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  • Complete Five Nights Hunted Skill & Ability Tier List

    Complete Five Nights Hunted Skill & Ability Tier List


    There are two main customization features to rank and these are Roblox Five Nights Hunted skills and abilities. Skills are for survivors and enchants/abilities are for killers so I’m going to take you through them all and arrange them from best to worst. Here’s our Five Nights Hunted skill and ability/enchant tier list.

    Five Nights Hunted Ability/Enchant Tier List

    five nights hunted enchant tier list best abilities
    Image by The Escapist

    The best abilities or enchants in Five Nights Hunted are in S-Tier. That said, since the enchant/ability system is tied to a specific killer, I would look at A and B-Tiers as well depending on the killer you like to play. I wouldn’t use C and D options because they’re simply underpowered. Below you’ll find ranking reasons for each ability/enchant in detail and who they belong to.

    S-Tier Abilities/Enchants

    Ability/Enchant Ranking Reason Effect

    Springlocked (0.49%)
    Lvl 50+ Springtraps Only
    This is the best ability in Five Nights Hunted but you have to have the Springtrap skin and be Level 50 with him. It essentially saves you having to two-hit on a survivor and it’s on an incredibly low cooldown. Your attack instantly knocks down a survivor. 20 second cooldown.

    Sugar Crash (0.49%)
    Lvl 50+ Chicas Only
    This is tied for the best ability in the game with Springlocked because it’s a ranged AOE ability that can hit multiple survivors. Incredibly strong due to the slowing effect and saving you an additional hit every once in a while depending on survivor HP. Best of all it’s homing. Throw a homing projectile at a nearby survivor to damage and slow them and nearby survivors as well.

    Short Circuit (0.49%)
    Lvl 50+ Endo 01 and 02 Only
    While it’s a drastically longer cooldown than Springlocked this shuts down survivor progression instantly. It’s incredibly strong to slow the game down for survivors and the best part is that it has great range. Much better than Circuit Breaker. Reset the progress of the nearest terminal. 90 second cooldown.

    Final Stand (0.98%)
    This ability is only S-Tier with the Tier 3 version. This is the best common ability in the game and overall it’s amazing for clutching a round as a killer. You need to learn a map’s Escape doors for this to work and once you do you can sprint incredibly fast and catch any remaining survivors. When all terminals are done gain a:
    Tier 1: 10% sprint speed boost.
    Tier 2: 20% sprint speed boost.
    Tier 3: 30% sprint speed boost.

    A-Tier Abilities/Enchants

    Ability/Enchant Ranking Reason Effect

    Mangled (0.49%)
    Lvl 50+ Mangles Only
    This would be the best ability in Five Nights Hunted if players weren’t able to dodge it. Skilled players will know how to dodge but you can still farm a lot of levels on early to mid-skill players by instantly grabbing them and capturing them. Grab the nearest survivor within 50 studs. 30 second cooldown.

    Amplified Fear (0.49%)
    Lvl 50+ Bonnies Only
    This is a weaker version of Sugar Crash because it’s a melee skill around you but it’s still incredible. You just have to approach the survivors and then you can catch them without sprinting. Fire a shockwave around you that slows nearby survivors.

    Vengeance (0.49%)
    Lvl 50+ Purple Guys Only
    This is an amazing ability to down multiple survivors at the same time if they don’t heal right away or don’t escape. Just be careful if you’re going for multiple downed survivors that your first one doesn’t get up an leave. Passive that deals AOE damage around a survivor you down within 35 studs.

    B-Tier Abilities/Enchants

    Ability/Enchant Ranking Reason Effect

    Silent Steps (0.49%)
    Lvl 50+ Marionettes Only
    A decent option if you want to play Marionette that allows you to be more stealthy. Works best when combined with an unlocked camera to peak around corners. Silence your footsteps and remove survivor camera shake when you’re nearby for:
    Tier 1: 5 seconds.
    Tier 2: 9 seconds.
    Tier 3: 13 seconds.
    30 second cooldown.

    Circuit Breaker (0.49%)
    Lvl 50+ Foxies Only
    The worse version of Short Circuit above but still an okay option if you like playing with the Foxy skin. You can strike terminals and temporarily disable them.

    Brute Force (4%)
    Not a flashy ability/enchant but still a decent one if you don’t have anything better. Works the best against more experienced players who play around doors a lot. Open doors faster:
    Tier 1: 10% faster.
    Tier 2: 20% faster.
    Tier 3: 30% faster.

    Listening Mode (3%)
    Quite useful for beginner killers to find survivors more quickly. You just have to stand still to activate this. Note that both you and the survivor are notified when revealed so they’ll know you’re coming. Stand still to activate a pulse that reveals and highlights nearby survivors doing terminals:
    Tier 1: Highlight lasts 1 second.
    Tier 2: Highlight lasts 2 second.
    Tier 3: Highlight lasts 3 second.

    C-Tier Abilities/Enchants

    Ability/Enchant Ranking Reason Effect

    Marked One (0.49%)
    Lvl 50+ Freddies Only
    Very situational since experienced survivors will usually spread out. When you strike a survivor, nearby survivors are also highlighted and revealed for a short duration.

    D-Tier Abilities/Enchants

    Ability/Enchant Ranking Reason Effect

    Rescue Signal (10%)
    This is one of the worst/useless abilities/enchants in Five Nights Hunted because you can just check the survivor list and it’ll say if a survivor is captured/released. In time you’ll get good at tracking capture point locations so you’ll know where rescued survivors are. Reveals ball pit location when a survivor is rescued.
    Tier 1: Highlight lasts 1 second.
    Tier 2: Highlight lasts 2 second.
    Tier 3: Highlight lasts 3 second.

    Predators Trail (30%)
    Not the best enchant/ability since you’ll most likely see where the survivor is going anyway. Only useful in tight corridors and the maze level if you’re attacking multiple survivors but even then it’s lackluster. Striking a survivor highlights and reveals their footsteps:
    Tier 1: Highlight lasts 1 second.
    Tier 2: Highlight lasts 2 second.
    Tier 3: Highlight lasts 3 second.

    Dim Presence (50%)
    The idea behind this enchant/ability is great but the glow reduction is so minor even at Tier 3 that it isn’t really useful at all. Reduces your glow making it harder for survivors to spot you:
    Tier 1: 10% glow reduction.
    Tier 2: 20% glow reduction.
    Tier 3: 30% glow reduction..

