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  • The Reports of Our Death Have Been Mildly Exaggerated – The TouchArcade Show #612 – TouchArcade


    Hark, a new podcast is afoot? ‘Tis true, and it has been A WHILE, friends. Ten weeks to be exact. How have you been? I love what you’ve done with your hair. How about this weather we’re having? Ok, enough small talk, let’s get into this latest episode. Eli and I discuss what the hell we’ve been up to for the past two and a half months, and spoiler alert: It’s nothing terribly exciting. Just damned busy and/or sick. We also talk about our latest retro handhelds. I personally am having a love affair with the Retroid Pocket 5, and also picked up a Miyoo A30 just as an extremely cheap and extremely pocketable option. Eli has to GBA SP-alikes, the Miyoo Flip and the Anbernic RGXSomething or another (their naming conventions are pretty terrible). Next we share our thoughts on the controversial reveal of the Switch 2 and finish things off with some good old fashioned VR discussion. Sorry for the long wait, but it feels great to be back.

    Don’t forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to [email protected]. We read ’em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below… And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

    As a companion to this audio podcast, we also do a video version of the same show that is exclusive to Patreon which allows you to see us playing the games we’re talking about. Backers can view the most recent video episodes of the TouchArcade show by clicking here. Be sure you’re logged in to see the latest content. For everyone else who is curious, you can check out our public patreon posts to see older episodes of the video podcast. If you like what you see, consider becoming a TouchArcade Patreon backer.


    Stitcher: The TouchArcade Show via Stitcher Radio for Podcasts
    RSS Feed: The TouchArcade Show

    Direct Link: TouchArcadeShow-612.mp3

     



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  • As the Hollow Knight Silksong wait continues, try gorgeous new Metroidvania MIO

    As the Hollow Knight Silksong wait continues, try gorgeous new Metroidvania MIO


    With no more than a passing mention at the Summer Game Fest showcase, the wait for Hollow Knight Silksong feels more agonizing than ever. A week of backend Steam updates have raised anticipation to the max, and we’re tingling for news. There’s still a chance; the Xbox Games event on Sunday would be a reasonable place for it to appear, given its presence on Game Pass. But rather than waiting, why not satisfy those action platformer cravings with stunning new Metroidvania MIO: Memories in Orbit, which you can try for free right now courtesy of a just-released demo.

    Built by French developer Douze Dixièmes and published by Space Marine 2 studio Focus Entertainment, MIO: Memories in Orbit is the perfect salve to those Metroidvania cravings. It’s absolutely beautiful, captivating the eye from first glance with its detailed environments. As the eponymous MIO, a nimble robot that’s awoken in an abandoned technological ark called The Vessel, you must set out to attempt to prevent the ship’s shutdown, revive its lost memories, and discover who you are.

    The Vessel is a living organism that plays home to a range of diverse ecosystems. In true Metroidvania fashion, you’ll gradually unlock new ways to traverse the environment and access new areas – a grappling hook, wall clinging, gliding, and so on. MIO can enhance their abilities by scavenging components from defeated enemies or the world, offering a wealth of build options. You could employ your grapple to evade or wield it as an offensive lasso, for example, or sacrifice your shield to earn a damage boost.

    YouTube Thumbnail

    With more than 30 enemy types to discover and 15 battles against the guardians that roam The Vessel, you’ll need to carefully consider how you adapt to each fight and counter your opponent’s strengths. It looks pretty magnificent, and now feels like the perfect time to give it a shot before the inevitable wave of Silksong hype actually crashes over us. A new demo has just landed on Steam, allowing you to get an early taste without spending a thing.

    The MIO: Memories in Orbit demo is out now on Steam. The full game is scheduled to launch in 2025. Head here to download it. Douze Dixièmes warns that its gentle looks belie a challenging game: “Expect to die. A lot!” The developer does note, however, that difficulty settings are included in the demo version if you’d like a less stressful experience.

