دسته: ژانر تیراندازی اول‌شخص

  • Remember Payphones? – The TouchArcade Show #608 – TouchArcade


    In this week’s exciting new episode of The TouchArcade Show we kick things off with a lengthy discussion about Eli’s new toy: A fancy 3D printers. Yes, he bought one, just like I predicted he would last week! I then relay the awkward discussion I had with my young kids trying to explain what payphones were. Man, I feel old. We also hit on some recent Apple Arcade news and then finish up talking about the sad state of affairs that is the streaming industry. Is going back to buying physical DVDs the answer? All that and more in this week’s show.

    Don’t forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to [email protected]. We read ’em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below… And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

    As a companion to this audio podcast, we also do a video version of the same show that is exclusive to Patreon which allows you to see us playing the games we’re talking about. Backers can view the most recent video episodes of the TouchArcade show by clicking here. Be sure you’re logged in to see the latest content. For everyone else who is curious, you can check out our public patreon posts to see older episodes of the video podcast. If you like what you see, consider becoming a TouchArcade Patreon backer.


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    Direct Link: TouchArcadeShow-608.mp3

     



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  • Polar Express is SCARY – The TouchArcade Show #609


    In this week’s TouchArcade Show we’re all over the map, as usual. We kick things off with my experience going on the Polar Express train ride thing, as well as my experience rewatching the Polar Express movie for the first time in 20 years. We then dip into some Apple Vision Pro discussion, and Eli tips me off on a very cool pair of AR glasses called the Even G1. This leads into some Apple Intelligence talk, as I have only just now upgraded my Mac and signed up to enable the Apple Intelligence stuff on my Apple devices. I’m living on the cutting edge over here! We then jump into a couple of reader emails before talking about an actual video game for once; in this case it’s Mario & Luigi: Brothership on the Switch. All that and more!

    Don’t forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read ’em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below… And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

    As a companion to this audio podcast, we also do a video version of the same show that is exclusive to Patreon which allows you to see us playing the games we’re talking about. Backers can view the most recent video episodes of the TouchArcade show by clicking here. Be sure you’re logged in to see the latest content. For everyone else who is curious, you can check out our public patreon posts to see older episodes of the video podcast. If you like what you see, consider becoming a TouchArcade Patreon backer.


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    Direct Link: TouchArcadeShow-609.mp3



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  • Where Have We Been!? – The TouchArcade Show #610 – TouchArcade


    Oh hello there. Yes, we ARE still alive, thank you for asking. We took an unintended month-long hiatus due to me starting my new job as well as the holidays being as hectic as they always are, but we’re back and with any luck we should be able to settle into a mostly regular recording schedule from here on out. I know I’ve said that before, but here’s to hoping! At any rate, this week’s show is mostly just me and Eli catching up after not really talking for an entire month, but we do keep things slightly on topic by talking about some Apple Intelligence stuff and the latest games that I’ve been playing on Steam Deck lately. It’s good to be back, enjoy the show!

    Don’t forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to [email protected]. We read ’em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below… And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

    As a companion to this audio podcast, we also do a video version of the same show that is exclusive to Patreon which allows you to see us playing the games we’re talking about. Backers can view the most recent video episodes of the TouchArcade show by clicking here. Be sure you’re logged in to see the latest content. For everyone else who is curious, you can check out our public patreon posts to see older episodes of the video podcast. If you like what you see, consider becoming a TouchArcade Patreon backer.


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    Direct Link: TouchArcadeShow-610.mp3

     



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  • Nintendo Switch Part Deux – The TouchArcade Show #611 – TouchArcade


    Welcome to the latest episode of The TouchArcade Show! We were short on time this week so it’s a bit of a short one, but we really wanted to discuss Nintendo announcing the Switch 2. Yes, if you haven’t seen yet they’ve officially unveiled the Switch successor’s hardware in a new video, and it looks pretty sweet. There’s also LOTS we don’t know yet so it’s fun to kind of speculate what we’ll be in store for when it launches this year. Don’t worry though if the new Switch isn’t your thing, we also talk about a handful of totally random topics just like we always do.

