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  • “It will find you” Oblivion Remastered’s modded Sean Bean-hunting Terminator wouldn’t exist without Resident Evil and a magical NPC that’s been ambushing newbies since 2006

    “It will find you” Oblivion Remastered’s modded Sean Bean-hunting Terminator wouldn’t exist without Resident Evil and a magical NPC that’s been ambushing newbies since 2006


    Oblivion Remastered modders continue to drop more and more interesting mods by the day, with an ever-advancing set of tools at their disposal to pull off whatever tweaks or additions strike their fancy.

    There’s a deluge of interesting stuff arriving as the boundaries continue to be pushed, and depending on what you’re looking for, different stuff will catch your eye.

    One of the mods that made me personally do a double take when I came across it on Oblivion Remastered’s Nexus Mods page earlier this week was NaiadGirl’s ‘Martin Septim and the Terminator Gambit’, for obvious reasons. It’s a mod that sees you and Sean Bean be pursued wherever you go by a killer level 70 Terminator. From the moment you leave the sewers, there’s a murderous machine which only becomes defeatable once you finish the main quest right on your tail.

    I was curious how much work had gone into pulling such a cool concept off at this still relatively early stage of Oblivion Remastered modding, so reached out to NaiadGirl. We talked Terminators and how she’s been finding modding the remaster as she’s made this mod and also tackled making the game’s iconic Oblivion gate battles and goblin wars more dynamic. Here’s my conversation with her:

    VG247: What drew you to modding Oblivion Remastered? Did you have any previous experience modding classic Oblivion or other games?

    Some Imperial Legion troops guarding an Oblivion gate in Oblivion Remastered.
    NaiadGirl’s been venturing into those pesky gates for a good while. | Image credit: NaiadGirl

    NaiadGirl: I’ve been a fan of Oblivion since I was a little girl, and the same goes for my wife. At first, we were skeptical about the remaster, but soon, we couldn’t help but be drawn in. I’ve been modding Bethesda games casually for over a decade now, but only recently took to making mods myself.

    My only previous modding experience was with Deep Rock Galactic, another game that involves Unreal. My wife, on the other hand, has been making mods for years now! Since we both love Oblivion so much, we took to making mods for the remaster.

    VG247: How have you generally found modding the remaster so far and getting to grips with tools like UE4SS and TesSyncMapInjector?

    NaiadGirl: Modding the remaster has been a rollercoaster of emotions, with highs and lows. The old tools still work, more or less, but there are limitations. There are many features we still can’t work on or with, due to the lack of a proper modding toolkit for this new version of Oblivion.

    UE4SS, OBSE64, TesSyncMapInjector; I can go on about the awesome tools people in the community have made. They’re all insanely impressive, and they make things possible that wouldn’t have been without them. I wish some of them had more in-depth documentation, but what can you do? Modding has always been a challenge, and part of the fun is hunting down answers to problems.

    The modded Terminator in Oblivion Remastered.
    The last thing you ever see…provided you don’t make good use of that new sprint button. | Image credit: NaiadGirl

    VG247: What inspired the premise for your Martin Septim Terminator mod and what was the process of putting it together like? Were there any elements of it that proved tricky to pull off, or anything you had to cut?

    NaiadGirl: My inspiration for my Martin Terminator mod came from a game series I hold close to my heart: Resident Evil. It was originally going to just be the Pursuer itself, its name being ‘Nemesis’. I love the idea of something big and scary chasing you down while you’re already crushed under the pressure of saving the world. Eventually, I switched gears, and made it into a mod that included Martin.

    What’s better than just you getting hunted by something scary? You and a friend getting hunted by something scary. Terminator rocks (at least two of them do), so I came up with the idea that Mehrunes Dagon had sent back in time a killer to save his butt at the end of the game. Putting it together had me looking at the code for the Conjurer that chases you down at the start of the [OG Oblivion] Spell Tomes DLC. After I had made a new NPC with the help of UE4SS and TesSyncMapInjector, I put together AI packages & two quest scripts to watch over everything.

    Modding is a constant learning experience, and it’s so much fun, even if you can run into walls at times. Frustration quickly gives way to new inspiration. In the end, I didn’t have to cut anything! It’s a simple mod at the end of the day, but one that was incredibly fun to put together.