    Alternatively, we’ve rounded up the best action games and the best platform games on PC right now to ensure you’ve got plenty of options.

    You can follow us on Google News for daily PC games news, reviews, and guides. We’ve also got a vibrant community Discord server, where you can chat about this story with members of the team and fellow readers.



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  • Thinking Beyond Mechanisms Ep 16

    Thinking Beyond Mechanisms Ep 16


    Welcome!

    Welcome to Ludology, an analytical discussion of the hows and whys of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

    We post a new Ludology episode every other week. In these episodes, hosts Erica Bouyouris and Sen-Foong Lim deep-dive into a single topic within game design, often with a well-regarded guest from the game industry. We generally focus on tabletop game design (mainly board games and RPGs), but we often pull in experts from all forms of games, from video games to escape rooms to slot machines.

    On weeks where there is no flagship Ludology episode, we will alternate between two smaller mini-sodes. Erica and Sen are happy to announce that Sarah Shipp of Shippboard Games and Stephanie Campbell of TTRPGKids will be joining us for the next year, providing additional content between our longer episodes.

    Sarah’s segment, Thinking Beyond Mechanisms, is a monthly feature that dives deeper into the other aspects of games beyond the dice and cards we’re all familiar with.

    Stephanie’s segment, TTRPGKids, explores how parents and teachers can use role playing games with children in the home and in the classroom.

    We hope you enjoy the additional content!

    Our History

    We aim for most Ludology episodes to be timeless, so you are welcome to explore our entire catalog. Most of it should age quite well. The podcast was started in 2011 by Geoff Engelstein and Ryan Sturm, with Mike Fitzgerald taking over for Ryan in 2015. Gil and Scott joined the show in 2017 when Mike stepped aside, and Emma joined in 2019 when Geoff ended his tenure as host. Emma left in 2021, and Erica and Sen joined us. Since then, Scott stepped down in 2022 and Gil will be hanging up his mic in 2023, leaving Erica and Sen to carry on this amazing legacy.

    Erica and Sen are working to bring new voices to Ludology and have some great things to announce as gaming expands to include even more people!

    Contact Us 

    Have your own thoughts about our topics? We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion.

    You can also email us at hello@ludology.net.

    Ludology is part of The Dice Tower Network, the premier board game media network.

    If you have questions that you’d like answered on Ludology, let us know by filling out this Google Form; you can also leave an audio question that we can use on the show, if you wish! 

    Burning Questions for Ludology

    Burning Question

    Support the Show

    Ludology is made possible through the support and donations of listeners like you.

    We currently have 3 “First Listen” series that will go out to Patrons well in advance of the audio being released to the wider audience.

    • The Memories that Made Us (monthly) – memories about gaming experiences that helped shape the people that bring modern games to life
    • Tales from the Designer Toolbox (monthly) – tips and tricks from industry pros learned from both success and failure
    • Ludology Live – recordings from conventions around the world

    Patrons will also get extra consideration for any giveaways that we might have!

    Become a Ludology Patron

    Become a patron

    You can also make a one-time or monthly donation here. The link will take you to Erica’s account. People who donate in this way will not have access to the Patreon page – sorry!





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  • What to Buy in Crystal of Atlan – Best Purchases & Spending Guide

    What to Buy in Crystal of Atlan – Best Purchases & Spending Guide


    Crystal of Atlan town with a view of a few stalls and merchants

    Screenshot by The Escapist

    Crystal of Atlan is the new free-to-play MMORPG that just launched globally, and everyone’s already busy learning the ropes of each class and getting to the endgame. Of course, being free-to-play doesn’t mean the game doesn’t expect you to swipe your card every now and then. Since you are reading this, chances are you are considering buying something in the game but aren’t sure if it’s worth it. We know the feeling, and that’s exactly why we made this what to buy in Crystal of Atlan guide.