    Don’t forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to [email protected]. We read ’em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below… And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

    As a companion to this audio podcast, we also do a video version of the same show that is exclusive to Patreon which allows you to see us playing the games we’re talking about. Backers can view the most recent video episodes of the TouchArcade show by clicking here. Be sure you’re logged in to see the latest content. For everyone else who is curious, you can check out our public patreon posts to see older episodes of the video podcast. If you like what you see, consider becoming a TouchArcade Patreon backer.


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    Direct Link: TouchArcadeShow-611.mp3

     



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  • The Reports of Our Death Have Been Mildly Exaggerated – The TouchArcade Show #612 – TouchArcade


    Hark, a new podcast is afoot? ‘Tis true, and it has been A WHILE, friends. Ten weeks to be exact. How have you been? I love what you’ve done with your hair. How about this weather we’re having? Ok, enough small talk, let’s get into this latest episode. Eli and I discuss what the hell we’ve been up to for the past two and a half months, and spoiler alert: It’s nothing terribly exciting. Just damned busy and/or sick. We also talk about our latest retro handhelds. I personally am having a love affair with the Retroid Pocket 5, and also picked up a Miyoo A30 just as an extremely cheap and extremely pocketable option. Eli has to GBA SP-alikes, the Miyoo Flip and the Anbernic RGXSomething or another (their naming conventions are pretty terrible). Next we share our thoughts on the controversial reveal of the Switch 2 and finish things off with some good old fashioned VR discussion. Sorry for the long wait, but it feels great to be back.

    Don’t forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to [email protected]. We read ’em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below… And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

    As a companion to this audio podcast, we also do a video version of the same show that is exclusive to Patreon which allows you to see us playing the games we’re talking about. Backers can view the most recent video episodes of the TouchArcade show by clicking here. Be sure you’re logged in to see the latest content. For everyone else who is curious, you can check out our public patreon posts to see older episodes of the video podcast. If you like what you see, consider becoming a TouchArcade Patreon backer.


    Stitcher: The TouchArcade Show via Stitcher Radio for Podcasts
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    Direct Link: TouchArcadeShow-612.mp3

     



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  • Sony wheels out Ghost of Yotei just to tease a dedicated State of Play for it in July

    Sony wheels out Ghost of Yotei just to tease a dedicated State of Play for it in July


    When we first got confirmation of this week’s State of Play, Sony’s official description provided little to go on. PlayStation’s first-party output is quite slim this year, but some of us expected the company’s biggest game in 2025 – Ghost of Yotei – to make some sort of appearance.

    After all, for a game coming out this October, we’ve seen very little gameplay to get us excited about its big release this fall.

    The good news is that Ghost of Yotei, did, indeed show up during the State of Play showcase. It was so brief, however, you may have missed it. Developer Sucker Punch treated us to a small teaser that left everyone wanting more.

    And more certainly is on the way, because the point of that teaser was to announce a special State of Play presentation dedicated entirely to the Ghost of Tsushima sequel. Sadly, we’ll have to wait until sometime in July for that.

    The July showcase will offer an extended look at Yotei’s “evolved” gameplay mechanics, exploration, combat and more, according to the PlayStation Blog. Hopefully that episode is scheduled for early July, rather than later in the month.

    Watch on YouTube

    Ghost of Yotei arrives October 2 on PS5, and no doubt two or so years later on PC.



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  • After many bet against it, a PS5 State of Play is coming tomorrow with over 40 minutes of game reveals

    After many bet against it, a PS5 State of Play is coming tomorrow with over 40 minutes of game reveals


    Sony has officially announced that it’s going to be hosting an event in June after all. It’s going to be of the State of Play variety, and it will be airing live tomorrow. Sony has, in recent years, made a habit of announcing those livestreams one or two days before the event’s scheduled date.

    This June’s State of Play is no different, and it looks like it won’t be heavy on first-party games.

