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  • Just the Two of Us

    Just the Two of Us


    Looking for a social activity that’s basically COVID-proof? Allow us to present… two-player board games! If you’re lucky enough to live with at least one other person of a game-playing age and inclination, this is a fun thing you can do without the leaving the house, inviting anyone round, or (once you have the game), even spending money!

    Convinced? Great! Here are some of our favourite games for two to help you prepare for whatever comes along next…

    Hive

    Hive, aka ‘insect chess’, is a strong contender for my favourite two-player game EVER, which is maybe surprising given my complete ambivalence about actual chess. This neat strategy game packs bags of depth and replayability into a handful of tactile Bakelite pieces, and will fit in a handbag or even a (large) pocket if you buy the mini version.

    The game itself has just a handful of rules, and absolutely zero set-up beyond tipping the pieces out of the bag and splitting them by colour. On a turn, either add a new piece to the playing area or move a piece you’ve placed already. Pieces feature different types of insects that move in different ways. In the basic version of the game there are just five species to get your head around: ants, grasshoppers, beetles, spiders and the all-important queen bee.

    You win the game if your opponent’s queen is completely surrounded by other pieces, regardless of whether those pieces are yours or theirs. There are just a couple of additional rules relating to placement and movement, but that’s basically the whole game (check out the Shut Up and Sit Down review here for a more complete run-through if you like to dot the ‘i’s and cross the ‘t’s).

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    Once you’re under way, this simple set of rules magically transforms into a quick-yet-satisfying playing experience that will get those mental cogs turning just enough without causing total burn-out, and will almost certainly leave you coming back for more.

    As if that wasn’t enough, sturdiness of the pieces and lack of a board make this a game you can play pretty much anywhere. We’ve played Hive in the pub, in the park, even on a picnic blanket at a festival. Admittedly some of these settings might not be immediately relevant, but a game this durable will still be going strong when they are!

    Jaipur

    Once upon a time, way back when we were taking our very first steps into modern board gaming, Andy went on a quest to find a great two-player game for us to take on holiday, and came back with a neat little box containing Jaipur. We hadn’t played that many Euro-style games by this point, and initially I confess that the Middle-Eastern marketplace theme and apparent excess of camels left me a touch sceptical. But, as soon as I got to grips with the carefully balanced back-and-forth of the gameplay, my scepticism dissolved, and even the quantity of camels began to make sense.

    Jaipur is a two-player card game in which players compete for the approval of the Maharaja, which they can gain by becoming the richest merchant in two out of three rounds of trading in the city of Jaipur’s market place.

    The game mainly consists of a deck of cards containing a mixture goods to be traded and a WHOLE LOT of camels. The options on a turn are simple: either take one goods card or ALL THE CAMELS from the market place for free; swap goods cards from your hand and/or camels from your herd with the same number of goods from the market place; or, sell a set of matching goods to gain victory points (the more cards sold at once the better in terms of gaining points).

    It’s straightforward on the surface, but with a hand limit of seven cards there are quickly some difficult choices to be made, and the more cards you take from the market the more new ones will appear before your opponent’s next turn and the higher the chance of them being able to claim something especially nice and shiny.

    Again this game is super-portable, and packs a lot of depth and replayability into a neat little box. Plus, the recently-released second edition has given it a fresh coat of paint, making it extra vibrant and appealing.

    Ice Team

    If you prefer your games to have an engaging theme, or at the very least to contain cute plastic animals, Ice Team might be right up your ice floe. The aim of this simple, two-player race game is to get your team of polar bears from one end of the board to the other as quickly as you can, acquiring as many fish as possible along the way.

    The modular race course can be arranged in different ways and there’s some randomness in the set-up, so the obstacles you’re tackling will be different each time. The rules for movement are simple: pick a bear and hop it to an adjacent ice berg tile or swim in a straight line across open water. Bears can leap-frog over each other should the opportunity arise, and some of the ice berg tiles do different things, from providing you with fish to letting you satisfyingly surf to the next spot.

    There’s a bit of chance involved in winning, with the number of fish you acquire being partly determined by dice rolls, but there’s plenty of strategy too, especially when it comes to making your adorable team work together effectively.

    This is a great choice if you’re looking for a game to engage a younger audience (the publishers recommend it for ages 8+), but we’re confident most adults will find it irresistible and more-ish too, and the theme feels just festive enough to make it ideal for Christmas but playable all year round!