    Five Nights Hunted Skill Tier List

    five nights haunted skill tier list best skills
    Image by The Escapist

    Second up, here are the best skills in Five Nights Hunted for survivors. Only one skill is useless and that one is in D-Tier but the rest are all useful with some being more powerful the better you are at the game. That said, you’re stuck at starting with Guiding Light and Adrenaline on start so you’ll need to grind a bit for the others. I highly recommend going left for Guiding Light and then Lone Survivor. That said, let’s analyze each skill separately and talk about its ranking reason. Note that Tiers from the same skill don’t stack, you just get the highest one.

    S-Tier FNH Skills

    Skill Ranking Reason Cost & Effects

    Lone Survivor (Top Left)
    This is the best survivor skill in Five Nights Hunted because it all comes down to finishing terminals and escaping on time. In public games you’ll always have teammates who get captured early and get eliminated or leave. Sometimes you can’t even rescue them in the later stages of the game and they get eliminated. This also works when players leave providing you with a massive boost to decoding speed. I would rush to this in the top left after Guiding Light. Tier 1 (10 Skill Points): Terminal decoding speed increases by 20% with each eliminated survivor.
    Tier 2 (15 Skill Points): Terminal decoding speed increases by 50% with each eliminated survivor.
    Tier 3 (20 Skill Points): Terminal decoding speed increases by 80% with each eliminated survivor.

    A-Tier FNH Skills

    Skill Ranking Reason Cost & Effects

    Adrenaline Boost (Middle Right)
    This is always a powerful skill for survivors to pull of clutch rescues and get away. Especially if the killer has the Rescue Signal enchant. You can drop in, rescue, and retreat to fix a terminal or save another teammate. The killer will hate you. Tier 1 (5 Skill Points): Gain a 3-second speed boost after a successful rescue.
    Tier 2 (15 Skill Points): Gain a 5-second speed boost after a successful rescue.
    Tier 3 (20 Skill Points): Gain a 7-second speed boost after a successful rescue.

    Healing Hands (Top Right)
    This is an amazing skill that will slow down the rate at which survivors drop. You just need to retreat somewhere safe to heal your teammate but the speed will be drastically increased at Tier 3 so rush to Tier 3 if you’re using this. Tier 1 (10 Skill Points): Heal teammates 10% faster.
    Tier 2 (15 Skill Points): Heal teammates 25% faster
    Tier 3 (20 Skill Points): Heal teammates 50% faster

    B-Tier FNH Skills

    Skill Ranking Reason Cost & Effects

    Guiding Light (Middle Left)
    This is an A or S-Tier skill for beginners who don’t know where terminals are on each map. Max it to Tier 2 and leave it there as a beginner since Tier 3 isn’t cost-effective so you should just save your skill points and go to Lone Survivor once you learn terminal locations on each map. Once you know the locations, this becomes a useless Skill. Tier 1 (5 Skill Points): The last 2 terminals are highlighted in blue across the map.
    Tier 2 (15 Skill Points): The last 3 terminals are highlighted in blue across the map.
    Tier 3 (20 Skill Points): Each time a terminal is finished, all other available terminals are temporarily highlighted.

    Third Eye (Bottom Left)
    This is an incredibly powerful skill but only in the late-game and for escaping. It’s not as widely useful for the entire game which is why it’s in B-Tier. Still, being able to see the killer through walls at the end is incredibly useful but I would probably still go for Lone Survivor because it’s more flexible. Tier 1 (10 Skill Points): When all terminals are finished, reveals killer for 5 seconds.
    Tier 2 (15 Skill Points): When all terminals are finished, reveals killer for 10 seconds.
    Tier 3 (20 Skill Points): When all terminals are finished, reveals killer for 15 seconds.

    D-Tier FNH Skills

    Skill Ranking Reason Cost & Effects

    Hidden Charge (Bottom Right)
    This is an ultra beginner skill that I would never go for because you’ll get good at skill checks after like 1 game and this will become useless. Tier 1 (10 Skill Points): Failing a skill check doesn’t alert the killer once. 1 Use.
    Tier 2 (15 Skill Points): Failing a skill check doesn’t alert the killer. 2 Uses.
    Tier 3 (20 Skill Points): Failing a skill check doesn’t alert the killer. 3 Uses.

    Five Nights Hunted Killer Tier List

    five nights hunted best killer
    Image by The Escapist

    Lastly, let’s rank the best Killers/Skins in Five Nights Hunted taking into account the skin group for the purpose of the ability/enchant they get. This means that I’m just considering what ability each skin group gets, not the visual/aesthetic quality of each skin. For example, for the purposes of this tier list Freddies are Bling Freddy, Soul Freddy, etc., Endoes are Endo 01 and Endo 02, Chicas is Toy Chica, Soul Chica, etc. Here are all base killers ranked according to their ability/enchant which you can read more about above to see why they’re ranked the way they are here.

    Tiers Killers & Abilities/Enchants (Check out each ability/enchant above)
    S-Tier Springtrap (Springlocked), Chica (Sugar Crash), Endos (Short Circuit)
    A-Tier Mangle (Mangled), Purple Guys (Vengeance), Bonnie (Amplified Fear)
    B-Tier Marionettes (Silent Steps), Foxies (Circuit Breaker)
    C-Tier Freddies (Marked One)

    That’s it for my complete Five Nights Hunted tier list and guide for skills, abilities, and killers. For free goodies in the game check out our Five Nights Hunted codes.


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  • Blades of Fire review – brutal action RPG can’t get weird enough

    Blades of Fire review – brutal action RPG can’t get weird enough


    Verdict

    With its weapon-building systems and deliberate, targeted combat, Blades of Fire has a lot of fresh-feeling ideas. Its control scheme is strange and will force you to press each button with care. Its granular forging system makes you consider every weapon in your arsenal. But however differently it approaches them, the game only offers the same thrills as other action games of its ilk. Blades of Fire feels unique, but just can’t get weird enough.