    This week’s State of Play will be live tomorrow, June 4 at 2pm PT, 5pm ET, 10pm UK. In the announcement blog post, Sony said we can expect “news and updates” on games coming to PS5.

    “The show highlights a selection of great games from creators across the globe,” the blog post adds, which really doesn’t tell us much. It is clear, however, that this won’t be a first-party-focused show, though it is curious that Sony elected not to use the terms ‘first’ or ‘third-party’ in the announcement.

    In any case, this State of Play is going to a little beefy, clocking in at over 40-minutes-long. As always, you’ll be able to watch it live on PlayStation’s official Twitch, and YouTube channels.

    This week is going to be very busy with events and game reveals. Summer Game Fest’s live opening show is scheduled for Friday, June 6, and the first edition of IO Interactive’s IOI Showcase is taking place just a couple of hours later on the same day.

    Then, on Sunday, June 8, Xbox will take its turn to host its own showcase, which will be followed by a dedicated The Outer Worlds 2 direct, so it’s all popping off. EA and Ubisoft are seemingly going to sit this one out, but we wouldn’t bet against some of their rumoured and in-development games showing up at one (or more) of these shows.



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  • Elden Ring Nightreign’s been out less than a day, and a Souls legend is already showing off a duos mod demo for it, because of course they are

    Elden Ring Nightreign’s been out less than a day, and a Souls legend is already showing off a duos mod demo for it, because of course they are


    Boy, that escalated quickly. Elden Ring Nightreign, as I write this, has been out less than a day. So, of course someone’s already put out a video demonstrating a duos mod for it.

    To be fair, I guess Nightreign’s devs had arguably thrown down the gauntlet to the FromSoft modding community when the game’s director admitted that duos play hadn’t been a big focus in development and would only potentially get some TLC further down the line.

    Anyway, modder Yui – that’s the same person responsible for Elden Ring‘s Seamless Co-op mod and its various siblings for other FromSoft games – is unsurprisingly the person who’s managed to whip this out in uber-quick fashion.

    In the video below spotted by IGN, they demonstrate a mod that’d allow you to hop into a Nightreign session with just two players instead of the usual three or one plucky solo Soulser that’ll have a much easier time once the next patch drops.

    Watch on YouTube

    “As the modification runs without connecting to the matchmaking server, it is possible to use additional mods during gameplay,” Yui explained in the vid’s description, adding that they “Made it for fun.”

    As of right now, they’ve not released this mod to the public meaning you can’t play it. I’d imagine if they do intend to put it out that it’s currently a work-in-progress that’ll need a lot of extra graft to fine-tune the likes of balancing – that being the main thing FromSoft’s had to work on in order to make sure the game works just as well for solo players as it does trios.

    After all, more stabby blokes, more stabs inflicted on bosses, therefore bosses need to be able to take more stabs to not die too easily, and vice versa.

    If you’re going HAM on Nightreign this weekend, make sure to check out our bunch of handy guides to help you get to grips with it, and our ranking of every Nightlord, The latter’s based on key factors like difficulty, spectacle, and how often they brush their teeth.



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  • The battle to play Borderlands Online continues, as dedicated archivists ask for help in pursuit of the long lost MMO

    The battle to play Borderlands Online continues, as dedicated archivists ask for help in pursuit of the long lost MMO


    The Borderlands Online archival saga continues, with the small group of people hoping to get the game playable putting out a call-to-action for those with coding experience (specifically with software like DNSpy and Unity Ripper) in order to break through the game’s character selection screen.

    Previously, we covered YouTuber, game designer, and dataminer EpicNNG managing to get to the game’s class selection screen, but it seems he and his small team working on the archival project have hit a brick wall. Not in terms of skill, but in terms of time. They have a version of the game at their finger tips, they just need more hands to get the build working. He states: “Number 1: We know that we have the full game, we have confirmed we have the full game. Number 2: We know that we can get in eventually, it is just a matter of when.”

    In this call-to-action, a lengthy video detailing the journey so far, EpicNNG showed the perilous task as his small team went through old Chinese Borderlands Online websites in the search for a way to actually play the game. Doing so, they found ghost links and viruses, so it’s worth emphasising here that you should only really help out with this effort if you know what you’re doing.