    Raptor

    Sometimes the premise of a game is so awesome that it’s enough to convince you to give it a try all by itself. We’ve persuaded a whole lot of people to try out Raptor at The Treehouse pretty much on the basis of theme alone, but the good news is that the gameplay is excellent too!

    Raptor is an asymmetric game where one player takes on the role of a mother raptor, quietly minding her own business in the jungle/ desert (the board is double-sided) while tending her brood of babies. The other player takes control of a team of scientists, whose aim is to steal at least three of those babies away before the mother can get them safely off the board.

    If you’re anything like us you already want to give this a go, but before you dive in let’s talk about how it works. Each player controls their pieces using a small deck of cards numbered one to nine. On each turn, both players draw three cards to choose from, and place the one they want to play face down. The chosen cards are revealed simultaneously (a mechanic we always love, incidentally), and determine who can do what. Each card has a particular power (adding new scientists to the board, say, or letting the mother raptor call some of her babies closer to her), but in order to activate that power the card must have a lower number than the other player. Whoever played the higher number instead gets to perform a number of actions (again, character-specific) equal to the difference in the numbers on the two cards chosen.

    Every game of Raptor is guaranteed to be packed with narrative and drama. If the game has a flaw it’s that it seems to be harder to win as the raptors than the scientists, but that only makes victory all the sweeter when you do manage to get your brood to safety!

    Forbidden Desert

    We know that for some people, competitiveness is a real barrier to enjoyment when it comes to board gaming, and probably never more so than when you’re stuck in a house together with no variety of opponents. Cooperative games offer a neat solution to this: all players work together to defeat the game, so you’re all on the same side and can rage or gloat as a team. The absolute classic of this genre is arguably 2008 release Pandemic in which players race to save the world from viruses, but although this saw a surge in popularity at The Treehouse back in March, we suspect the novelty of this particular theme has probably worn a little thin by this point!

    Forbidden Desert was created by the same designer (Matt Leacock, in case you’re interested) and sees players stranded in the desert, racing to assemble a magical air ship from parts which have been scattered across the sand dunes, in order to escape to safety before their water supply runs out. So a bit like going on holiday somewhere hot, if you focus on the right bits!

    Players take turns performing actions to bring everyone closer to their goal, moving around the board and excavating spaces to search for airship components. All the while, the sun beats down and a raging sandstorm roams the board, burying everything deeper and deeper under a layer of sand.

    This game involves a bunch of really neat mechanics not to mention some great components, and can be played by up to five people if you have them available, although (like most cooperative games) it works beautifully with just two.

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    Tokyo Highway

    If all the options above sound a little too strategic, or if you’re up against some extreme board game scepticism, Tokyo Highway might be the answer. Ever since we added this to our library, we’ve been getting questions along the lines of “what’s that game they’re playing with the tiny cars? It looks so cool!”, and we can only agree: yes, it really does.

    To be good at Tokyo Highway, you’ll need spatial awareness, a little bit of strategy, and perhaps most importantly, fine motor skills (don’t be fooled by the plastic tweezers that come with the game – they don’t help as much as you think!). The aim of the game is to place all of your tiny wooden vehicles on sections of your very own highway system, but in order to do this you’ll have to make it cross over and under your opponent’s roads in very specific ways, guaranteeing the creation of an urban planner’s nightmare!

    This game is truly unlike any other we’ve come across, and has been known to lure in even the most doubtful gamers. Just make sure your table doesn’t wobble before you begin!



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  • Basketball Zero codes May 2025

    Basketball Zero codes May 2025


    May 10, 2025: One new Basketball Zero code has replaced two others.

    What are the new Basketball Zero codes? Stemming from a collaboration with the original owner of smash-hit Roblox sports game Blue Lock Rivals, the legendary developer is now letting you shoot hoops with anime icons big and small.

    If Roblox is your main source of play, do consider checking out our Blue Lock Rivals codes, Volleyball Legends codes, or Anime Rangers X codes guides. We check more than 100 of the most popular Roblox games for new codes constantly, helping to ensure there’s always a steady stream of freebies to grab while you wait for your favorite titles to update.