    The creators of Blades of Fire have played a lot of videogames. Developer Mercurysteam has spent a decade-plus working on classic series like Castlevania and Metroid. As might befit that pedigree, its latest effort is a bone-deep rethinking of action RPG trends. From moment to moment, Blades of Fire plays unlike anything else. The God of War and Dark Souls influence is apparent, but the game also has subtler inspirations. The swinging positionality of The Legend of Zelda: Skyward Sword, for one, and the gonzo action and stilted earnestness of Dragon’s Dogma for another. In an era of perfunctory crafting systems, Blades of Fire’s crafting alters every swing of every sword. However, despite its relentless cleverness, it can’t help but feel mundane and overdrawn. It lacks the verve of the genre’s best because it is so focused on its influences, resulting in a game that can feel lifeless and self-conscious. Blades of Fire might be a weird original, but it’s never quite weird enough.

    On paper, Blades of Fire couldn’t be more typical. Protagonist Aran de Lira is a tough, gruff, and capable man. His family is dead. He lives alone on the edge of an oppressive kingdom, whose evil queen (also Aran’s childhood friend) turned all steel into stone, obliterating any challenge to her realm. When an old friend gives him one of the hammers that forged the world – allowing Aran to build an arsenal of steel weapons – he travels to end the queen’s reign once and for all, with the help of the puckish student Adso. For the most part, your adventure goes how you’d expect, with powerful foes to best, ancient mysteries to solve, and dank dungeons to explore.

    Blades of Fire protagonist Aran de Lira stands before a gigantic metal man, framed by two statues. In the foreground is a forge lit by flame.

    Blades of Fire’s first gimmick is its forging system. You make every weapon from relative scratch, customizing each aspect of its construction, like the form of a sword’s crossguard or the length of a spear’s staff. Enemies drop magical items that temper the steel and wood you use to construct your weapons, making them better at blocking damage, piercing armor, or enduring as many fights as possible. Each variable changes the weapon, some by a little and some by a lot. No single one is good at everything, so you’ll have to craft to suit individual encounters or specific enemies. Unlike some of its RPG inspirations, Blades of Fire has no stat-based builds. You might develop favorites, but you’ll inevitably have to use multiple weapon types to progress.

    As for combat, it features some novel ideas. While this is an action game at its heart, there are no real combos (though some attacks flow better together than others). Instead, you’ll pick the direction of your swings. Each weapon also bludgeons, pierces, or slashes foes, and these different damage types will be better (or worse) at hurting specific combatants. You can also swap between using a weapon’s blade or point. Slashes might help you better handle multiple swarming zombies, while stabbing could pierce a knight’s heavy armor. This system is the game’s biggest asset. The control scheme is unfamiliar enough that your muscle memory from other action RPGs is mostly useless. Enemy weaknesses and weak points also force you to pay attention and swap weapons, even in the heat of battle.

    A scene of battle from Blades of Fire. The player character and an enemy stand off, both blocking with their swords.

    Adso will be your constant companion throughout, though you can send him back to camp if he annoys you. He is quite helpful, even if he’s useless in combat. Instead, he takes notes, detailing strategies to best enemies. Your relationship with Adso and his role as a helper closely models Atreus in 2018’s God of War reboot, but with a key difference: they have no history together. Most of their dialogue can trigger at one of multiple points, so their relationship has to remain somewhat static, meaning their dynamic lacks tension. I’m not saying their relationship has to be hostile, and they’re more richly explored in cutscenes, but the game’s structure makes it difficult for them to have an arc together. The fact that you can send him back to camp for extended periods underlines this. The game isn’t confident enough to invest in him.

    These issues extend to Blades of Fire’s tone and setting. Generously, it feels like a Grimm fairy tale. The characters are broad legends. The lands they wander are old (and usually some variety of haunted). But it features a gentleness and a sense of humor. It bears a goofy grin, before it bares its fangs. In practice, however, it can feel like a Dreamworks cartoon with blood and guts. The effect is less the campfire chill of a good, brutal tale and more the muddled fantasy novel your friend in high school was writing. It’s enthusiastic and earnest, even charming, but is ultimately juvenile.

    A menu from Blades of Fire, showing a series of options for an

    Blades of Fire’s world is dense, even if it often feels small. Some complain about the backtracking in Metroid, but every time you return to an old area in those games, your means of traversal will have expanded. Blades of Fire is packed with secrets, and it gives you free rein to explore at your leisure, but it regularly fails to surprise.

    It’s also a very long game. I played nearly 20 hours before leaving its first map. This does give Aran’s journey a truly titanic scale, but it incorrectly assumes that its sometimes-exhilarating, often one-note combat is enough to sustain it over dozens of hours. So many of Blades of Fire’s enemies are basic reskins, even within the first few areas. Once you have an enemy’s attack patterns down, it becomes a chore to fight them time and again.

    Blades of Fire characters Aran de Lira and Adso talking in a little cottage.

    Blades of Fire is therefore best played at a leisurely pace, just like how an epic fantasy novel is best read. You should play it enough that you maintain muscle memory, but not so much as to burn yourself out on it. Still, I’m not convinced that playing it over a longer period would alleviate my frustrations. Even its title is staggeringly unevocative. Blades of Fire cannot be described cleanly as derivative, but it only approaches the same feeling I get from other games of its kind from a new angle. I want more from a game that demands so much of my time.



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  • “Protec the lil’ uns!” As Helldivers 2’s CEO takes a victory lap around the latrines, players have already fallen in love with their new SEAF buddies

    “Protec the lil’ uns!” As Helldivers 2’s CEO takes a victory lap around the latrines, players have already fallen in love with their new SEAF buddies


    Helldivers 2‘s Galactic War arrived on Super Earth earlier today, with the Heart of Democracy update deploying the divers on their first missions to defend the mega cities of their home planet. So far, it’s all going down well with players, especially one new feature – the AI SEAF squads.

    To be fair, you can see why. With the latest major order requiring folks to casually kill 2.5 billion Illuminate as they work to activate the cannons they’ll need to see off the squids’ invasion of the planet, every helping hand on Super Earth’s side is a welcome addition.

    Before we get into all the SEAF love, Arrowhead CEO Shams Jorjani has made it clear this was the thing he was talking about when he teased something was coming to the game that would lead players to defecate in their drawers. Sticking his head above the pulpit in Helldivers 2’s Discord server not long after the update went live, the exec simply asked: “What’s the pant situation soldiers????”

    “Evaporated” was one of the first responses he got.