    What Can You Buy in Crystal of Atlan

    Opal store in Crystal of Atlan
    Screenshot by The Escapist

    Here’s everything you’re able to buy with real money in Crystal of Atlan:

    • Vouchers
    • Opals
    • Phantasium Passes

    Vouchers are used to buy different packs and can even be exchanged for the Phantasium Pass. With Vouchers, you’re usually aiming to buy more than one thing at once. Vouchers range from $0.99 all the way to $999

    Opal is something of a default premium currency in Crystal of Atlan, and it’s used for buying individual items and other currencies. A lot of the stuff you can buy with Opals, you can get from Voucher packs. This is also the main currency you’ll use to buy Gacha pulls. There is also a non-premium version of Opal called Prismadium (it’s the same as Opal, only earned by playing the game). Again, the amount of Opals you buy ranges from $0.99 all the way up to $999.

    Prismadium Pass is the game’s non-recurring monthly subscription. You can buy the 15 ($2.69) or the 30-day ($4.69) pass. You can also buy Vouchers and redeem them for either pass while in the game.

    What Not to Buy in Crystal of Atlan

    A Crystal of Atlan Gacha page
    Screenshot by The Escapist

    Here are the things we think aren’t worth buying in Crystal of Atlan using any of the currencies above:

    • Batteries – Batteries restore your character and account stamina. You get these from random item loot boxes but, honestly, even if you could buy them in bulks, they just wouldn’t be worth it.
    • Revival CapsulesThe game hands these out quite often, and it’s better to save them, than use them. Most of the time, it’s better to just die and restart a mission if you’re struggling. The game is easy enough, so you likely won’t start dying until you reach end-game, and even when you do, it’s better just not to spend Opals or Prismadiums on these items.
    • Maltz’s Special Injection – Like with Revive Capsules, the game will hand them out often. Save them for really tough end-game bosses and even then use them sparingly.
    • Rank A Outfits – In the Outfit section, you’ll have a few Rank A Outfits that don’t cost a lot of money. Avoid these, unless you really like the cosmetic look. Outfits do actually improve your stats, and since you’ll want the best one, there’s no need to buy A rank outfits when S rank are available too.
    • Buying Opals for Gacha pulls – Crystal of Atlan gives you plenty of ways to earn Gacha pulls and Prismadium. Because of this, there isn’t a real need to spend money for extra pulls, when you can just use what you earn by playing to get them. So, just play the game a bit more, and you should earn more than enough non-premium currency for the Gachas.

    Things Worth Buying in Crystal of Atlan

    Crystal of Atlan Phantasium Pass
    Screenshot by The Escapist
    • Prismadium Pass – This non-recurring subscription is absolutely worth it if you’re planning to play the game for a good while. Firstly, it immediately gives you 150 or 300 Opal, depending on how many days you bought. Secondly, it gives you so many daily benefits such as: daily chests and daily Prismadium, an increases your daily energy cap, free Double Potions, free Abyss Runs, the ability to acquire skills faster, faster EXP gain, lower fees when using the Trading House, extra Gold gain, and additional Trading House listing Slots. The value is amazing, but only if you’re planning to play Crystal of Atlan daily.
    • Resource Packs – The Resource packs usually give you more value than the individual items are worth. The only problem is, you are usually limited to buying one of each packs. These aren’t super valuable like the Prismadium Pass, but are great if you were planning to spend a bit more money anyway.
    • Premium Adventurer’s Manual – This is Crystal of Atlan’s Battle Pass. As you complete daily, weekly, and seasonal quests you’ll unlock both free and premium rewards. This is worth getting if you are planning to play the game on a daily basis. We definitely recommend the regular Adventurer’s Manual. The Collector’s one is only worth it if you REALLY want the extra cosmetics.

    The rest is up to you. We hope our recommendation gives you a better idea on what you should and shouldn’t buy if you’re planning to play Crystal of Atlan. Have fun and if you haven’t decided on your class yet, check out our Ultimate Crystal of Atlan Class Tier List.


    The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy



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  • Ludology: TTRPGKids Ep 21

    Ludology: TTRPGKids Ep 21


    Welcome!