    VG247: Aside from cheesing and running away, is there any other advice you’d give to players trying to beat the Septim Terminator challenge, even if it’s just to invest in spare underpants?

    The modded Terminator looming over a corpse in Oblivion Remastered.
    The thread of prophecy has been severed. | Image credit: NaiadGirl

    NaiadGirl: I’ve been doing a lot of messing around with the Terminator in my latest playthrough. It’s tough, but not impossible to defeat (at least after the MQ is over!). Until you beat Dagon, you have to always be one step ahead of this machine marvel. It doesn’t care where you might be, because it will find you.

    I was doing the Mythic Dawn Shrine quest, and by the time I had cut my way through the dungeon, freed the prisoner, and slept an hour to level up, there it was. The Argonian I worked so hard to protect was dead at its cold feet. I had no choice but to cut my losses and run. Plan your journey, hit stores up when you can, and always keep moving. It will kill indiscriminately if it finds you!

    Once you finish the main quest, you have a few options: Dungeon traps, boss NPCs, crowds, or a duel to the death! You need to be at a fairly high level to defeat it! I would think there’s feasibility in taking it on at around level 25 on, if you plan your build well. The Terminator regens health, so always keep the damage on it!

    You’ll need powerful equipment or a massive numbers advantage. I’m thinking I’ll slay my dragon at Cloud Ruler Temple, the place I have been keeping it away from at all costs. The Blades and I will make a final stand against Oblivion! I wish only the best of luck to would-be challengers. I love to hear stories about this fella.

    VG247: What’s the Oblivion Remastered modding scene been like community-wise from your perspective so far? Have you had any interactions with other modders where you’ve gotten any helpful support/feedback on your mods or learned things you might otherwise not have?

    NaiadGirl: The modding scene is filled with incredibly talented people. Many are willing to offer a helping hand, in my experience (within reason, of course!). Getting feedback on my mods is always greatly appreciated, and seeing the kind things people have said makes my day that much brighter.

    Like I’ve touched on, modding is a constant learning experience, and you’re always finding something new that you didn’t quite know yet. Margaret, my wife, has quite a bit of Bethesda modding experience, and even she learns things through me as we work together. Modding is a beautiful, delicate dance, and it’s not one to be rushed. Take your time, do your research, and make something amazing with the community at your side!

    Jauffre in Oblivion Remastered.
    We could end up dealing with even more terrifying modded threats than this, Grandmaster. | Image credit: VG247

    VG247: What are your personal and general hopes for Oblivion Remastered modding going forwards? Are there any complex mod ideas you’re keen to try and make or any tools you’re hoping will pop up to make certain things easier/possible?

    NaiadGirl: I have immense hopes for the modding scene going forward. Bethesda may be saying that mods aren’t officially supported, but I still hold onto the hope that we may one day get a proper Creation Set for Oblivion Remastered. They haven’t dropped the ball yet, and I would hope they wouldn’t now, with one of their all-time best creations. I truly believe a new kit is on the way, sooner or later.

    If we do get official tools, modding is going to really pop off. You look at what we have now, and it’s only going to get bigger, and more accessible to the masses. Access to official tools will make a world of difference, and change things for the better. I’m hoping for an expansion on the Oblivion Remastered Script Extender (OBSE64) if the official tools give way. That won’t stop me from trying to make something crazy, though.

    My next mod is focused on a pandemic outbreak. I’m very excited to continue my work on it, and share it with the world. I’m even more excited to see what the rest of the community can cook up. The community is insanely resourceful, and official tools or not, we’ll be making something beautiful together. Never stop making what you love.





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  • Ultimate Anime Saga Unit Evolutions Guide – How to Farm Materials, Evolve Units, and More

    Ultimate Anime Saga Unit Evolutions Guide – How to Farm Materials, Evolve Units, and More


    Mythic Units are basically mandatory to have if you want to tackle late-game content. However, if you don’t evolve them, you won’t see their true power. So, to help you farm evo materials and evolve all of your Units, we prepared the following Anime Saga Unit evolutions guide.