    Shams Jorjani asking what the Helldivers 2 community's pant situation is like.
    Image credit: VG247

    Naturally, it’s the new biomes and big war twist that’ve done a lot of that evaportating, but if you take a look at the game’s subreddit right, you’ll find the AI SEAF squads folks can run into as they run ops on Super Earth getting a load of love.

    Basically, they’re members of the Super Earth Armed forces you can find running around the streets and enlist to help you take on the Illuminate of you chuck out the right emotes. Naturally, if you drop a salute, they’ll salute back, and they can even be persuaded to follow you around. Depending on who you ask, they’re either surprisingly effective in combat – below is a clip on one helping someone take down an Illuminate Fleshmob – or just cannon fodder.

    Players like them so much that there are already calls for Arrowhead to give us the ability to arm the SEAFers with support weapons, become bunker door opening buddies with them, and drop a Warbond that lets folks dress in their trademark blue armour.

    As one player with the handle Excelsus328 put it: “I don’t care if they showed the SEAF dying to friendly fire in the trailer, anyone who shoots these soldiers gets the kick”. “Oh god, now I want an emote to sing [the] Super Earth anthem and have them sing it with us like in Earth Defense Force,” added another going by Deathzeis.

    Has Helldivers 2’s Heart of Democracy update filled your breeches with something super stinky yet, or are you waiting on tenterhooks to dive in later? Let us know below!





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  • Volleyball Legends Style Tier List [TIMESKIP OIGAWA]

    Volleyball Legends Style Tier List [TIMESKIP OIGAWA]


    The styles in Volleyball Legends match very closely to the play styles of characters from Haikyu. And just like in the fictional world, teamwork makes the dream work. However, with some styles in Volleyball Legends, you can consistently claim the MVP title. Find out which styles are the best to carry your team to victory with our Volleyball Legends style tier list below.

    Volleyball Legends Style Tier List

    The above tier list ranks all Volleyball Legends styles from best to worst, depending on their overall strength. However, we did give more priority to styles that are good at spiking and blocking. As most styles in Volleyball Legends are suited only for a specific playstyle, check out the best styles for each position right below.

    Best Styles for Blocking, Serving, Setting, Receiving, and Spiking

    Playing scrims and teaming up with your friends in Volleyball Legends is a lot more fun if you have a style that synergizes with the rest of your team. So, here is a smaller tier list of the best styles for each of the most popular positions in Volleyball Legends:

    Volleyball Legends Style List

    Below is a list of all Volleyball Legends styles and their stats based on their rarity tier. Also, we decided to convert their stats into numerical values and bold their strengths so as to highlight them. For a detailed list of abilities that match up well with some of the styles listed below, check out our Volleyball Legends abilities tier list.

    Secret Styles – 0.1% Drop Rate

    Secret styles in Volleyball Legends have special abilities unique to them. Because of that, Sanu and Timeskip Hinoto are definitely the best styles at the moment. Sanu has the additional tilt stat, which makes his spikes and blocks way trickier to counter. After charging up the Secret Special meter with Timeskip Hinoto, you can do super spikes that are extremely hard to block.

    Godly Styles – 0.49% Drop Rate

    Godly styles, even though not as powerful as the Secret ones, give you enough stats to dominate the opponents if you know what you are doing. Every Legendary style has a role for which they are suited the most. Butoku is excellent for spiking and blocking, Kageyomo is the ideal setter, and Oigawa is great at everything except for spiking.

    Style Attributes
    Butoku style from Haikyuu Legends Roblox experience Block: 10
    Bump: 5
    Dive: 4
    Jump: 10
    Serve: 9
    Set: 3
    Speed: 3
    Spike: 10
    Hirakumi style from the Volleyball Legends Roblox experience Block: 10
    Bump: 4
    Dive: 4
    Jump: 10
    Serve: 9
    Set: 5
    Speed: 2
    Spike: 5
    Kageyomo style from Haikyuu Legends Roblox experience Block: 9
    Bump: 4
    Dive: 8
    Jump: 9
    Serve: 9
    Set: 10
    Speed: 7
    Spike: 4
    Oigawa style from the Volleyball Legends Roblox experience Block: 9
    Bump: 4
    Dive: 5
    Jump: 10
    Serve: 10
    Set: 9
    Speed: 5
    Spike: 4

    Legendary Styles – 2% Drop Rate

    Legendary styles are relatively easy to get with a few lucky spins. However, only a few of them can compare to the Godly styles, and those are Uchishima and Kuzee. Both are great at playing on the net, but they also have enough stats to excel in other roles. Other Legendary styles are just decent in comparison.

    Rare Styles – 35% Drop Rate

    You will reroll a lot of Rare styles when you spin in Volleyball Legends. Most of them are only viable in casual lobbies. However, there is one exception: the Nichinoya style, which is the best style for liberos, the defensive anchors of every team.

    Style Attributes
    Iwaezeni style from Haikyuu Legends Roblox experience Block: 5
    Bump: 3
    Dive: 4
    Jump: 7
    Serve: 5
    Set: 5
    Speed: 5
    Spike: 7
    Ojiri style from Haikyuu Legends Roblox experience Block: 5
    Bump: 7
    Dive: 4
    Jump: 7
    Serve: 6
    Set: 4
    Speed: 5
    Spike: 4
    Nichinoya Block: 5
    Bump: 10
    Dive: 10
    Jump: 5
    Serve: 1
    Set: 3
    Speed: 7
    Spike: 3
    Tsuzichiwa style from Haikyuu Legends Roblox experience Block: 8
    Bump: 2
    Dive: 4
    Jump: 10
    Serve: 5
    Set: 7
    Speed: 3
    Spike: 5

    Common Styles 62.5% Drop Rate

    You will use a Common style in Volleyball Legends only if you’ve been rerolling and you ran out of Yen. All of the Common styles are practically useless, especially in ranked lobbies, so if you are about to run out of spins, stop on a Rare style and don’t risk it.

    How to Reroll Styles in Volleyball Legends

    To change your style in Volleyball Legends, open up the Styles menu and then use either Normal or Lucky Spins. Keep in mind that when you use a spin, you will reroll your current style, so don’t reroll over Legendary or better styles. There are two additional storage slots you can buy. They cost Robux, but I recommend getting at least one so that you can safely spin for new Styles.