    Welcome to Ludology, an analytical discussion of the hows and whys of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

    We post a new Ludology episode every other week. In these episodes, hosts Erica Bouyouris and Sen-Foong Lim deep-dive into a single topic within game design, often with a well-regarded guest from the game industry. We generally focus on tabletop game design (mainly board games and RPGs), but we often pull in experts from all forms of games, from video games to escape rooms to slot machines.

    On weeks where there is no flagship Ludology episode, we will alternate between two smaller mini-sodes. Erica and Sen are happy to announce that Sarah Shipp of Shippboard Games and Stephanie Campbell of TTRPGKids will be joining us for the next year, providing additional content between our longer episodes.

    Sarah’s segment, Thinking Beyond Mechanisms, is a monthly feature that dives deeper into the other aspects of games beyond the dice and cards we’re all familiar with.

    Stephanie’s segment, TTRPGKids, explores how parents and teachers can use role playing games with children in the home and in the classroom.

    We hope you enjoy the additional content!

    Our History

    We aim for most Ludology episodes to be timeless, so you are welcome to explore our entire catalog. Most of it should age quite well. The podcast was started in 2011 by Geoff Engelstein and Ryan Sturm, with Mike Fitzgerald taking over for Ryan in 2015. Gil and Scott joined the show in 2017 when Mike stepped aside, and Emma joined in 2019 when Geoff ended his tenure as host. Emma left in 2021, and Erica and Sen joined us. Since then, Scott stepped down in 2022 and Gil will be hanging up his mic in 2023, leaving Erica and Sen to carry on this amazing legacy.

    Erica and Sen are working to bring new voices to Ludology and have some great things to announce as gaming expands to include even more people!

    Contact Us 

    Have your own thoughts about our topics? We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion.

    You can also email us at hello@ludology.net.

    Ludology is part of The Dice Tower Network, the premier board game media network.

    If you have questions that you’d like answered on Ludology, let us know by filling out this Google Form; you can also leave an audio question that we can use on the show, if you wish! 

    Burning Questions for Ludology

    Burning Question

    Support the Show

    Ludology is made possible through the support and donations of listeners like you.

    We currently have 3 “First Listen” series that will go out to Patrons well in advance of the audio being released to the wider audience.

    • The Memories that Made Us (monthly) – memories about gaming experiences that helped shape the people that bring modern games to life
    • Tales from the Designer Toolbox (monthly) – tips and tricks from industry pros learned from both success and failure
    • Ludology Live – recordings from conventions around the world

    Patrons will also get extra consideration for any giveaways that we might have!

    Become a Ludology Patron

    Become a patron

    You can also make a one-time or monthly donation here. The link will take you to Erica’s account. People who donate in this way will not have access to the Patreon page – sorry!





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  • Grab an Nvidia GeForce RTX 5060 Ti 16GB for a bargain price, if you’re in the UK

    Grab an Nvidia GeForce RTX 5060 Ti 16GB for a bargain price, if you’re in the UK



    While GPU prices are a bit of a lottery in the US right now, PC gamers in the UK are often enjoying plentiful stock and falling prices. The latest new GPU to get a price drop is the Nvidia GeForce RTX 5060 Ti 16GB, which is currently going for just £379.99 at Overclockers, saving you £20 on the MSRP, and enabling you to pick up a decent graphics card with plenty of VRAM.

    I recently tested this GPU for my Nvidia GeForce RTX 5060 Ti review, and found that in some ways it was an even better buy than the more expensive RTX 5070, thanks to its extra 4GB of VRAM. This Nvidia GPU already offers reasonable value at MSRP, but it’s a really good deal for £379.99, especially for the 16GB version. There’s now competition from the cheaper AMD Radeon RX 9060 XT, of course, but the Nvidia GPU is quicker, and worth the extra money at this price.

