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  • What is the best source to find the board game Chez Geek, with all the add-ons?


    I keep getting different sources for Chez Geek and it’s add-ons. Is there one source for all of it?



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  • The Marvel Rivals Season 3 roadmap is here with, yes, a summer swimsuit event

    The Marvel Rivals Season 3 roadmap is here with, yes, a summer swimsuit event


    The Marvel Rivals Season 3 roadmap is here, and we finally have official confirmation of the much-anticipated summer swimsuit event. Yes, Netease has heard your cries, and you’ll be able to kit your favorite superheroes out in all manner of fancy beachwear in just over a week’s time. Of course, there’s much more on the cards for the multiplayer hero shooter, with the introduction of next playable hero Phoenix, another map, and an event featuring a free Storm costume.

    Kicking off on Friday July 11, the third season of Marvel Rivals will introduce Phoenix on launch day; we’ll have to wait until the 3.5 update for the previously confirmed arrival of Blade, however, which is tentatively listed as Friday August 8. Also landing at the beginning of Season 3 is new domination map Klyntar: Celestial Husk. This new location is best known as the origin point of the symbiote, furthering theories that elder god Knull will be the newest big bad in one of our best multiplayer games.

    YouTube Thumbnail

    Also dropping on day one is the new battle pass, introducing more contenders for our list of the best Marvel Rivals skins. Netease is also kicking off a new Marvel Rivals event called ‘Milano repair logs’ that will see us helping to restore the Guardians of the Galaxy’s ship. Take part and you can earn the free Symbiote Storm skin.

    Netease has also seen your thirsty posts and it’s delivering; Rivals has never shied away from the superhero franchise’s more skin-friendly outfits, and now we’re going all-in with confirmation of the heavily speculated Marvel Rivals swimsuit event, titled ‘Summer Party.’ It begins on Friday July 18, meaning you’ll only have one week to wait after the season begins to strip off and enjoy the hot weather.

    Marvel Rivals Season 3 roadmap.

    Beyond that is the tie-in for Marvel Studios’ The Fantastic Four First Steps, which arrives alongside its launch on Friday July 25. Finally for the first half of the season, on Friday August 1 we’ll be getting two more Phoenix-infused skins, ‘Phoenix Demon’ for Magik and ‘Phoenix Panther’ for Black Panther. We’ll have to keep watch for news on all the Blade-related goodies as next month kicks off, then.

    Marvel Rivals Season 3 begins Friday July 11. You can browse the latest patch notes courtesy of Netease.

    Get a headstart on Season 3 with our Marvel Rivals tier list to see who the strongest characters are right now, and be sure to check for the latest Marvel Rivals codes as well.

    You can follow us on Google News for daily PC games news, reviews, and guides. We’ve also got a vibrant community Discord server, where you can chat about this story with members of the team and fellow readers.



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  • Will it Game? Episode 95 with Jerry McGahagin

    Will it Game? Episode 95 with Jerry McGahagin


    We’re back! Consider this a “lost episode”. Originally recorded back in Fall of 2024, Jerry McGahagin from Tabletop Worldwide joins us as our guest judge. With the theme of spies, will Ric or Ryan sneak their way into winning over our judge?

    You can check out Jerry’s work at Tabletop Worldwide on Instagram today. Be sure to follow and check out all the gaming content this channel creates.

    Like the content that is filing your ears? Consider giving to our Patreon and connect with One Board Family even more. https://www.patreon.com/oneboardfamily

    The track “Balkana” was created by 4bstr4ck3r. http://freemusicarchive.org/music/4bstr4ck3r/





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  • Your move, creep. More RoboCop fun incoming with standaline expansion

    Your move, creep. More RoboCop fun incoming with standaline expansion


    A rendered image of Robocop

    RoboCop: Rogue City took more than me by surprise when it came out. It was not only the RoboCop movie tie-in we always wanted, but it is easily one of the best “based on a movie character” games of all time. It felt like RoboCop and the devs really leant into the fact that RC is a clunky, slow-moving death machine, and didn’t attempt to speed everything up for all the Fortnite kiddies out there.

    Sure, there were a few edges that would have been more polished with a bigger budget – NPC voice acting for one was a bit grating, but the game was a blast.