    Anime Saga Unit Evolutions Explained

    All Mythic Units in Anime Saga have evolutions that increase their overall damage and unlock one additional move. Newly unlocked moves can be extremely powerful. For example, Zid’s Atomic deals more damage than the rest of its kit combined. With that in mind, you should evolve your Units as soon as you can.

    How to Evolve Units in Anime Saga

    You can evolve Units in Anime Saga at the Evolve capsule in the main lobby. Now, each Unit has specific evolution requirements. For the most part, those requirements are Gold and craftable evolution items. Below, you can see which Units can be evolved, and what materials you need to collect to do that. If you are indecisive about which Unit to evolve first, Units with the highest priority have the best evolutions.

    How to Craft Evolution Items in Anime Saga

    You can craft evolution items at the Craft (Majin Buu) NPC in the main lobby. To craft an evolution item, you first need to collect some specific materials and a bit of Gold. You can farm most of these materials by doing Raids, while some are also available at the Gold Shop.

    Farming Materials in Raids

    You unlock Raids when you reach player level 25. From then on, you can easily farm materials needed for evolution items in them. Raids open up every hour at XX:00 (1:00, 2:00, etc.), and they stay open for 15 minutes before going on a 45-minute cooldown.

    When you enter a Raid, you have 15 minutes to deal as much damage as you can to the boss within it. With each damage threshold you reach, you get an additional set of rewards. Even though up to eight players can join the same Raid, the damage dealt to the boss isn’t shared between them. However, teaming up with others has its benefits, as your Unit’s damage increases with more players in the same Raid.

    Where to Spend Raid Tickets

    When you complete a Raid, you will get a certain number of Tickets as a reward. You can spend these Tickets at the Raid Shop NPCs to purchase Trait and Stat rerolls, as well as some very powerful limited Units, like Remu.

    Buying Materials and Food at the Gold Shop

    Suppose you are missing some materials to craft an evolution item for one of your Units. In that case, you can buy those occasionally at the Gold Shop. Keep in mind that the Gold Shop stock refreshes every 12 hours, and not all items are available from it at once. Instead, a random selection is in stock. All Rare and Epic materials are easily farmed in Raids. Thus, I suggest you purchase only Legendary and Mythic materials as they have very low drop rates.

    Material Shop cost Obtainable from Needed for
    Demon Blood food from the Anime Saga Roblox experience. 400 Gold Red Light District Story Fan (Doma)
    Screws material from the Anime Saga Roblox experience. 1,060 Gold Raids Pochita (Chainsaw)
    WeaponsZid (Zid)
    Milk material from the Anime Saga Roblox experience. 1,060 Gold Raids Pochita (Chainsaw)
    OkorunBall (Okorun)
    WeaponsFrierin (Frierin)
    Gear material from the Anime Saga Roblox experience. 1,060 Gold Raids Pochita (Chainsaw)
    Battery material from the Anime Saga Roblox experience. 2,500 Gold Raids Pochita (Chainsaw)
    Handheld material from the Anime Saga Roblox experience. 2,500 Gold Raids WeaponsZid (Zid)
    OkorunBall (Okorun)
    Chip material from the Anime Saga Roblox experience. 2,500 Gold Raids Fan (Doma)
    Bottle material from the Anime Saga Roblox experience. 2,500 Gold Raids Fan (Doma)
    WeaponsFrierin (Frierin)
    Dice material from the Anime Saga Roblox experience. 6,500 Gold Raids Fan (Doma)
    OkorunBall (Okorun)
    Yoyo material from the Anime Saga Roblox experience. 7,000 Gold Raids WeaponsZid (Zid)
    WeaponsFrierin (Frierin)
    Egg material from the Anime Saga Roblox experience. 9,000 Gold Raids OkorunBall (Okorun)
    WeaponsFrierin (Frierin)
    Soup material from the Anime Saga Roblox experience. 11,000 Gold Raids WeaponsZid (Zid)
    Fan (Doma)
    WeaponsFrierin (Frierin)
    Magnet material from the Anime Saga Roblox experience. 10,000 Gold Raids Pochita (Chainsaw)
    OkorunBall (Okorun)
    Key material from the Anime Saga Roblox experience. 12,000 Gold Raids WeaponsZid (Zid)
    Fan (Doma)

    That concludes our Anime Saga Unit evolutions guide. Now, you know how to take your best Units as powerful as they can be. If you want to claim some free Gems and start pulling for evolvable Units right away, then make sure to check out our Anime Saga codes.