    One of the main benefits of this GPU, of course, is its support for the Nvidia DLSS 4 ecosystem, with the latest upscaling tech now featuring in many of the latest games, much more so than AMD’s competing FSR 4 tech, and enables you to vastly improve the frame rates in your games with minimal impact on image quality. In particular, new games such as Doom The Dark Ages and Indiana Jones and the Great Circle run great on the RTX 5060 Ti 16GB, and you can even get them running at 2,560 x 1,440 as well as 1,920 x 1,080.

    You can also happily max out demanding games such as Cyberpunk 2077 on this GPU, including the full Overdrive ray tracing mode. In my tests, I found you could enable this setting at 1080p, then enable DLSS on the Quality setting (which still looks great with DLSS 4), and it would average 56fps. That’s a solid enough starting point to then enable Nvidia’s new multi frame gen tech, which uses AI to insert extra frames between the ones rendered by your GPU, pushing the average frame rate all the way up to 179fps.

    Best of all, though, is the price of £379.99, which is great value for this GPU with 16GB of memory, buying you a Gainward RTX 5060 Ti Python III card. You just need to click on this link here to take you to the deal.

    If you can’t quite run to that price, you can still buy an AMD Radeon RX 9060 XT 16GB for £314.99 from the same retailer. It’s not as fast as the RTX 5060 Ti, but it’s still a big upgrade over the RTX 5060, and a decent GPU for the money. Check out my AMD Radeon RX 9060 XT review to see how the competition copes with our game benchmark suite.

    For more GPU buying advice, check out our guide to the best graphics card, where we run you through all our favorite options right now, as well as our GPU install guide, which takes you through the graphics card upgrade process.

    You can also follow us on Google News for daily PC games news, reviews, and guides. In addition, we have a vibrant community Discord server, where you can chat about this story with members of the team and fellow readers.



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  • Ludology 337 How To Be A Final Girl

    Ludology 337 How To Be A Final Girl


    Welcome!

    Welcome to Ludology, an analytical discussion of the hows and whys of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

    We post a new Ludology episode every other week. In these episodes, hosts Erica Bouyouris and Sen-Foong Lim deep-dive into a single topic within game design, often with a well-regarded guest from the game industry. We generally focus on tabletop game design (mainly board games and RPGs), but we often pull in experts from all forms of games, from video games to escape rooms to slot machines.

    On weeks where there is no flagship Ludology episode, we will alternate between two smaller mini-sodes. Erica and Sen are happy to announce that Sarah Shipp of Shippboard Games and Stephanie Campbell of TTRPGKids will be joining us for the next year, providing additional content between our longer episodes.

    Sarah’s segment, Thinking Beyond Mechanisms, is a monthly feature that dives deeper into the other aspects of games beyond the dice and cards we’re all familiar with.

    Stephanie’s segment, TTRPGKids, explores how parents and teachers can use role playing games with children in the home and in the classroom.

    We hope you enjoy the additional content!

    Our History

    We aim for most Ludology episodes to be timeless, so you are welcome to explore our entire catalog. Most of it should age quite well. The podcast was started in 2011 by Geoff Engelstein and Ryan Sturm, with Mike Fitzgerald taking over for Ryan in 2015. Gil and Scott joined the show in 2017 when Mike stepped aside, and Emma joined in 2019 when Geoff ended his tenure as host. Emma left in 2021, and Erica and Sen joined us. Since then, Scott stepped down in 2022 and Gil will be hanging up his mic in 2023, leaving Erica and Sen to carry on this amazing legacy.

    Erica and Sen are working to bring new voices to Ludology and have some great things to announce as gaming expands to include even more people!

    Contact Us 

    Have your own thoughts about our topics? We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion.

    You can also email us at hello@ludology.net.

    Ludology is part of The Dice Tower Network, the premier board game media network.

    If you have questions that you’d like answered on Ludology, let us know by filling out this Google Form; you can also leave an audio question that we can use on the show, if you wish! 

    Burning Questions for Ludology

    Burning Question

    Support the Show

    Ludology is made possible through the support and donations of listeners like you.