    And that concludes our Volleyball Legends Style Tier List. If you want to claim some free Lucky Spins and get yourself one of the best styles right away, then check out our Volleyball Legends codes. Also, get on the road to becoming an ace by reading our guide on how to spike in Volleyball Legends as well.


    FAQs

    What are the overall best Styles in Volleyball Legends?

    Currently, the best Styles are Sanu, Timeskip Kageyomo, Timeskip Hinoto, and Butoku.

    How do you get more Lucky Spins in Volleyball Legends?

    You can get more Lucky Spins by redeeming codes or by purchasing them using Robux.

    Is the new Timeskip Kageyomo style good?

    Timeskip Kageyomo is one of the best styles overall and the best style for setters by far.


    The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy



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  • Valorborn is an ambitious medieval RPG made by just three developers

    Valorborn is an ambitious medieval RPG made by just three developers


    There are plenty of great medieval RPGs out there right now, from fresh releases like Kingdom Come Deliverance 2 to stalwarts such as Skyrim, and there are plenty more on the horizon as well. Adding to that list is Valorborn, which isn’t lacking in ambition, despite its tiny team of just three developers. With an old-school feel of games like Gothic and even a dash of Runescape, and embracing party-based gameplay, it’s certainly worth checking out.

    Given its scope, and its general vibe, I half expected Valorborn to be a multiplayer, MMO-style affair at first. However, it’s aiming to deliver a lot of the depth and many of the features you’d expect from larger experiences into a single-player, open-world RPG. Its medieval fantasy world is home to everything you’d expect. It’s got several varied biomes, including an intriguing looking grayscale location or realm. You’ll face enemies such as reanimated skeleton soldiers, wolves, and trolls. You’ll encounter a swathe of NPCs. Every single building, castle, and cave can be entered and explored.

    As you progress through Valorborn, you can take your custom character down one of two paths – assemble a party of companions to aid you in battle, or become a lone ranger taking everything on solo. Should you choose to bring other characters along for the ride, you’ll not only unravel your own story but theirs as well. I do love a good companion questline.

    As all good RPGs should, you’ve got the freedom to level up in whichever disciplines and skills you feel fit. Become an all-rounder, or specialize in certain areas to become a super strong warrior, a master hunter, or a sneaky assassin.

    YouTube Thumbnail

    Acquiring resources, building, and crafting are also core components of Valorborn. As well as renting houses in villages that you can then customize to your heart’s content, you can also construct bases out in the field when exploring. Weapons, armor, and tools can all be crafted from your home or a base. The resources you’ll need for all this can be looted, harvested, or hunted from the world around you.

    I wouldn’t say there’s anything massively groundbreaking or surprising about Valorborn in comparison to other third-person RPGs out there already, but what is commendable is how a world this big and systems this deep are being made by Laps Games, a team of just three developers.

    Valorborn is aiming to launch in early access in Q3 of 2025. If you want to learn more about it, or add it to your Steam wishlist, head to its store page here.

    For experiences like Valorborn that you don’t have to wait for, head to our lists of the best fantasy games and best medieval games.

    You can follow us on Google News for daily PC games news, reviews, and guides. We’ve also got a vibrant community Discord server, where you can chat about this story with members of the team and fellow readers.



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  • Complete Dead Planets Class Tier List and Guide

    Complete Dead Planets Class Tier List and Guide


    In Dead Planets, a Roblox game inspired by Dead Rails, players drive a truck through desolate space landscapes while fending off relentless zombie hordes. To survive the journey, players choose from a variety of unique Classes, each offering distinct abilities and roles. This Dead Planets Class tier list and guide breaks down every Class and how they contribute to keeping the truck moving and the team alive.

    Dead Planets Class Tier List

    Sharpshooter and Drone Operator are undoubtedly at the best Classes in Dead Planets, as they have the best utility and damage options in the game. You want to be able to get as much loot as possible while killing zombies at the same time. Sharpshooter gets a good weapon at the start, along with a nice damage boost, while Drone Operator gets a Drone that kills zombies for him, making his gameplay very easy.

    Dead Planets Class List

    Below is a complete and detailed list of all Classes in Dead Planets, ranked by usefulness and cost:

    If you are looking for a good Dead Planets Class, I recommend trying to go for Scout. It’s the best early Class and holds up even in the late game. It has a lot of speed and helps you avoid enemies easily with his Highlight ability. If you are looking for even more mobility or utility, go for Jetpacker, as it has a flying ability, but it is a bit pricier.

    How to Change Classes in Dead Planets

    Firstly, you will need to collect some Credits by playing. You can find packs all over the map that will give you a certain amount of Credits. Once you have enough Credits, head back to the Hub and jump into the Classes hole. Trust me, it is safe. From there, you will be able to see all the different Classes, along with their price and abilities. Once you decide which one you want and which one you have the Credits for, click Purchase below the price on the right side of the screen to make it yours and enjoy!

    That is all for my Dead Planets Class Tier List. Check out our other Dead Rails Potions Guide and Tier List for a similar game that i know you will like.


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  • Diablo 4 and Path of Exile 2 have a fresh rival as pixel-art ARPG soars on Steam

    Diablo 4 and Path of Exile 2 have a fresh rival as pixel-art ARPG soars on Steam


    Diablo 4 Season 8 is perfectly fine, but feels safe and more of the same. Path of Exile 2’s Dawn of the Hunt has improved dramatically since its rocky release, but the early-access ARPG still has a long way to go. Last Epoch Season 2 is strong, but by now you may be looking for something fresh. Enter The Slormancer, a pixel-art indie ARPG from Slormite Studios that was launched out of early access at the start of this week, and has since built up impressive momentum with very positive Steam reviews and an ever-growing player count.

    As either a Mighty Knight, Fierce Huntress, or Mischievous Mage, it’s your job to put a stop to an evil warlock called The Slormancer and his hordes of troublesome minions. It’s got everything that makes the best games like Diablo tick. Fast-paced action that sees you dancing through environments and blowing up dozens of hostile goons in quick succession, pouring damage numbers across the screen. Over 200 abilities, upgrades, and passives to create near-limitless build variations. An endless hunt for perfect loot with 200 legendary affixes, 120 game-changing unique weapons, and the ability to keep boosting your gear’s power as much as you want.