    Basketball Zero codes

    Here are the working Basketball Zero codes right now:

    • RANKEDCODE – 6 lucky style spins (NEW)

    Expired codes

    • 200KPERFECT
    • PERFECTION
    • 2.5MLIKES
    • TATLISPATCHWOW
    • 300KINTERESTED
    • CHROLLOGIF
    • 200KLOCK
    • 10klikesyt
    • 150KLOCK
    • 1.5MLIKES
    • NEWCODESRRY
    • SUNDAYPATCH
    • wowforgotcode
    • YIPPEE3V3
    • SORRY4DELAY
    • 200KINTERESTED
    • 150KINTERESTED2
    • 15KLIKESYT
    • 100KINTERESTED
    • TATLISBUGOOPS
    • SRRYFORCRASH
    • JACKPOT
    • 10KLIKES
    • JACKPOTTOMORROW
    • CHROLLOFORGOT
    • CHROLLOMVP
    • TATLISCODE
    • 150kevent
    • WOW100K
    • 1MLIKES
    • 400KWOW
    • 100KW
    • WCHROLLO
    • RELEASE
    • 500KLIKES
    • 350KLIKES
    • 150KLIKES
    • 50KLIKES

    How do I redeem Basketball Zero codes?

    Redeeming new Basketball Zero codes means jumping through a few hoops. Follow the steps below to unlock the ability to use codes as soon as they drop:

    • Launch Basketball Zero on Roblox.
    • Close the game.
    • Like (or dislike) the game on the game page.
    • Join the group.
    • Relaunch Basketball Zero.
    • Click the Codes button at the right end of the button bar at the bottom.
    • Enter a working code where it says ‘Enter Code Here’.
    • Git the green Redeem button.

    Aside from free spins, a common Basketball Zero code reward immediately available from the spins screen, free Basketball Zero rewards are typically dropped into your inventory. That means boosts or any other consumables can be used whenever you want—their timers don’t begin as soon as you redeem their code.

    How do I get more Basketball Zero codes?

    The easiest way to generate more Basketball Zero codes is to contribute to the game’s social milestones. Amassing a gargantuan two million likes barely two weeks after launch, the next (at 3.5m likes) is only going to arrive if you join the effort.

    New Basketball Zero codes are posted to the game’s Twitter profile and the Basketball Zero Discord. Set up notifications on both to grab new codes as soon as they drop.

    If you don’t want the hassle of endless notifications completely unrelated to codes, just check back here each time you play. We manage all that sort of stuff to keep you from having to join yet another noisy Discord server that’s likely to get stolen and spammed. It happens a lot.

    Those are the latest Basketball Zero codes around. While you wait for new codes, try some of the best Roblox games we’ve tried out over the years. Time for something a little softer around the edges? Give our list of the best free PC games a look.



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  • The final Dune Awakening beta before launch is now live, as thousands flock to the sands to mine iron and stab each other

    The final Dune Awakening beta before launch is now live, as thousands flock to the sands to mine iron and stab each other


    The final Dune Awakening beta is now live, which will allow thousands of fresh-faced players to hop into Funcom’s open world survival MMO for the first time. This beta, which is running over the weekend, will cover the first two major zones of the game, giving folks a peek at the early game experience.

    The beta, announced following the release date of the game being pushed back to June 10, is running a few days before the previous date of May 15. A balm to those still burned by the delay, and the last opportunity people will get to check out the game for free.

    This is also the first time your average gamer will get a chance to learn about the game. Our own preview of the early game went live last month, and was largely positive overall. However this preview – which covers the same scope of content that’ll be available in this weekend’s beta – still left us with many questions on what the game will ultimately be building up to in its end-game – a portion that has been discussed by the team, but not shown off to a great extent.

    In order to get into this beta, players will have to either wishlist the game on Steam and wait for access to be sent their way via email, or get access via developer giveaways. Access has already been handed out to folks, but it’s not out of the question that more people will be let in over the weekend. So keep an eye out if you’re keen to give it a try, and maybe throw a wishlist on the game for a chance. You never know, you may get lucky!

    Are you going to try the game out this weekend? Let us know below, as well as whether or not you’re excited for Dune Awakening!





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  • Spooky games for a scary time — The Treehouse

    Spooky games for a scary time — The Treehouse



    In Betrayal, players take on the role of characters exploring a spooky mansion. You begin the game in the entrance hall, comfortable in the knowledge that you’re all on the same side, and feeling ready for an adventure. The mansion slowly reveals its secrets as you explore, which (spolier alert) pretty much always include some truly daft architectural choices, given that the room tiles are drawn at random. Some rooms contain items (often useful stuff like weapons, etc), while others trigger creepy little events or, most excitingly, reveal omens. Each time an omen is appears, six dice are rolled, and if the total number that comes out is lower than the number of omens you’ve encountered so far… then it’s officially SPOOK TIME, because The Haunt is about to begin.