    We currently have 3 “First Listen” series that will go out to Patrons well in advance of the audio being released to the wider audience.

    • The Memories that Made Us (monthly) – memories about gaming experiences that helped shape the people that bring modern games to life
    • Tales from the Designer Toolbox (monthly) – tips and tricks from industry pros learned from both success and failure
    • Ludology Live – recordings from conventions around the world

    Patrons will also get extra consideration for any giveaways that we might have!

    Become a Ludology Patron

    Become a patron

    You can also make a one-time or monthly donation here. The link will take you to Erica’s account. People who donate in this way will not have access to the Patreon page – sorry!





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  • Ultimate Universal Piece Sword Tier List [SLAYERUPD]

    Ultimate Universal Piece Sword Tier List [SLAYERUPD]


    A Universal Piece character is holding a metal pipe

    Screenshot by The Escapist

    Gotta have the right blade to slash some enemies.

    One thing we love about Universal Piece is how the game allows you to progress in a multitude of different ways. Depending on what Fruit you use, you can make the game easier or harder for yourself. The same goes for weapons. If you aren’t big on powerful Fruits, you can always grab a trusty blade and destroy your enemies the old-fashioned way, especially with a good Sword. To help you pick the best blade, we made this Ultimate Universal Piece Sword Tier List.

    Roblox Universal Piece Sword Tier List

    A Tier list of all the swords in Universal Piece
    Image via TierMaker / Remix by The Escapist

    Down below, we’ll cover each sword currently in the game and list how to get them, and tell you a little bit about what we think of them.

    SS-Tier

    Sword Obtainment Info

    Monarch Daggers
    Can drop from System Breaker Boss (Solo Island; 0,85%)
    Can drop from Red Knight Boss (3%)
    You can also buy it for 2,250 Robux
    The best set of swords in the game.
    Abilities cover a massive area, so it’s great for PvP and PvE farming.
    Amazing DPS.

    S-Tier

    Sword Obtainment Info

    Hybrid Blade
    Do the new raid and buy it from Prototype-01
    You can also buy it for 2,050 Robux
    A well-rounded end-game blade.
    It’s not as good as the Monarch Daggers,
    and it will probably get a buff.

    Dual Sword
    Drops from Dual Sword Master Boss (Solo Island; 4%)
    You can also buy it for 326 Robux
    Great DPS, Good range,
    you can almost spam all the abilities
    Great for PvE

    Flash Katana
    When you have 10,000,000 Bounty you can
    buy it from the Flash Master on Solo Island
    Does more damage than Dual Swords, but does more DPS
    Fun abilities
    Great for PvE

    A-Tier

    Sword Obtainment Info

    Inverted Spear of Heaven
    Defeat a player with a Skull
    You can sometimes buy it for 1,326 Robux
    Great for bosses
    Has a low range, but the DPS is decent
    Not great for PvP

    Smoke Pole
    Buy from Retired Admiral (Burger Island) for 75x Burgers, 150 Gems, 450,000 Yen A fantastic early game weapon.
    Pretty easy to get, too.
    You can use this until you get a higher tier
    weapons, and it won’t disappoint.

    B-Tier

    Sword Obtainment Info

    Bisento
    Buy from Bisent Seller (Solo Island) for 15x Joystick, 20,000 Gems, 3,000,000 Yen A good weapon, but you get it much later in the game.
    Does more damage than the Smoke Pole, but the cooldowns aren’t great.

    Dark Blade
    Buy it for 326 Robux Extremely mediocre, considering you can only get it by swiping.
    Only worth getting if you are just starting out and don’t want to grind.

    Soulcane
    Buy from Good Zombie (Zombie Island) for 10x Bone, Skeleton Head, 400x Gems It’s not a good weapon, but it can freeze enemies, which is amazing.
    Great if you are in a party.