    Anime Saga Unit Evolutions FAQs

    What Units can be evolved in Anime Saga?

    Currently, you can only evolve Mythic Units in Anime Saga.

    Can you sell materials you don’t need in Anime Saga?

    Unfortunately, you can’t sell the excess materials that will inevitably pile up in your inventory.

    How do you farm evolution materials in Anime Saga?

    You can farm evolution materials in Anime Saga by completing Raids (level 25+). Also, if you need a specific one to evolve a Unit right away, you might find it in the Gold Shop.


    The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy



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  • The Treehouse Podcast for February 2019

    The Treehouse Podcast for February 2019


    After a trip through time, the team carefully balance their views of Tokyo Highway, fail to solve the problem of hype, and discuss the perfectly imperfect Dominion.

    The Treehouse

    Tokyo Highway

    Stonehenge and the Sun

    Gen7

    KeyForge

    Dominion



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  • How could you best run a limited event with only random bulk?


    I have over 2k of bulk cards that are a hassle to store. I’ve heard that I could donate them, but these cards are in English and where I live most kids/teens don’t speak the language. I’ve heard to sell them for like 10 bucks on eBay, but that just seems like a waste.

    Instead I wonder if there isn’t a more fun and creative way to get rid of them. I want to run a limited event in which my friends can just make a fun deck and bring the cards home. If you were going to run such an event, how would you do it?

    Here is what I’ve considered so far:

    1. My first thought was to make a cube, but there are too many cards to sort, enter into some collection app and then to find a way to create a cube. It would be a nightmare.
    2. My second idea was to do a draft, where we shuffle everything and make packs out of the cards(maybe bigger packs than 15 to make up for the randomness), but I just ran a draft in which people got 4 packs, and my friends complained it is hard to parse a strategy when you have that many cards.
    3. My last idea was to do a big sealed draw. Basically put all the cards into a bag and you draw the equivalent of 6 packs(90 cards) and then you have to make a deck. I think this helps with the problem of parsing all of the cards, because you should be able to pile them by colour and not consider a good part of them, but then you are still left with a lot of useless bulk in a way that draft kinda solves.

    For all of these ideas I’m also afraid it will he very difficult to make a strategy coalesce.

    Did anyone try to do something like this before? If so, what do you suggest?

    Here is my current idea for how to run the event. I will keep it up to date as your answers and comments help me refine it:

    1. Ask all my friends to bring their own trash bulk they don’t want(so this event will also work as a sort of exchange)
    2. Sort all the cards into a single mythics/rares land/color fixers and chase/signpost pile, the rest get sorted by color
    3. Randomize all the cards in each pile and deal a certain number for each player(not sure how many yet)
    4. Do a mythics/rare draft to start with, to help players find a strategy
    5. All players get to choose 2 colors and get the equivalent of two boosters for each
    6. Do a second mythic/rare draft to refine the strategy
    7. Do a second "sealed" pick where you choose 2 colors again and get two sealed packs
    8. At the end the players will have the equivalent of 6 packs and some good control over what they got



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  • Blue Lock Rivals codes May 2025

    Blue Lock Rivals codes May 2025


    May 17, 2025: We have three new Blue Lock Rivals codes to share for the Nel Summer update.

    What are the new Blue Lock Rivals codes? While your metavision may let you play the perfect pinpoint pass, you’ll need a little extra assistance perceiving all the freebies the Roblox game offers.

    Blue Lock Rivals throws you into world soccer’s biggest pressure cooker, putting your skills to the test as you channel the playstyles of the hit series’ biggest hitters on the field. You’ll need to be on your A-game to succeed in this Roblox experience. Read on to find out the anime game‘s latest codes and how to redeem them.

