not long after the update went live, the exec simply asked: “What’s the pant situation soldiers????”

    “Evaporated” was one of the first responses he got.

    Shams Jorjani asking what the Helldivers 2 community's pant situation is like.
    Image credit: VG247

    Naturally, it’s the new biomes and big war twist that’ve done a lot of that evaportating, but if you take a look at the game’s subreddit right, you’ll find the AI SEAF squads folks can run into as they run ops on Super Earth getting a load of love.

    Basically, they’re members of the Super Earth Armed forces you can find running around the streets and enlist to help you take on the Illuminate of you chuck out the right emotes. Naturally, if you drop a salute, they’ll salute back, and they can even be persuaded to follow you around. Depending on who you ask, they’re either surprisingly effective in combat – below is a clip on one helping someone take down an Illuminate Fleshmob – or just cannon fodder.

    Players like them so much that there are already calls for Arrowhead to give us the ability to arm the SEAFers with support weapons, become bunker door opening buddies with them, and drop a Warbond that lets folks dress in their trademark blue armour.

    As one player with the handle Excelsus328 put it: “I don’t care if they showed the SEAF dying to friendly fire in the trailer, anyone who shoots these soldiers gets the kick”. “Oh god, now I want an emote to sing [the] Super Earth anthem and have them sing it with us like in Earth Defense Force,” added another going by Deathzeis.

    Has Helldivers 2’s Heart of Democracy update filled your breeches with something super stinky yet, or are you waiting on tenterhooks to dive in later? Let us know below!





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  • Volleyball Legends Style Tier List [TIMESKIP OIGAWA]

    Volleyball Legends Style Tier List [TIMESKIP OIGAWA]


    The styles in Volleyball Legends match very closely to the play styles of characters from Haikyu. And just like in the fictional world, teamwork makes the dream work. However, with some styles in Volleyball Legends, you can consistently claim the MVP title. Find out which styles are the best to carry your team to victory with our Volleyball Legends style tier list below.

    Volleyball Legends Style Tier List

    The above tier list ranks all Volleyball Legends styles from best to worst, depending on their overall strength. However, we did give more priority to styles that are good at spiking and blocking. As most styles in Volleyball Legends are suited only for a specific playstyle, check out the best styles for each position right below.

    Best Styles for Blocking, Serving, Setting, Receiving, and Spiking

    Playing scrims and teaming up with your friends in Volleyball Legends is a lot more fun if you have a style that synergizes with the rest of your team. So, here is a smaller tier list of the best styles for each of the most popular positions in Volleyball Legends:

    Volleyball Legends Style List

    Below is a list of all Volleyball Legends styles and their stats based on their rarity tier. Also, we decided to convert their stats into numerical values and bold their strengths so as to highlight them. For a detailed list of abilities that match up well with some of the styles listed below, check out our Volleyball Legends abilities tier list.

    Secret Styles – 0.1% Drop Rate

    Secret styles in Volleyball Legends have special abilities unique to them. Because of that, Sanu and Timeskip Hinoto are definitely the best styles at the moment. Sanu has the additional tilt stat, which makes his spikes and blocks way trickier to counter. After charging up the Secret Special meter with Timeskip Hinoto, you can do super spikes that are extremely hard to block.

    Godly Styles – 0.49% Drop Rate

    Godly styles, even though not as powerful as the Secret ones, give you enough stats to dominate the opponents if you know what you are doing. Every Legendary style has a role for which they are suited the most. Butoku is excellent for spiking and blocking, Kageyomo is the ideal setter, and Oigawa is great at everything except for spiking.

    Style Attributes
    Butoku style from Haikyuu Legends Roblox experience Block: 10
    Bump: 5
    Dive: 4
    Jump: 10
    Serve: 9
    Set: 3
    Speed: 3
    Spike: 10
    Hirakumi style from the Volleyball Legends Roblox experience Block: 10
    Bump: 4
    Dive: 4
    Jump: 10
    Serve: 9
    Set: 5
    Speed: 2
    Spike: 5
    Kageyomo style from Haikyuu Legends Roblox experience Block: 9
    Bump: 4
    Dive: 8
    Jump: 9
    Serve: 9
    Set: 10
    Speed: 7
    Spike: 4
    Oigawa style from the Volleyball Legends Roblox experience Block: 9
    Bump: 4
    Dive: 5
    Jump: 10
    Serve: 10
    Set: 9
    Speed: 5
    Spike: 4

    Legendary Styles – 2% Drop Rate

    Legendary styles are relatively easy to get with a few lucky spins. However, only a few of them can compare to the Godly styles, and those are Uchishima and Kuzee. Both are great at playing on the net, but they also have enough stats to excel in other roles. Other Legendary styles are just decent in comparison.

    Rare Styles – 35% Drop Rate

    You will reroll a lot of Rare styles when you spin in Volleyball Legends. Most of them are only viable in casual lobbies. However, there is one exception: the Nichinoya style, which is the best style for liberos, the defensive anchors of every team.

    Style Attributes
    Iwaezeni style from Haikyuu Legends Roblox experience Block: 5
    Bump: 3
    Dive: 4
    Jump: 7
    Serve: 5
    Set: 5
    Speed: 5
    Spike: 7
    Ojiri style from Haikyuu Legends Roblox experience Block: 5
    Bump: 7
    Dive: 4
    Jump: 7
    Serve: 6
    Set: 4
    Speed: 5
    Spike: 4
    Nichinoya Block: 5
    Bump: 10
    Dive: 10
    Jump: 5
    Serve: 1
    Set: 3
    Speed: 7
    Spike: 3
    Tsuzichiwa style from Haikyuu Legends Roblox experience Block: 8
    Bump: 2
    Dive: 4
    Jump: 10
    Serve: 5
    Set: 7
    Speed: 3
    Spike: 5

    Common Styles 62.5% Drop Rate

    You will use a Common style in Volleyball Legends only if you’ve been rerolling and you ran out of Yen. All of the Common styles are practically useless, especially in ranked lobbies, so if you are about to run out of spins, stop on a Rare style and don’t risk it.

    How to Reroll Styles in Volleyball Legends

    To change your style in Volleyball Legends, open up the Styles menu and then use either Normal or Lucky Spins. Keep in mind that when you use a spin, you will reroll your current style, so don’t reroll over Legendary or better styles. There are two additional storage slots you can buy. They cost Robux, but I recommend getting at least one so that you can safely spin for new Styles.

    And that concludes our Volleyball Legends Style Tier List. If you want to claim some free Lucky Spins and get yourself one of the best styles right away, then check out our Volleyball Legends codes. Also, get on the road to becoming an ace by reading our guide on how to spike in Volleyball Legends as well.


    FAQs

    What are the overall best Styles in Volleyball Legends?

    Currently, the best Styles are Sanu, Timeskip Kageyomo, Timeskip Hinoto, and Butoku.

    How do you get more Lucky Spins in Volleyball Legends?

    You can get more Lucky Spins by redeeming codes or by purchasing them using Robux.

    Is the new Timeskip Kageyomo style good?

    Timeskip Kageyomo is one of the best styles overall and the best style for setters by far.


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