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    Slormite Studios emphasizes its focus on “collection and progression,” meaning you’re able to switch at any point between absolutely anything you’ve unlocked. That includes all skills you’ve gained access to, any items you’ve previously found, and even the very classes themselves. This creates a level of flexibility beyond what you’ll find in most other ARPGs, encouraging and rewarding experimentation.

    Don’t worry about losing all your hard work when you switch builds, either; from loadouts to loot filters, The Slormancer has lots of welcome quality-of-life features. It even boasts a sprawling Ancestral Skill Tree that could give Path of Exile a run for its money, with more than 150 element-related skills and passives available to unlock. Your journey will take you across seven environments with a ton of visual variety, and its brief campaign is just the beginning of a much longer quest for power.

    First launched into early access in 2021, The Slormancer is now out in full, and it’s quickly beginning to snowball as word of mouth spreads. What began as a gradual climb has escalated to a weekend high of 10,989 concurrent Steam players. The user reviews are filled with praise, too, with particular love given to the freedom of experimentation on offer and the ability to create weird and wacky builds on a whim based on just one small starting idea.

    The Slormancer - The indie ARPG's skill screen for the Mischievous Mage class.

    The Slormancer 1.0 is out now on Steam. Developer Slormite Studios is offering a 25% discount until Tuesday May 20, meaning you’ll pay $14.99 / £12.56. If you’re reading this early on and fancy yourself a new adventure, there’s still time to grab it at the lower price, so do so while you can.

    For more stat-based satisfaction, here are the best RPGs on PC right now. Alternatively, take a look through the best indie games in 2025 to make sure you aren’t missing any hidden gems.

    You can follow us on Google News for daily PC games news, reviews, and guides. We’ve also got a vibrant community Discord server, where you can chat about this story with members of the team and fellow readers.



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  • “It will find you” Oblivion Remastered’s modded Sean Bean-hunting Terminator wouldn’t exist without Resident Evil and a magical NPC that’s been ambushing newbies since 2006

    “It will find you” Oblivion Remastered’s modded Sean Bean-hunting Terminator wouldn’t exist without Resident Evil and a magical NPC that’s been ambushing newbies since 2006


    Oblivion Remastered modders continue to drop more and more interesting mods by the day, with an ever-advancing set of tools at their disposal to pull off whatever tweaks or additions strike their fancy.

    There’s a deluge of interesting stuff arriving as the boundaries continue to be pushed, and depending on what you’re looking for, different stuff will catch your eye.

    One of the mods that made me personally do a double take when I came across it on Oblivion Remastered’s Nexus Mods page earlier this week was NaiadGirl’s ‘Martin Septim and the Terminator Gambit’, for obvious reasons. It’s a mod that sees you and Sean Bean be pursued wherever you go by a killer level 70 Terminator. From the moment you leave the sewers, there’s a murderous machine which only becomes defeatable once you finish the main quest right on your tail.

    I was curious how much work had gone into pulling such a cool concept off at this still relatively early stage of Oblivion Remastered modding, so reached out to NaiadGirl. We talked Terminators and how she’s been finding modding the remaster as she’s made this mod and also tackled making the game’s iconic Oblivion gate battles and goblin wars more dynamic. Here’s my conversation with her:

    VG247: What drew you to modding Oblivion Remastered? Did you have any previous experience modding classic Oblivion or other games?

    Some Imperial Legion troops guarding an Oblivion gate in Oblivion Remastered.
    NaiadGirl’s been venturing into those pesky gates for a good while. | Image credit: NaiadGirl

    NaiadGirl: I’ve been a fan of Oblivion since I was a little girl, and the same goes for my wife. At first, we were skeptical about the remaster, but soon, we couldn’t help but be drawn in. I’ve been modding Bethesda games casually for over a decade now, but only recently took to making mods myself.

    My only previous modding experience was with Deep Rock Galactic, another game that involves Unreal. My wife, on the other hand, has been making mods for years now! Since we both love Oblivion so much, we took to making mods for the remaster.

    VG247: How have you generally found modding the remaster so far and getting to grips with tools like UE4SS and TesSyncMapInjector?

    NaiadGirl: Modding the remaster has been a rollercoaster of emotions, with highs and lows. The old tools still work, more or less, but there are limitations. There are many features we still can’t work on or with, due to the lack of a proper modding toolkit for this new version of Oblivion.

    UE4SS, OBSE64, TesSyncMapInjector; I can go on about the awesome tools people in the community have made. They’re all insanely impressive, and they make things possible that wouldn’t have been without them. I wish some of them had more in-depth documentation, but what can you do? Modding has always been a challenge, and part of the fun is hunting down answers to problems.

    The modded Terminator in Oblivion Remastered.
    The last thing you ever see…provided you don’t make good use of that new sprint button. | Image credit: NaiadGirl

    VG247: What inspired the premise for your Martin Septim Terminator mod and what was the process of putting it together like? Were there any elements of it that proved tricky to pull off, or anything you had to cut?

    NaiadGirl: My inspiration for my Martin Terminator mod came from a game series I hold close to my heart: Resident Evil. It was originally going to just be the Pursuer itself, its name being ‘Nemesis’. I love the idea of something big and scary chasing you down while you’re already crushed under the pressure of saving the world. Eventually, I switched gears, and made it into a mod that included Martin.

    What’s better than just you getting hunted by something scary? You and a friend getting hunted by something scary. Terminator rocks (at least two of them do), so I came up with the idea that Mehrunes Dagon had sent back in time a killer to save his butt at the end of the game. Putting it together had me looking at the code for the Conjurer that chases you down at the start of the [OG Oblivion] Spell Tomes DLC. After I had made a new NPC with the help of UE4SS and TesSyncMapInjector, I put together AI packages & two quest scripts to watch over everything.

    Modding is a constant learning experience, and it’s so much fun, even if you can run into walls at times. Frustration quickly gives way to new inspiration. In the end, I didn’t have to cut anything! It’s a simple mod at the end of the day, but one that was incredibly fun to put together.

    VG247: Aside from cheesing and running away, is there any other advice you’d give to players trying to beat the Septim Terminator challenge, even if it’s just to invest in spare underpants?

    The modded Terminator looming over a corpse in Oblivion Remastered.
    The thread of prophecy has been severed. | Image credit: NaiadGirl

    NaiadGirl: I’ve been doing a lot of messing around with the Terminator in my latest playthrough. It’s tough, but not impossible to defeat (at least after the MQ is over!). Until you beat Dagon, you have to always be one step ahead of this machine marvel. It doesn’t care where you might be, because it will find you.