    YouTube Thumbnail

    New Blue Lock Rivals codes

    Here are the active Blue Lock Rivals codes:

    • NELSUMMER! -> 5 Lucky Flow Spins (NEW)
    • NEWCHEM1.1M! – 10 Lucky Style Spins (NEW)
    • 4HOURS! – 5 Lucky Style + 5 Lucky Flow (NEW)

    Expired codes

    • NeoEgoistRIN!
    • TheDestroyer!
    • Rin999K!
    • 1MILLIONCCU!!
    • OTOYA!!
    • CHEMREACTION!
    • BACHIRA!!
    • REVAMP!
    • EASTER25!
    • EGGHunt!!!
    • Sry4Delay
    • 2BVISITS!
    • THEMONK!
    • IGAGOAT1.8M!
    • KING1.5M
    • KINGREWORK
    • GOALRUSH
    • MIRO1MCCU
    • KaiserFIX
    • LUCKYCODE10
    • KAISER2M
    • KAISERSOON
    • SHARKBOY
    • NELISAGI
    • SORRYDELAYGGS
    • KURONATOMORROW
    • FINE1M
    • CHROLLOCAREPACKAGE
    • 100KCHRO
    • 10KDEVS
    • 1BVISITS
    • 1MEVENT
    • 20KCHANNEL
    • 40KCHANNEL
    • CHROLLO100K
    • 40KAGAIN
    • THECODE
    • CHROLLOYT
    • 40KKUNIGAMI
    • 200KSUB
    • KUNIGAMIUPD
    • THX40KAGAIN
    • KARASU
    • THX40KLIKES
    • DRAGON
    • MONST3R
    • 20KLIKESPT2
    • 60KFOLLOWERS
    • 30KLIKES
    • YUKIMIYA
    • THANKYOU
    • 25KTATLIS
    • 300KREO
    • 35KCHROLLO
    • 5KVID
    • MRSPAX
    • 15KTATLIS
    • 20KCHROLLO
    • SORRYDELAY
    • WINTERPART2
    • 1KTATLIS
    • 5KTATLIS
    • CHRISTMAS
    • HOORAY
    • 900KLIKES
    • 800KLIKES
    • 1MLIKES
    • AIKU
    • 700KLIKES
    • 600KCRAZY
    • ITOSHIBROTHERS
    • 500KLIKES
    • GAGAMARU
    • 300KLIKES
    • 200CRAZY
    • 150KWOW
    • 100KLIKES
    • 70KLIKES
    • THANKSGIVING
    • 40KLIKES
    • 6KLIKES
    • 3KLIKES
    • 1KLIKES
    • FORGIVEME
    • RELEASED
    • YNWA

    How to redeem Blue Lock Rivals codes: Redemption UI

    How to redeem Blue Lock Rivals codes

    Redeeming Blue Lock Rivals codes is easy, but there are a couple of prerequisites you’ll have to meet first before the game will let you activate them.

    To redeem Blue Lock Rivals codes:

    • Join the Blue Lock Rivals Official community.
    • Reach Level 5 in-game by playing matches and completing quests.
    • While in the in-game lobby, click the ‘Codes’ button on the nav bar.
    • Enter your code and click ‘Redeem.’

    And those are the latest Blue Lock Rivals codes. Make sure you check back often as the soccer game continues to grow and more codes are dished out. For your next gaming fix check out our list of the best Roblox games. There are plenty of bangers to be enjoyed. For free skins for your bundle with the Netease shooter, we also have tested, working Marvel Rivals codes.



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  • Two can play at that game — The Treehouse

    Two can play at that game — The Treehouse



    Animal Upon Animal – If you want to ease your brain in gently or you’re simply in the mood for some good, old-fashioned fun, this is the game for you. Yes, it’s technically designed for small children and the components consist almost entirely of painted wooden animals, but that doesn’t stop it from being one of the most delightful games on our shelves. Basically reverse Jenga, Animal Upon Animal has a similar tension curve as the game progresses but is somehow much more forgiving, perhaps because with each successful move you’re left with a bigger and more awesome-looking animal tower! All the neighbouring tables will be jealous, take our word for it.