    The video is covered in statements making it clear that this is purely for archival purposes, and that he nor his team are looking to infringe on 2K’s intelectual property as to avoid the possibility of a cease and desist. However, it’s made equally clear that this project may be nearing a dead end thanks to the release of Borderlands 4 and the potential actions of 2K’s legal team, unless it gets more people on board to help. It’s worth noting that this article was only written following an exchange of DMs with EpicNNG, in which he stated that he understood the potential risks of this call-to-action being further publicised and was happy with it being covered nonetheless.

    In the video, EpicNNG acknowledges that time is of the essence here, pointing to Activision’s take down of the H2M Call of Duty mod in fears it would suck attention away from the next Call of Duty. The worry is that, unless the team gets the game working soon, 2K would fear a similar thing with Borderlands 4 and send out a Cease and Desist.

    This archival project, if successful, would be somewhat of a white whale for the video game archival scene. Not only is archiving any game difficult, Borderlands Online is a Chinese-only MMORPG that has been dead for years. Getting it working is an admirable goal. Here’s hoping that folks that can help see it and lend a hand before it’s too late. Though, if you’re a greenthumb when it comes to Unity or video game software in general, maybe it’s best to leave it with the experts and wish them luck.



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  • MindsEye is a GTA/Cyberpunk-ish game about shooting AI robots, and its co-ceo claims there’s “concerted effort” involving evil bots to make people think it’s rubbish

    MindsEye is a GTA/Cyberpunk-ish game about shooting AI robots, and its co-ceo claims there’s “concerted effort” involving evil bots to make people think it’s rubbish


    Yesterday, Build A Rocket Boy – the studio helmed by Rockstar North president Leslie Benzies – showed off some gameplay from the GTA-ish, Cyberpunk-ish, FarCry map editor-ish action thriller MindsEye, which is set to let you shoot a bunch of evil AI robots. Now, BARB’s co-ceo has claimed that there’s a real life “concerted effort to trash the game and the studio” going on, involving evil bots.

    Yep, he seemingly just suggested these things were the case via some responses to players on the game’s Discord server, as you’d expect an exec to casually do.

    Mark Gerhard, the co-ceo in question, goes by the handle MMG in the server, and was asked during a bit of back and forth about the game with fans: “Do you think that all the people who reacted negatively were financed by someone?” He responded: “100%”

    Naturally, folks were a bit taken aback by an exec at a studio seemingly suggesting negative reception for a game had been paid for in some fashion, but Gerhard went on to add: “doesn’t take much to guess who”. A user in the server was quick to comment: “a co-CEO for a studio implying another studio is paying previewers to talk negatively about your game is an absolutely wild comment to make in a public environment in any situation”, to which the exec replied: “Not wild when it’s true…..”

    Mark Gerhard saying things about MindsEye's negative reception on Discord.
    Image credit: VG247
    Mark Gerhard saying things about MindsEye's negative reception on Discord.
    Image credit: VG247

    Fans and content creators in the server who’d expressed criticism of MindsEye or Build A Rocket Boy then started to question whether Gerhard might be talking about them, leading the co-ceo to respond to such questions being asked about a user with the handle Cyber Boi.

    “Folks I never said Cyber Boi was being paid by anyone,” Gerhard wrote, “I just said that there is a concerted effort by some people that don’t want to see Leslie or Build A Rocket Boy to be successful that are making a concerted effort to trash the game and the studio. Its pretty easy to see the bots and the repeated replies to any content that we put out.”

    GTA YouTuber GameRoll then asked him directly: “So just to clarify – you believe that individuals, be it content creators or otherwise, have been paid off to criticise Mindseye?” “No I never said that,” Gerhard responded, “I do KNOW that there are bot farms posting negative comments and dislikes.”

    VG247 has reached out to Build A Rocket Boy and MindsEye publisher IO Interactive for comment.

    Are you keen to give MindsEye a go when it arrives on June 10? Let us know below!



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