    It’s also currently on sale on Steam for around $5 as well if you missed out. I highly advise a purchase there.

    More good news is that RoboCop: Rogue City is to get a standalone expansion (so, a new game then really) called Unfinished Business, which brings RoboCop into a new mission – to clear out the bad guys from OCP’s new tower block of apartments. Think Full Metal Die Hard.

    So the whole thing is set in the tower with you needing to ascend to complete the mission, the various floors will each throw different kinds of enemies at you, including jet-pack equipped baddies and katana-wielding cyborgs.

    To mix things up, there are even levels where you take control of the iconic ED-209 (You have 20 seconds to comply) in a wave shooter level, and, for the first time ever in a RoboCop game, a chance to step into the shoes of Alex Murphy before his transformation.

    I hope Unfinished Business offers enough new to get the same plaudits as the original. It’s nicely priced at under $30, but the word “expansion” suggests it may turn out to be on the shorter side. We will find out soon enough.

    When is RoboCop Unfinished Business released?

    RoboCop: Rogue City – Unfinished Business will be available on PlayStation®5, Xbox Series X|S and PC on July 17, in both physical (on consoles) and digital versions, priced at $29.99/€29.99/£24.99. A Mac release is also planned at a later date.

    RoboCop: Rogue City is not required to play RoboCop: Rogue City – Unfinished Business.


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  • Mecha Break first impressions – hands on with Steam’s new top game

    Mecha Break first impressions – hands on with Steam’s new top game


    The first few minutes of Mecha Break are mindblowing. I’m torn somewhere between not having a clue what’s going on as hints and tutorials are thrown at me with voiced lines that are a little too low to pick out and are drowned out by the battle and explosions happening all around, and a unique adrenelin rush at all the on-screen action.

    Somehow, I get through it. Somehow, I keep managing to destroy the cannon fodder thrown in my path, and yet somehow I feel as though I am a mighty mech hammering my left mouse button with no mercy and splintering giant robots into flying shards everywhere.

    In truth, perhaps the opening salvo of Mecha Break is just a mainly, almost on-rails opener that is slickly produced and wonderfully executed.

    The first 25 minutes or so of Mecha Break are like living in a Gundam/Macross hybrid world being broadcast on kids’ Saturday morning TV in the 1980s, and it is absolutely glorious.

    It’s near 50 gig free download on Steam belies its true purpose in life, however, and that is to, immediately after the opening is done with, ram your face into an item shop filled with ludicrously priced skins and add-ons.

    The last time things felt this egregious was when Warhammer 40k Darktide launched with hardly any game but with a perfectly functioning item shop.

    Now, to be fair, Darktide was not a free-to-play game, so it deserved its flak, but being presented with a £48/$65 skin and mech bundle almost immediately is a bit in your face. There are plenty of other things to buy as well, bought with in-game currency and other opportunities to dump real money into. There is no way to tell yet how many people will pay for this stuff ultimately, and the publishers may well be hoping for whales to hoover it all up, but it all just feels a little, well, grubby.

    This is especially true as a lot of the purchases have a 7-day free trial, which sounds like a nice idea to try stuff out, but it’s unclear how many will actually not purchase and cancel during the free week.

    The two beta tests, which I didn’t actually play, were hugely lauded for the customization options for players. Many of the complaints on the Steam reviews where Mecha Break has a predictable Mixed rating bemoan that these have been whipped out or put behind a paywall.

    Yes, you can ignore all of this stuff, and there is a really fun game in there with face-paced mech-combat included, 6v6 PVP, and Arena mode where the first to eight kills wins. There’s even an extraction attempt with you versus both players and the environment.

    Mecha Break is a cool game….but….

    I also don’t really think you can compare this sort of cosmetic item dropping to something like DCS World, where, yes, the game is free and you have to purchase other aircraft and maps, but these you have to learn to fly and add to the gameplay. An overpriced skin is not that.

    I’m going to keep Mecha Break on my hard drive for a while yet and see how things develop. There are certainly enough people playing right now on Steam to confirm to me it’s a huge amount of fun. The payer drop-off numbers over the next seven days may be interesting. Whether the devs will take any of the initial critique on board may be significant for Mecha Break’s future successes.