    Quarto/ Pentago – These both fall firmly into the ‘abstract strategy’ category we touched on earlier, but are straightforward enough to feel like a gentle brain teaser (or gentle-ish, depending on how seriously you’re taking it and how clever your opponent is) rather than a full-blown strategic showdown. Quarto is the more sophisticated cousin of Connect-4, whilst Pentago is noughts and crosses with a (literal) twist. The two games have approximately six rules between them, but both have enough depth to get your brain ticking over and ready for whatever comes next…

    Keeping things friendly

    So now you’re all warmed up and ready for something with a bit more weight behind it, but you’re here to have a nice time together and want to leave on speaking terms. Here are our top choices for whiling away a companionable hour or so if you’d prefer to keep things friendly…

    Patchwork – “A game of competitive quilting”. We usually open with this when we recommend Patchwork and watch the reaction, because those five words are often enough to either win someone over or put them off completely. If the description appeals, then you’re in for a treat, because as well as being about as endearing as it’s possible to be, Patchwork has enough depth to make for some really interesting decisions. On top of that, regardless of whether or not you win, you get the satisfaction of Tetrissing (yes, new word, we made it ourselves) together pieces to make your very own quilt and seeing it grow as the game goes on. Although it is a competitive game, it’s nigh-on impossible to play Patchwork aggressively, and the theme is just so soothing, so we’re pretty sure you’ll still be talking at the end. If you’re short on time, we’ve just got our hands on a copy of the newly-released Patchwork Express, which basically offers the same great game in under 20 minutes.

    Jaipur – This one is a slightly harder sell for the uninitiated: players are traders in an Arabian market place, trying to win the approval of the Sultan by accumulating more goods and (mysteriously all-important) camels than the other player in each of three rounds. It looks and sounds very dry, but Jaipur consistently appears on top 10 lists of two-player games, and hopefully once you’ve played it you’ll understand why. Again, this is very much a Euro-style game in that there’s no direct conflict (although you might spot some opportunities to scupper your opponent’s plans if you keep a careful eye out). If you give it a go, keep an eye out for the special panda camel. We have no idea why it’s there, but we’re always pleased to see it!

    Pandemic – If you’d prefer to remove the competitive aspect completely and work together against the game, there’s a whole world of cooperative games out there and pretty much all of them are great for two players. Pandemic helped to kickstart the whole genre when it appeared in 2008, and it has really stood the test of time. Players take on the role of a team of specialists trying to save humanity from four deadly viruses, racing against time to find the cures whilst travelling the world treating patients and trying to prevent outbreaks. The theme is so powerful that it’s impossible not to get drawn in, and it’s tricky enough to beat the game that you get to feel like heroes if you manage it, but will always have a memorable experience either way.

    Head to head

    Right. The gloves are off. You’re not here to mess around – there’s a score to settle. Here are our top games for times when taking part just won’t cut it.

    Cobra Paw – Any game based around grabbing is guaranteed to get the competitive juices flowing, and Cobra Paw is simple enough to let you get stuck straight in. Take turns to roll a pair of dice, then look for the domino that features the two symbols they show amongst all of those on the table and try to get to it first. If you succeed, put the domino in front of you. If you can collect six of them you’ve won, but be warned: dominoes in front of other players are still fair game. Maybe move your drinks before you start playing!

    Odin’s Ravens – This one doesn’t require physical speed to win, but involves a race nonetheless. Odin’s two ravens Hugin and Munin must fly around Midgard every day gathering information, and whoever gets back first to pass on their news first will be his good books. This is predominantly a card-based game with some beautiful artwork and component quality. Players discard cards to move their raven forward on a the track in the centre of the table, but can also invoke Loki to play tricks to speed their passage or slow down their opponent. A thoroughly thematic experience which always results in a nail-biting finale.



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  • How to use the new Cart Cannon and Cart Laser in R.E.P.O.

    How to use the new Cart Cannon and Cart Laser in R.E.P.O.


    Image via The Escapist

    Having cemented its place as one of this year’s breakout successes, indie game R.E.P.O., celebrated for its chaotic physics-based mechanics and the unpredictable (often comical) moments, is pushing the experience even further with the game’s first big update. 

    Available on Beta via Steam, this update debuts the ‘Overcharge’ feature, delivers a mass of bug fixes, along with a number of new items and weapons. Two of which are the ‘Cart Cannon’ and ‘Cart Laser’. The are heavy-duty weapons that can turn your cart from a simple floating basket to an armed tank ready to one-shot some of the game’s toughest enemies. They increase the firepower you and your team can use to protect yourselves while tending to your Semibot’s repossession duties.