    This is the point at which Betrayal really comes into its own. The basic game comes with a book of 50 different scenarios which can trigger at this point. Which one you end up with is determined by the number on the omen card that tipped the balance, and which room it was found in (who’s to say a scary plot line can’t begin with a look-up table? Certainly not us!). The only thing the scenarios have in common is that they will pit one player (the traitor) against the rest. Who becomes the traitor is determined by the scenario, but whoever they are, they will now become the keeper of the Traitor’s Tome which will provide them with their new, secret win condition and let them know their new spooky powers.

    We’ve played a few games of Betrayal ourselves and had a LOT of discussions with people who’ve playing it at the Treehouse, and are always astonished at the variety of plot lines. Yes, some of them are better-designed from a gameplay point of view than others, but we’ve never been disappointed with the narrative that develops: this game has genuinely produced some of our favourite board game storylines. If you’re up for some super-nerdy viewing, check out this episode of Wil Wheaton’s Tabletop, which does a great job of demonstrating just how funny and unpredictable Betrayal can be!

    Pretty much the only downside to this game at the moment is that you do need at least three people to play it, and ideally 5-6 to experience it at it’s best. If you’re lucky enough to have the player count right now, we strongly recommend giving this one a go.



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  • Monopoly like game with parents and children (with parents that make children), live and die, and take turns at being the parents and the children


    I am looking for a board game along the lines of Monopoly, but, where people in the game can make children and take turns being the parents and the children.

    In the middle of the board is a "year clock", that ticks forward one year with each go.

    In each go, people take cards like in Monopoly to see what happens as they move around the circuit.

    There, could be, many variations of this game.

    Where can I find such a game?

    Thanks.

    EDIT: I could have made this a really nice game, but, didn’t, have time, to write down all the ideas.

    People could also collect ideas, teachings, changes, lessons learned, desires, and other things, as gadgets (in the game), which may affect how people move through the game.

    There could also be an AI-powered board fate controlled, smartphone, placed in the middle of the board, so that players could play a large infinitude of games with the same board and pieces (the center AI could be powered through an app (and there could also be custom apps for given boards, and users not having a board and pieces could copy them at home with material based on standard board compendium descriptions provided on websites).

    Thanks.



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  • Anime Fantasy: RE Tier List [RELEASE]

    Anime Fantasy: RE Tier List [RELEASE]


    In Anime Fantasy: RE, there are more than 80 units you can get, and half of them have Evolutions, which boost their strength even further. However, with that many units available, it isn’t easy to choose which ones to grind for. To help you summon new units and focus your grind where it matters, we prepared the following Anime Fantasy: RE tier list.

    Anime Fantasy: RE Tier List

    In the above tier list, we ranked all units in Anime Fantasy: RE based on how strong they are when evolved and upgraded to their max level. We decided not to include unevolved units in the tier list because all evolutions are just better versions of the same units. Now, the ranking of each unit is based on the following factors:

    • DPS (Damage/SPA)
    • SPA (Seconds per attack) — For support units
    • Range and AoE type and size — We gave a slight advantage to full AoE units because they are optimal for dealing with a lot of enemies at once
    • HP
    • Placement and upgrade costs
    • Passive abilities (Slow, Freeze, Burn, Bleed, etc.)

    FE: RE Banner Summon Tier List

    A large number of Units on our overall Anime Fantasy: RE tier list can’t be obtained on the Special Banner. So, we made a simplified tier list of Mythic units that can be on the rate-up every hour. In general, you should use Gems to summon on the Special Banner only when S or A-tier mythics are in the middle of it.

    Anime Fantasy: RE Unit List

    Below is a list of Units from our Anime Fantasy: RE tier list, along with their pros and cons. We included the methods through which you can obtain each unit as well. The pros and cons are there to give you some context for the ranking of each unit.