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  • Super Woden is back with the next great arcade racing game

    Super Woden is back with the next great arcade racing game


    A side on view taken in Photo Mode of Super Woden Rally Edge

    Oh, this is good. If you have played Super Woden GP 2 you will instantly know why this is exciting news. SWGP2 (okay, silly name but..) remains a staple on my Steam Deck and is just pure, glorious, arcade racing fun. In many ways, it shows what the big publishing houses have been doing wrong with arcade games for years.

    Anyway, if you haven’t, then you simply must play it – and it currently has 35% off its price in the Steam Summer sale, so fill your boots.

    The more exciting news though is that developer Vidjuda has dropped a limited time demo for his just announced racing stablemate – Super Woden Rally Edge, and it is superb, really good fun.

    If you a fan of games such as the classic Neo Drift Out on the NEO Geo back in the day you are going to be right at home with this. Rally Edge takes the same isometric viewpoint as Super Woden GP 2 and transports it to the forest. Even at this stage, with only a vague release date of “2025” the level of polish is remarkable.

    Vidjuda describes the games features thus:

    ■ A vast variety of vehicles: from the smallest and humblest to the unstoppable Hillclimb machines.

    ■ A renewed, unique graphical style, carefully crafted down to the last detail.

    ■ An original soundtrack created to perfectly capture the emotions of rally racing.

    ■ Buy, sell, upgrade, and customize your cars in the garage.

    ■ Show off your photography skills in the photo mode.

    ■ Local multiplayer for up to 4 players in split-screen.

    ■ Record your times online and compete to beat other players’ records.

    The solo developer from Spain’s passion for the genre is literally seeping through in every aspect of the demo. There’s a competition for the best shot in Photo Mode, you can see my attempt at the top of the page, and the competition ends on July 5th, so with the demo being earmarked as “Limited Time” we can probably assume it will disappear around that point, so you need to move quickly to get on board.


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  • Front Mission 3: Remake reveals release date on Nintendo Switch with new trailer [update: Japanese physical release revealed]



    May 28: Thanks to Forever Entertainment and MegaPixel Studio, we’ve got the release date for Front Mission 3: Remake. The Nintendo Switch game launches on June 26, 2025. This finally wraps up Forever Entertainment’s remakes for the series. Technically there are additional entries in the franchise, but as of now, no additional re-releases have been announced. Here’s an overview of…

    The post Front Mission 3: Remake reveals release date on Nintendo Switch with new trailer [update: Japanese physical release revealed] appeared first on Nintendo Everything.



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  • What’s up with the uneven distribution of costumes in Mario Kart World?

    What’s up with the uneven distribution of costumes in Mario Kart World?


    Cow posing for a picture in Mario Kart Tour

    (Nintendo)

    When Mario Kart World was teased during the Nintendo Switch 2, in the brief and beautiful moments before we knew what the Switch 2 would cost, the internet immediately glommed onto one specific detail: Cow. You could play as a Cow.

    Now that the game’s out, the glory of Cow—and other delightfully absurd additions like Penguin, Snowman, and my personal favorite, Cheep Cheep—is everything we believed possible. Well … almost everything. Because another one of Mario Kart World‘s new conceits is a new item, a bag of take-out food which transforms the driver into a new costume. Imagine me, during my first Mario Kart World Grand Prix. I’m obviously driving as the Cow. I pick up a glowing doggy bag from Yoshi’s, and … nothing.

    Turns out, all the “creature” characters—like Cow, Penguin, Snowman, Goomba, even Dry Bones—don’t get costumes. And even among the main cast who gets fabulous outfit changes, there’s some major discrepancies. For example, Mario gets 10 outfits, the most in the game. Donkey Kong gets two.

    Everyone loves dress-up

    On the whole, Mario Kart World is a peak point in a beloved franchise. An open-world Mario Kart feels much more immersive than you’d think, and it makes for some epic tracks. New twists like the cut-throat Knockout Tour—where the bottom four racers are culled every lap—breathe additional new life into a franchise as old as Nintendo’s home console history.