    REPO Cart Cannon
    Image via The Escapist

    How to use the Cart Cannon and Cart Laser

    Like all weapons and upgrades in R.E.P.O., the new cart weapons are found in the Service Station, which you arrive at after the successful completion of each level. Due to the prices of these new items, they may not be attainable until later levels after more money has been earned. As of now, both weapons appear in the store for anywhere between 40-50k.

    Both the cannon and laser will automatically attach to the C.A.R.T. once lifted and placed inside. When it’s ready to go, the light will change from red to green. Placing the weapons at the far end of the cart allows your teammate to push you around while you keep an eye out for enemies

    The normal ‘E’ function is used to activate the items; however, each version of this superpowered weapon has a very different firing style, adding a unique twist to your combat strategy. 

    Cart Cannon

    REPO Cannon Ball
    Image via The Escapist

    When fully charged, the cannon can deliver up to four shots that deal 500 damage per hit. Incredibly, this is enough to take out the slow but tough Trudge, so it is important to make every shot count. It should be noted, however, that the cannon is so powerful that it has the ability to push the cart itself backwards. While this isn’t by much, using the Cart Cannon near a hole or on a ledge isn’t recommended. Your teammates probably don’t want to search for your head after you’ve saved the day.

    Cart Laser

    REPO Cart Laser
    Image via The Escapist

    When fully charged, the laser has four pulse beams which deliver 65 damage every second it fires. Aim and time it right, and this will be enough to take out the biggest enemies, despite it not being able to one-shot like the cannon. An advantage of the laser over the cannon is the wide breadth of damage it delivers. Like the Clown’s nose beam, you can manoeuvre the laser to hit many targets, opposed to the cannons’ very specific area. However, be cautious of your surroundings. You wouldn’t want to take out your team with a stray laser beam. Consider your playstyle and the situation you’re in to decide which weapon is best for you. 

    This recent update from Semiwork showcases that so much more is to come in R.E.P.O. If the newest weapons and level items are anything to go by, they have some large plans for the future.

    R.E.P.O. is available now on Steam


    The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy



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  • Are the utilities worth buying?

    Are the utilities worth buying?


    In Monopoly, there are two utilities. They cost 150, and rent is 4x the dice roll if one utility is owned, or 10x the dice value if both are owned.

    2 cards: Electric Company and Water Works (descriptions summarized above)

    Are the utilities something I want to purchase if possible? Or are they junk? How valuable are they compared to the other properties on the board?



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  • The Treehouse Podcast for March 2019

    The Treehouse Podcast for March 2019


    After a perfect storm of randomness, the team enthuse about Dice Forge, set hypotheticals for two-player games, and become one another’s Muse.

    The Treehouse

    Dice Forge on BoardGameGeek

    Timeline on BoardGameGeek

    Go on Wikipedia

    Onitama on BoardGameGeek

    Twilight Struggle on BoardGameGeek

    Muse on BoardGameGeek



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  • Birdy Call Party Game Review


    You’ll like this if you like: Making silly noises and laughing with your friends!

    This is a free review copy. See our review policy here.

    Birdy Call is a silly, funny, and noisy party game where you need to impersonate Bird noises. You will either love it or hate it. But I would challenge anyone to watch others playing it (who are enjoying themselves) and not laugh! It is that sort of game. SO, let’s get it to the table and see how it plays.

    Birdy Call Party Game Review

    Decide if you want to play with the advanced Eggstra birds or not. I suggest taking a few out, but more on that later. Shuffle the remaining cards and deal them out to the players based on player count Seven each for a three player, Five for a four player game, and four each for five to six players. Place the 25 eggs into the centre of the table, and you are now ready to play.