    Meta Units

    Unit Element
    & Type
    Pros & Cons Obtainment
    Ishar (Celestial) unit from the Anime Fantasy: RE Roblox experience. Hybrid
    Light
    + Insane Damage, Range, and HP
    + Strong Meta DPS unit
    + Hybrid attacks
    Extremely expensive to upgrade
    Slightly longer SPA
    Celestial Event
    ShadowMonarch (Abyss) unit from the Anime Fantasy: RE Roblox experience. Ground
    Dark
    + Excellent Damage and HP
    + Good SPA and Range
    + Very good DPS unit
    + Can’t crit, but it’s normal damage scales with critical damage
    + No need to evolve it
    Kinda expensive to place and upgrade
    Crimson Chamber Event
    Bera (Fury) unit from the Anime Fantasy: RE Roblox experience. Ground
    Claw
    + Excellent Damage, SPA, Range, and HP
    + One of the best DPS units in AF: RE
    Very expensive to upgrade and place
    Ant Island Portal
    Naguma (Prime) unit from the Anime Fantasy: RE Roblox experience. Ground
    Claw
    + Insane overall DPS
    + Excellent Damage, SPA, and HP
    + Decent Range
    + Inflicts Bleed
    + Meta DPS unit for all game modes
    Special Banner
    Zid (Shadow) unit from the Anime Fantasy: RE Roblox experience. Ground
    Dark
    + Has an active skill that nukes the whole map
    + Full AoE attacks
    + Very good Damage, Range, and HP
    + Cheapest to upgrade Full AoE unit
    Slightly longer SPA
    Shadow Event Banner
    Gane (???) unit from the Anime Fantasy: RE Roblox experience. Ground
    Vortex
    + Best Mythic single-target DPS unit
    + Insanely high DPS
    + Excellent Damage
    + Good SPA, Range, and HP
    Expensive to place and upgrade fully
    Special Banner
    Evolve Gane
    Chein (Sparkle) unit from the Anime Fantasy: RE Roblox experience. Ground
    Light
    + Amazing Damage and HP
    + Decent SPA and Range
    + Passive grants her 40% crit rate.
    + Excellent DPS unit
    Kinda expensive to place and upgrade
    Crimson Chamber Event
    Evolve Chain (Light)
    ShadowMonarch (Awake) unit from the Anime Fantasy: RE Roblox experience. Ground
    Dark
    + Insane single-target DPS
    + Excellent Damage, SPA, and HP
    + Good Range
    Limited AoE
    Very expensive to place and upgrade
    Special Banner (Unobtainable)
    Shina (Sniper) unit from the Anime Fantasy: RE Roblox experience. Hybrid
    Wind
    + Hybrid attacks
    + Excellent Damage and Range
    + Very good HP
    + One of the best Mythic DPS units
    Long SPA
    Special Banner

    S-Tier Units

    A-Tier Units

    B-Tier Units

    C-Tier Units

    D-Tier Units

    Support Units

    How to Get New Units in Anime Fantasy: RE

    The main way of getting new units in Anime Fantasy: RE is summoning them on one of the Banners available in the Summon menu. The Special Banner features units that rotate every hour. The middle Unit on it has a 50% rate-up, while the Units on the side have a 20% rate-up. When you reach level 10, you unlock the ability to get Secret and Shiny units from the Special Banner as well.

    Some exclusive and other rare units in AF: RE are also available as rewards from Raids, Events, BattlePasses, Tournaments, and many other game modes. As a rule of thumb, these exclusive units can be very powerful. So, make sure to participate in events whenever you can.

    How to Evolve Units in Anime Fantasy: RE

    You can evolve specific units in Anime Fantasy: RE through the Evolution menu. However, each unit with an evolution has some requirements that you need to fulfill. Most commonly, you have to get a certain number of takedowns with them and collect some evolution components. When you successfully evolve a unit, all of its stats will get upgraded to a certain extent.

    Farming Evo Materials in AF: RE

    There are various methods for farming specific evolution materials in Anime Fantasy: RE. You can get colored Shards from Challenges and from Luxxy’s Shop. Common materials, such as MarineCaps, can be farmed in Story stages. Most rare materials can be crafted at the Craft NPC. Lastly, some Units require limited materials that are only available in temporary Event Shops.

    That concludes our Anime Fantasy: RE tier list. Now, you have an idea of what Units to spend your Gems on, and which ones are worth bringing with you into the most challenging stages. If you want to boost the strength of your Units even further, then make sure to check out our Anime Fantasy: RE traits guide.


    Anime Fantasy: RE Tier List FAQs

    What are the best Units in Anime Fantasy: RE?

    Currently, the best units in Anime Fantasy: RE are Ishar (Celestial), ShadowMonarch (Abyss), Bera (Fury), Zid (Shadow), Naguma (Prime), Gane (???), Chein (Sparkle), ShadowMonarch (Awake), and Shina (Sniper).