    I was doing the Mythic Dawn Shrine quest, and by the time I had cut my way through the dungeon, freed the prisoner, and slept an hour to level up, there it was. The Argonian I worked so hard to protect was dead at its cold feet. I had no choice but to cut my losses and run. Plan your journey, hit stores up when you can, and always keep moving. It will kill indiscriminately if it finds you!

    Once you finish the main quest, you have a few options: Dungeon traps, boss NPCs, crowds, or a duel to the death! You need to be at a fairly high level to defeat it! I would think there’s feasibility in taking it on at around level 25 on, if you plan your build well. The Terminator regens health, so always keep the damage on it!

    You’ll need powerful equipment or a massive numbers advantage. I’m thinking I’ll slay my dragon at Cloud Ruler Temple, the place I have been keeping it away from at all costs. The Blades and I will make a final stand against Oblivion! I wish only the best of luck to would-be challengers. I love to hear stories about this fella.

    VG247: What’s the Oblivion Remastered modding scene been like community-wise from your perspective so far? Have you had any interactions with other modders where you’ve gotten any helpful support/feedback on your mods or learned things you might otherwise not have?

    NaiadGirl: The modding scene is filled with incredibly talented people. Many are willing to offer a helping hand, in my experience (within reason, of course!). Getting feedback on my mods is always greatly appreciated, and seeing the kind things people have said makes my day that much brighter.

    Like I’ve touched on, modding is a constant learning experience, and you’re always finding something new that you didn’t quite know yet. Margaret, my wife, has quite a bit of Bethesda modding experience, and even she learns things through me as we work together. Modding is a beautiful, delicate dance, and it’s not one to be rushed. Take your time, do your research, and make something amazing with the community at your side!

    Jauffre in Oblivion Remastered.
    We could end up dealing with even more terrifying modded threats than this, Grandmaster. | Image credit: VG247

    VG247: What are your personal and general hopes for Oblivion Remastered modding going forwards? Are there any complex mod ideas you’re keen to try and make or any tools you’re hoping will pop up to make certain things easier/possible?

    NaiadGirl: I have immense hopes for the modding scene going forward. Bethesda may be saying that mods aren’t officially supported, but I still hold onto the hope that we may one day get a proper Creation Set for Oblivion Remastered. They haven’t dropped the ball yet, and I would hope they wouldn’t now, with one of their all-time best creations. I truly believe a new kit is on the way, sooner or later.

    If we do get official tools, modding is going to really pop off. You look at what we have now, and it’s only going to get bigger, and more accessible to the masses. Access to official tools will make a world of difference, and change things for the better. I’m hoping for an expansion on the Oblivion Remastered Script Extender (OBSE64) if the official tools give way. That won’t stop me from trying to make something crazy, though.

    My next mod is focused on a pandemic outbreak. I’m very excited to continue my work on it, and share it with the world. I’m even more excited to see what the rest of the community can cook up. The community is insanely resourceful, and official tools or not, we’ll be making something beautiful together. Never stop making what you love.





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  • Ultimate Anime Saga Unit Evolutions Guide – How to Farm Materials, Evolve Units, and More

    Ultimate Anime Saga Unit Evolutions Guide – How to Farm Materials, Evolve Units, and More


    Mythic Units are basically mandatory to have if you want to tackle late-game content. However, if you don’t evolve them, you won’t see their true power. So, to help you farm evo materials and evolve all of your Units, we prepared the following Anime Saga Unit evolutions guide.

    Anime Saga Unit Evolutions Explained

    All Mythic Units in Anime Saga have evolutions that increase their overall damage and unlock one additional move. Newly unlocked moves can be extremely powerful. For example, Zid’s Atomic deals more damage than the rest of its kit combined. With that in mind, you should evolve your Units as soon as you can.

    How to Evolve Units in Anime Saga

    You can evolve Units in Anime Saga at the Evolve capsule in the main lobby. Now, each Unit has specific evolution requirements. For the most part, those requirements are Gold and craftable evolution items. Below, you can see which Units can be evolved, and what materials you need to collect to do that. If you are indecisive about which Unit to evolve first, Units with the highest priority have the best evolutions.

    How to Craft Evolution Items in Anime Saga

    You can craft evolution items at the Craft (Majin Buu) NPC in the main lobby. To craft an evolution item, you first need to collect some specific materials and a bit of Gold. You can farm most of these materials by doing Raids, while some are also available at the Gold Shop.

    Farming Materials in Raids

    You unlock Raids when you reach player level 25. From then on, you can easily farm materials needed for evolution items in them. Raids open up every hour at XX:00 (1:00, 2:00, etc.), and they stay open for 15 minutes before going on a 45-minute cooldown.

    When you enter a Raid, you have 15 minutes to deal as much damage as you can to the boss within it. With each damage threshold you reach, you get an additional set of rewards. Even though up to eight players can join the same Raid, the damage dealt to the boss isn’t shared between them. However, teaming up with others has its benefits, as your Unit’s damage increases with more players in the same Raid.

    Where to Spend Raid Tickets

    When you complete a Raid, you will get a certain number of Tickets as a reward. You can spend these Tickets at the Raid Shop NPCs to purchase Trait and Stat rerolls, as well as some very powerful limited Units, like Remu.

    Buying Materials and Food at the Gold Shop

    Suppose you are missing some materials to craft an evolution item for one of your Units. In that case, you can buy those occasionally at the Gold Shop. Keep in mind that the Gold Shop stock refreshes every 12 hours, and not all items are available from it at once. Instead, a random selection is in stock. All Rare and Epic materials are easily farmed in Raids. Thus, I suggest you purchase only Legendary and Mythic materials as they have very low drop rates.