    Players now play in real time, looking at all of their cards at once. First, check for any pairs in your hand. If you do have any, place them down and claim an egg. Then draw back up to the hand limit. If you don’t, pick one and start making the noise as described by that bird’s call on the bottom of the card. You can do this however you feel is best. Up to you! Whilst you are doing this, you must be listening out to the other players’ calls and trying to find a match to the call you are doing. You can move onto another card whenever you wish, and start trying a new call. But if you hear another player make a call similar to one you previously made, quickly find that card in your hand again, and make that call again to see if you have a match. If two players think they have a match, place your cards face down on the table in front of each other, flip them, and if they are indeed a match, both players claim an egg. Draw back up to your hand limit again, and go again. This continues until all eggs are claimed and the player with the most eggs wins.

    Birdy Call Party Game Review

    There are five Eggstra cards. I recommend using just two of them. Here is how they work.

    Waven – This is not technically an Eggstra bird, but it sure is different. Wave at other players instead of making a noise. Simple fun. Throw it in the deck.

    Parrot – You can mimic any other player’s call when you have a Parrot in hand. When you reveal your cards and you reveal a Parrot instead of the actual card, the tricked player takes their card back and must pay you one egg. The Parrot is discarded. I do not get this at all. The other player can do nothing about this. It is just annoying. Very strange decision to include in this game. It winds kids right up. This card alone brings this game down a full mark in its overall score. Sure, you can just take it out, but its inclusion annoys me that much.

    Hawkward – Fantastic name, annoying mechanic. When you have this card, play it face up in front of you, and start counting down from ten to zero, in silence. If each other player notices this (which they always will) and also falls silent and places their cards face down on the table, then this card is discarded. But if someone does not notice and keeps playing beyond these ten seconds, they must then lose two eggs. Not as annoying and mean as the Parrot, other players do have some agency here. But as I found, most players mostly notice, bar younger gamers, it is just pointless, slows the game down, and on the rare occasions it does work, just annoys people. No one gains anything. Some players may just lose something. Terrible addition. Another point lost from the overall score.

    Birdy Call Party Game Review

    Peacock – OK, finally, a fun card! When you play your Peacock, hold your cards above your head like a group of feathers and shout the Peacock’s call. The first player to respond with the same action and call receives an egg, with the player who played the Peacock also gaining an egg. They don’t need a Peacock card themselves to do this; it’s simply a race. It’s fun, players gain things, and it is funny. Great card.

    Robin – Play it, try and steal an egg from another player. If they spot you, you have to return it. If not, it’s yours. Zero jeopardy. You either steal or don’t. The person defending gains nothing from spotting you. It’s just annoying and feels like organised cheating, but not in a fun or clever way.

    Birdy Call Party Game Review

    Is It Fun? Birdy Call Party Game Review

    I want to love this game. We have had some games where we were all in hysterics. And I can see myself taking this with me to many holidays, parties, dinners, and events and having a blast with it. I just hate the fact that three of the extra birds are so bad. I mean, really bad. Sure, just take them out. But wow, come on. Who thought this was a good idea for a family-level party game? Who in testing thought that was a good idea? Take-that can be fun at times, but it needs some thought. Some two-way jeopardy. Not just a chance to steal stuff with no consequences. Or a card where you can flat out lie to another player about a card you have and then take an egg from them when they fall for it, with them having zero chance to block, defend, or know this is what is happening. Utterly ridiculous. I may simply burn these cards and pretend they never existed. Because the rest of the game is joyous, innocent fun. And these cards do not belong in this game at all.

    It blows me away that these cards were chosen to be included. Some other cards could very easily have been added in that add positive effects that are funny, then benefit all players. Why anyone thought these effects added to the game genuinely blows me away, and honestly annoys me.

    Birdy Call Party Game Review

    As such, I am giving this a six. I wanted to give it an eight. For a party game, if you like simple, silly fun, where you are happy to make silly noises and laugh at others doing the same, whilst they all laugh at you doing it too, this is perfect! But it does lose those marks as I should not have to remove cards from a game to make it better. The cards are optional, but their sheer existence annoys me that much. And other cards that offer mutual benefits and more fun would have been welcome. the game needs extra cards to add to the wrinkles. And it sadly now doesn’t have them due to this lazy and uneducated design work.

    OK, rant over. I think you get the message. Great fun game. Cute, bright and vibrant art. Decent card stock. And worth a look if you like this sort of thing. And do tell me if you try those other cards and find a different experience. I would love to know.



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