    What are the best Units to look for on the standard Special Banner?

    If they are on the rate-up, Gane (???), Igres, Shina, Brulo, Sukuno, and Chein are the best to spend your Gems on.

    Do all Units in Anime Fantasy: RE have an evolution?

    No, only specific units can be evolved in Anime Fantasy: RE.


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  • Despite its past DLC disasters, Risk of Rain 2 unveils its next expansion

    Despite its past DLC disasters, Risk of Rain 2 unveils its next expansion


    Risk of Rain 2‘s second DLC was the first to be produced entirely by Gearbox Software after it acquired the rights to the beloved roguelike, and it’s safe to say that it launched in a torrid state. However, after working hard to right the ship, it’s now ready to unveil the game’s third DLC, Alloyed Collective – and it’s apparently roped in help from Risk of Rain experts.

    Risk of Rain 2 is one of the best roguelikes around, there’s no denying that. But what also can’t be denied is that its second expansion, Seekers of the Storm, may go down as one of the most disappointing DLC launches ever, putting the game’s reputation in real jeopardy. However, just this week, it rolled out a transformational ‘2.0’ update for the DLC that brings it up to the quality bar fans expected. With that redemption arc pretty much complete, it’s now revealing RoR 2’s third expansion, and we’re all hoping that Gearbox doesn’t make the same mistake twice.

    Alloyed Collective will be of a similar scale to its previous expansions, and Gearbox says that while it’s still tying up a few loose ends with Seekers of the Storm, it’s “also brought in some additional folks that are familiar with Risk of Rain to help us build out the next DLC.”

    The new expansion will feature six stages, all based deep within Solus territory, which range from “cliffside scrapyards to machinery-choked fortresses and buried caverns.” Seven new types of Solus enemies will also give you fresh threats to take on, alongside new bosses that include a final boss that “reshapes the endgame.” Sounds ominous.

    YouTube Thumbnail

     

    As for you, you’ll get access to seven new types of drone, and two new survivors – one of them is totally original, but one returns from the original Risk of Rain. The loot pool expands too, with 15 new items set to be added.

    Gearbox admits that DLC 3 is “still a ways out from launch” and has a few more updates left to come for Seekers of the Storm, despite already being “really happy with where DLC 2’s quality has landed” after all the patches it’s put out so far. Still, it’s nice to see that the fiasco with the expansion hasn’t deterred it from supporting this wonderful roguelike even further into the future.

    For more, check out the best co-op games and best space games on PC right now.

    You can follow us on Google News for daily PC games news, reviews, and guides. We’ve also got a vibrant community Discord server, where you can chat about this story with members of the team and fellow readers.



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  • what we’re playing now — The Treehouse

    what we’re playing now — The Treehouse



    Chella:

    “We are still enjoying online games with friends and family, including improvised Just One using pen and paper; a little rough and ready homemade web version of Telestrations coded by a friend; a phone-based version of Cards Against Humanity called All Bad Cards, and most of the Jackbox games (repeat faves are Quiplash, Drawful, Fibbage and Trivia Murder Party). We’ve also been meeting our friends in Board Game Arena to play Hanabi which is nice because they live in Hamburg.

    I’m lucky enough to be researching design fictions on my PhD so I’ve been able spend time playing some old and not so old text based adventures and narrative games (in the name of research!) on Steam and Itch.io, some of which I grabbed in the latter’s ‘Bundle for Racial Justice and Equality’ a while back.

    We’ve had a few breaks in play, but when we can get everyone together we continue roleplaying using Discord and Foundry Virtual Tabletop. We are about six sessions into the Enemy Within Campaign from Warhammer Fantasy Roleplay.

    We’ve also recently discovered that Airbnb now offers online experience tours, so we can finally realise our literal board game name location challenge: we’ve been saving two bottles of Jaipur IPA so that we can play Jaipur while drinking Jaipur, and now we can have a complete date night of that plus an online tour of Jaipur, India!”

    Patrick:

    “In our house we’ve been enjoying online card games like Magic: the Gathering Arena and Legends of Runeterra. They’re not quite the same as sitting opposite an opponent to duke it out, but they both scratch a strategic itch! Magic in particular is in a good place right now, and it’s great to just drop a game or two over the course of an afternoon.”