    Material Shop cost Obtainable from Needed for
    Demon Blood food from the Anime Saga Roblox experience. 400 Gold Red Light District Story Fan (Doma)
    Screws material from the Anime Saga Roblox experience. 1,060 Gold Raids Pochita (Chainsaw)
    WeaponsZid (Zid)
    Milk material from the Anime Saga Roblox experience. 1,060 Gold Raids Pochita (Chainsaw)
    OkorunBall (Okorun)
    WeaponsFrierin (Frierin)
    Gear material from the Anime Saga Roblox experience. 1,060 Gold Raids Pochita (Chainsaw)
    Battery material from the Anime Saga Roblox experience. 2,500 Gold Raids Pochita (Chainsaw)
    Handheld material from the Anime Saga Roblox experience. 2,500 Gold Raids WeaponsZid (Zid)
    OkorunBall (Okorun)
    Chip material from the Anime Saga Roblox experience. 2,500 Gold Raids Fan (Doma)
    Bottle material from the Anime Saga Roblox experience. 2,500 Gold Raids Fan (Doma)
    WeaponsFrierin (Frierin)
    Dice material from the Anime Saga Roblox experience. 6,500 Gold Raids Fan (Doma)
    OkorunBall (Okorun)
    Yoyo material from the Anime Saga Roblox experience. 7,000 Gold Raids WeaponsZid (Zid)
    WeaponsFrierin (Frierin)
    Egg material from the Anime Saga Roblox experience. 9,000 Gold Raids OkorunBall (Okorun)
    WeaponsFrierin (Frierin)
    Soup material from the Anime Saga Roblox experience. 11,000 Gold Raids WeaponsZid (Zid)
    Fan (Doma)
    WeaponsFrierin (Frierin)
    Magnet material from the Anime Saga Roblox experience. 10,000 Gold Raids Pochita (Chainsaw)
    OkorunBall (Okorun)
    Key material from the Anime Saga Roblox experience. 12,000 Gold Raids WeaponsZid (Zid)
    Fan (Doma)

    That concludes our Anime Saga Unit evolutions guide. Now, you know how to take your best Units as powerful as they can be. If you want to claim some free Gems and start pulling for evolvable Units right away, then make sure to check out our Anime Saga codes.

    Anime Saga Unit Evolutions FAQs

    What Units can be evolved in Anime Saga?

    Currently, you can only evolve Mythic Units in Anime Saga.

    Can you sell materials you don’t need in Anime Saga?

    Unfortunately, you can’t sell the excess materials that will inevitably pile up in your inventory.

    How do you farm evolution materials in Anime Saga?

    You can farm evolution materials in Anime Saga by completing Raids (level 25+). Also, if you need a specific one to evolve a Unit right away, you might find it in the Gold Shop.


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  • Blue Lock Rivals codes May 2025

    Blue Lock Rivals codes May 2025


    May 17, 2025: We have three new Blue Lock Rivals codes to share for the Nel Summer update.

    What are the new Blue Lock Rivals codes? While your metavision may let you play the perfect pinpoint pass, you’ll need a little extra assistance perceiving all the freebies the Roblox game offers.

    Blue Lock Rivals throws you into world soccer’s biggest pressure cooker, putting your skills to the test as you channel the playstyles of the hit series’ biggest hitters on the field. You’ll need to be on your A-game to succeed in this Roblox experience. Read on to find out the anime game‘s latest codes and how to redeem them.

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    New Blue Lock Rivals codes

    Here are the active Blue Lock Rivals codes:

    • NELSUMMER! -> 5 Lucky Flow Spins (NEW)
    • NEWCHEM1.1M! – 10 Lucky Style Spins (NEW)
    • 4HOURS! – 5 Lucky Style + 5 Lucky Flow (NEW)

    Expired codes

    • NeoEgoistRIN!
    • TheDestroyer!
    • Rin999K!
    • 1MILLIONCCU!!
    • OTOYA!!
    • CHEMREACTION!
    • BACHIRA!!
    • REVAMP!
    • EASTER25!
    • EGGHunt!!!
    • Sry4Delay
    • 2BVISITS!
    • THEMONK!
    • IGAGOAT1.8M!
    • KING1.5M
    • KINGREWORK
    • GOALRUSH
    • MIRO1MCCU
    • KaiserFIX
    • LUCKYCODE10
    • KAISER2M
    • KAISERSOON
    • SHARKBOY
    • NELISAGI
    • SORRYDELAYGGS
    • KURONATOMORROW
    • FINE1M
    • CHROLLOCAREPACKAGE
    • 100KCHRO
    • 10KDEVS
    • 1BVISITS
    • 1MEVENT
    • 20KCHANNEL
    • 40KCHANNEL
    • CHROLLO100K
    • 40KAGAIN
    • THECODE
    • CHROLLOYT
    • 40KKUNIGAMI
    • 200KSUB
    • KUNIGAMIUPD
    • THX40KAGAIN
    • KARASU
    • THX40KLIKES
    • DRAGON
    • MONST3R
    • 20KLIKESPT2
    • 60KFOLLOWERS
    • 30KLIKES
    • YUKIMIYA
    • THANKYOU
    • 25KTATLIS
    • 300KREO
    • 35KCHROLLO
    • 5KVID
    • MRSPAX
    • 15KTATLIS
    • 20KCHROLLO
    • SORRYDELAY
    • WINTERPART2
    • 1KTATLIS
    • 5KTATLIS
    • CHRISTMAS
    • HOORAY
    • 900KLIKES
    • 800KLIKES
    • 1MLIKES
    • AIKU
    • 700KLIKES
    • 600KCRAZY
    • ITOSHIBROTHERS
    • 500KLIKES
    • GAGAMARU
    • 300KLIKES
    • 200CRAZY
    • 150KWOW
    • 100KLIKES
    • 70KLIKES
    • THANKSGIVING
    • 40KLIKES
    • 6KLIKES
    • 3KLIKES
    • 1KLIKES
    • FORGIVEME
    • RELEASED
    • YNWA

    How to redeem Blue Lock Rivals codes: Redemption UI

    How to redeem Blue Lock Rivals codes

    Redeeming Blue Lock Rivals codes is easy, but there are a couple of prerequisites you’ll have to meet first before the game will let you activate them.

    To redeem Blue Lock Rivals codes:

    • Join the Blue Lock Rivals Official community.
    • Reach Level 5 in-game by playing matches and completing quests.
    • While in the in-game lobby, click the ‘Codes’ button on the nav bar.
    • Enter your code and click ‘Redeem.’

    And those are the latest Blue Lock Rivals codes. Make sure you check back often as the soccer game continues to grow and more codes are dished out. For your next gaming fix check out our list of the best Roblox games. There are plenty of bangers to be enjoyed. For free skins for your bundle with the Netease shooter, we also have tested, working Marvel Rivals codes.



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