    C-Tier

    Sword Obtainment Info

    Pipe
    Buy from Pipe Seller (Burger Island) for 30x Burgers, 150 Gems, 450,000 Yen Low damage, but ok abilities
    A bit better than the starter Katana

    Katana
    Buy from Katana Master (Starter Island) for 20x Ice Cream, 5,000 Yen Pretty much your starter weapon
    Decent when you consider how early and
    easily you can get it.
    You should still switch to a better weapon ASAP.

    D-Tier

    Sword Obtainment Info

    Dual Katana
    Buy from Bone Collector (Zombie Island) for 15x Bone, 200 Gems, 750,000 Yen Just bad in every way
    Low damage, bad abilities
    Don’t bother with this one
    (at least until it gets a buff)

    There you have it. All swords currently in Universal Piece, ranked accordingly. Have fun swinging those blades, and if you haven’t already, check out our Universal Piece codes for some cool in-game freebies.


    The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy



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  • New Cyberpunk 2077 update officially coming soon, as CDPR confirms version 2.3

    New Cyberpunk 2077 update officially coming soon, as CDPR confirms version 2.3


    Cyberpunk 2077 first came out almost five years ago. Its launch was notoriously rocky, with severe technical issues plaguing the game and interfering with its players’ ability to enjoy one of the most highly anticipated RPGs in years. To its credit, creator CD Projekt Red (CDPR) has continued working on the game, issuing a number of patches, including an overhaul timed to launch alongside the fantastic Phantom Liberty expansion. Even now, while working on new projects like the upcoming Witcher 4, CDPR is still plugging away at Cyberpunk 2077, with news coming today that the studio’s preparing another update to go live in the near future.

    Cyberpunk 2077 is a sprawling RPG, so there’s always more to refine and possibilities to add new details into its open world. This seems to be the reason for its makers to issue another patch, which came as a surprise reveal during a CDPR stream earlier today focused on discussing the launch of the game’s Nintendo Switch 2 port.

    In it, members of CDPR were asked about the possibility of DLC and announced that a new update was on the horizon, with more details on what it will include set to be detailed later this month. Associate Game Director Paweł Sasko posted on X/Twitter that the patch is something “we have been cooking for you in secret for a bit” while Global Community Director Marcin Momot added, in his own post, that “we’ll start spilling the beans” on the patch when it nears launch.

    YouTube Thumbnail

    Cyberpunk 2077’s version 2.3 patch is set to launch on Thursday June 26, 2025.

    While you’re waiting, check out the best Cyberpunk 2077 mods to get the most out of the game, or take a look at our picks for the best cyberpunk games on PC for other options.

    You can follow us on Google News for daily PC games news, reviews, and guides. We’ve also got a vibrant community Discord server, where you can chat about this story with members of the team and fellow readers.



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  • Sony wheels out Ghost of Yotei just to tease a dedicated State of Play for it in July

    Sony wheels out Ghost of Yotei just to tease a dedicated State of Play for it in July


    When we first got confirmation of this week’s State of Play, Sony’s official description provided little to go on. PlayStation’s first-party output is quite slim this year, but some of us expected the company’s biggest game in 2025 – Ghost of Yotei – to make some sort of appearance.

    After all, for a game coming out this October, we’ve seen very little gameplay to get us excited about its big release this fall.

    The good news is that Ghost of Yotei, did, indeed show up during the State of Play showcase. It was so brief, however, you may have missed it. Developer Sucker Punch treated us to a small teaser that left everyone wanting more.

    And more certainly is on the way, because the point of that teaser was to announce a special State of Play presentation dedicated entirely to the Ghost of Tsushima sequel. Sadly, we’ll have to wait until sometime in July for that.

    The July showcase will offer an extended look at Yotei’s “evolved” gameplay mechanics, exploration, combat and more, according to the PlayStation Blog. Hopefully that episode is scheduled for early July, rather than later in the month.

    Watch on YouTube

    Ghost of Yotei arrives October 2 on PS5, and no doubt two or so years later on PC.



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