    Then, last but very definitely not least… Ella:

    “I’ve been making board games into drinking games (Cobra Paw) and I’m going to make a huge Battleships board to put drinks on in place of ships, then if your opponent hits your boat you neck whatever drink is on that square 🤪”



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  • Searching for a Shedding Card Game of Turkish Origin


    I’m looking for any information about a card game that was taught to me by a friend, who claims this game is of Turkish origin.

    The game plays fairly similar to shedding card games like Mau-Mau, Uno, or Crazy Eights. It is played with one deck of standard French cards per two persons, including 2 jokers per deck (so 3 and 4 persons play with 2 decks + 4 jokers). The player who sheds their last card wins the round. At the end of the round each player counts the value of their remaining cards and adds it to their tally. If the last card played was a joker every opponent gets another 100 points each added to their score. At the end of the game the player with the least points wins.

    Before the start of the game one player shuffles the cars. The player to the left of them then cuts the deck anywhere and openly draws all of the "significant" cards or clubs, until they have either 7 cards or there is a regular card. The dealer then combines the lower pile on top, the upper pile (the one that just got drawn from) on the bottom, so that every player knows the last card. From this pile the dealer deals each player cards up to 7 cards. The remaining cards are then placed face-down in a drawing stack.

    The player to the left of the dealer begins the game by playing a club or a jack. Every player also has to play a club or jack. Significant cards that force another player to draw a card can be played, but have no effect. When the turn switches from dealer to 1st player (or vice-versa), these restrictions are lifted.

    If a player is unable or unwilling to legally play a card they have to draw one card from the drawing stack. If it enables them to play a legal card they may do so in that same turn, but they can not continue to draw more cards. If the drawing stock is depleted it is NOT replenished, instead you have to skip as many turns as you would have drawn cards.

    When you play your second to last card you have to announce Tek, or else you will have to take a penalty card (I think Tek is just Turkish for last card). You can chain significant cards to skip that announcement. For the next game the player that did the initial cut of the deck now becomes the dealer.

    Significant cards are as follows:

    • Ace: Every other player has to draw one card, you are required to continue your turn by playing another legal card.
    • 10: Direction of play changes, you may play another legal card, but you don’t have to.
    • Jack: You can determine the suit to be played by the next player. The next player can also play a jack instead.
    • 7: The next player has to draw 3 cards from the drawing pile. If they themself have a 7 in their hand, they can instead play that 7 and the next player has to draw 6 cards, and so on. The player drawing the cards is allowed to continue their turn as normal. This card can not be combined with the joker.
    • Joker: Same effect as the 7, but instead the player has to draw 10 cards. It can not be combined with the 7. It
      can be played on every suit. After a joker play resumes to whatever card was played before the joker.

    The cards are valued as follows:

    • Numerals: Their number
    • Queen, King, Ace: 10
    • Jack: 25
    • Joker: 100

    This game was taught to me over 10 years ago by an acquaintance of Turkish origin. Since then I have played this game with many friends and family. It is our absolute go-to card game, as it is taught easily, it requires some strategy, but is not too involving as to not have a little chat while playing it. With my closest friends we even have coined a little trophy that the winner of each session gets to keep. Usually when we all get the chance to meet up we tally our scores over multiple days, but we don’t add them up until the very end to keep the rankings a secret.

    The game rewards building up chains and keeping high valued cards until the end. Ending your game while others still have their jokers on their hands, seeing their desperation growing with each card you play is a priceless feeling. 😀 In the opposite direction, jokers can sometimes feel like they are "burning" in your hand.

    This type of game tends to vary the rules a lot, and we had to come up with some ourselves to deal with edge cases. Therefore the rules depicted here may not reflect the exact rules you know – however I am looking for any game from the same region with sort of similar rules. We refer to it as Tek simply because the name stuck, but I’m sure the actual name was different. Any hint is appreciated.



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  • board games for Christmas — The Treehouse

    board games for Christmas — The Treehouse



    Slowly but surely we’re getting a clearer picture of what’s in store for us over the festive season at the end of this weirdest of years. It’s looking like getting family together around a table will be ‘a thing’ this year in our part of the world, but with pubs shut in a lot of places and household mingling still limited, Christmas merriment might still need a bit of a helping hand.

    That’s where (you guessed it) board games come in! Long a traditional component of Christmas for lots of families, board games have come a very long way over the past decade or so, and have never offered so many effective ways to get the fun started. Here’s our Christmas Games Guide 2020 to help you navigate these crowded waters and find the perfect family game for Christmas…



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