    Still, polished as Mario Kart World is, the bizarre unevenness of the costumes makes it feel like a game that has an obvious opening for additional content out of the box. It makes it feel not quite finished.

    The idea that people have favorites and will want to play dress-up with them shouldn’t surprise anyone, least of all one of the biggest game producers in the world. Hell, popular games like Infinity Nikki and, arguably, Monster Hunter Wilds use outfits as a primary motivator to progress gameplay, and people love it. Of course, people will want another costume change for Pauline other than “Aero.” But here’s the thing—Pauline’s Aero costume looks ridiculously cool! All these costumes are fantastic. They’re perfectly campy and delightfully dumb. Bowser’s “Biker” get-up involving jeans torn at the knee cap and greased-back hair, which screams “cool dad trying a little too hard”? Phenomenal. Wario can dress up as a bee. A bee! King Boo as a monocle-touting aristocrat? Please, yes!

    The thoughtfulness of all these costumes is precisely why the chasm between Mario’s 10 outfits and Pauline and DK’s two feels so pronounced. There’s not much rhyme or reason to it all, either: why does Koopa Troopa get six costumes, but Dry Bones—the skeleton version—get none? It’s fine if every character doesn’t have as many as Mario, but to underplay the mascot of the Switch 2’s first adventure game like that feels strange. Honestly, it might be a sign that Nintendo’s planning to add more.

    Give the Cow a costume, you cowards

    As likely as it seems for Nintendo to add costumes for the main cast as Mario Kart Tour rolls along, we inevitably turn back to the game’s biggest meme: Cow. For us Cow-lovers, the bigger question is whether they’ll ever bother to add some outfits for the “creatures”.

    It doesn’t have to be much, Nintendo. Just throw a scarf on that cow. Maybe some sunglasses and a floppy little hat. We’ll be so happy. It unfortunately feels doubtful: after all, the game has 50 playable characters. If each character had five outfits, we’re looking at 250 driver options. I’d be surprised if Nintendo had that in mind from the get-go. At the very least, the character select menu would need a major overhaul, but that’s necessary anyway. (How are costumes not a sub-menu for each character? How is it not at least organized by character? It’s mayhem!)

    Still, I hope against hope. Please, Nintendo, if you’re going to put the Cow and the Penguin in the game, let them play dress-up, too.


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  • Am I allowed to compete with the bank?


    In the Monopoly Electronic Banking edition, you can mortgage any property to bank for the mortgage value stated at the back for the card. To unmortgage, you pay 10% interest.

    My question here is whether I can offer other players to mortgage their property for something like 5% interest?



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  • After many bet against it, a PS5 State of Play is coming tomorrow with over 40 minutes of game reveals

    After many bet against it, a PS5 State of Play is coming tomorrow with over 40 minutes of game reveals


    Sony has officially announced that it’s going to be hosting an event in June after all. It’s going to be of the State of Play variety, and it will be airing live tomorrow. Sony has, in recent years, made a habit of announcing those livestreams one or two days before the event’s scheduled date.

    This June’s State of Play is no different, and it looks like it won’t be heavy on first-party games.

    This week’s State of Play will be live tomorrow, June 4 at 2pm PT, 5pm ET, 10pm UK. In the announcement blog post, Sony said we can expect “news and updates” on games coming to PS5.

    “The show highlights a selection of great games from creators across the globe,” the blog post adds, which really doesn’t tell us much. It is clear, however, that this won’t be a first-party-focused show, though it is curious that Sony elected not to use the terms ‘first’ or ‘third-party’ in the announcement.

    In any case, this State of Play is going to a little beefy, clocking in at over 40-minutes-long. As always, you’ll be able to watch it live on PlayStation’s official Twitch, and YouTube channels.

    This week is going to be very busy with events and game reveals. Summer Game Fest’s live opening show is scheduled for Friday, June 6, and the first edition of IO Interactive’s IOI Showcase is taking place just a couple of hours later on the same day.

    Then, on Sunday, June 8, Xbox will take its turn to host its own showcase, which will be followed by a dedicated The Outer Worlds 2 direct, so it’s all popping off. EA and Ubisoft are seemingly going to sit this one out, but we wouldn’t bet against some of their rumoured and in-development games showing up at one (or more) of these shows.



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