برچسب: magic

  • magic the gathering – Quietus Spike and Scytheclaw equipped to same creature

    magic the gathering – Quietus Spike and Scytheclaw equipped to same creature


    As the Gatherer rulings on Quietus Spikes say:

    (10/1/2008)
    If multiple Quietus Spikes trigger at the same time, that player loses half their life when the first ability resolves, then loses half of the remainder when the next ability resolves, and so on. The player does not lose the same amount each time.

    It’s identical in your situation; both are triggered abilities, they will be separate events on the stack, so they’ll resolve independently. In this case, two halves make three quarters, not a whole.

    Note that because of the ’rounded up’ in the card text, if their life total is 3 or less after combat damage is dealt, that’ll be enough to put their life total to zero anyway (3 → 1 → 0, 2 → 1 → 0, 1 → 0).


    Incidentally, in very special cases, the last sentence of the Oracle text is incorrect, namely when the affected player has life total 0 (or lower), but is still in the game due to something like a Platinum Angel. In that case, they’ll lose an equal amount of life, namely 0, both times.



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  • magic the gathering – Does it matter which edition of a card is played in MTG

    magic the gathering – Does it matter which edition of a card is played in MTG


    I have another question that highlights the importance of correctly wording card text and/or the need to read the text of previous editions of many Magic cards (and not only the available Oracle Text).

    Let’s suppose Active Player has a Wardscale Dragon in play from several turns, and it’s the only creature in play.

    It’s the draw phase, and immediately after drawing the card, the Defending player –

    who has 4 life remaining only –

    decides to play his last Magic card:

    specifically, a reprint from one of the more recent sets.
    Defending player knows perfectly the text of the White Dragon card the Active player owns, and therefore hopes to save himself by casting Fog before the Attack phase,in order to avoid it,since he can’t cast no more spells during the attack phase
    (before damage is assigned).

    He believes everything is fine, because the recent card text doesn’t mention the need to cast Fog during the Attack phase.
    So, he tries to prevent any damage while also evading the protection from spells provided to Active Player by the White Dragon.
    The Active player, however, shows to the Defending Player a Fog card from the very early Magic sets, which clearly states that a Player must:

    • “play [Fog] any time before attack damage is dealt.”

    This old card text admits that Fog has to be cast during the Attack Phase (before damage is assigned).

    The defending player, however, still complains, pointing out the complete absence of a specific Fog Ruling in its latest reprints.

    Finally, my question obviously ends up with this:

    -“Who is right?”

    Thank you so much.



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  • magic the gathering – Can a Planeswalker be tapped?

    magic the gathering – Can a Planeswalker be tapped?


    Like all permanents, it can become tapped. For instance, if you attack with Sarkhan, the Dragonspeaker after using his first ability and he survives, the next turn you will have a tapped planeswalker.

    110.5. A permanent’s status is its physical state. There are four status categories, each of which has two possible values: tapped/untapped, flipped/unflipped, face up/face down, and phased in/phased out. Each permanent always has one of these values for each of these categories.

    In the previous scenario, Sarkhan will untap during your untap step. However, there are cards that require you to tap a permanent you control, like Gene Pollinator‘s ability, which can be activated during your upkeep, causing your planeswalker to be tapped during your main phase.

    But that doesn’t really matter for loyalty abilities; there is no rule preventing activating loyalty abilities on tapped planeswalkers. This is all what the rules say:

    306.5d Each planeswalker has a number of loyalty abilities, which are activated abilities with loyalty symbols in their costs. Loyalty abilities follow special rules: A player may activate a loyalty ability of a permanent they control any time they have priority and the stack is empty during a main phase of their turn, but only if none of that permanent’s loyalty abilities have been activated that turn. See rule 606, “Loyalty Abilities.”

    Rule 606 doesn’t mention anything about being (un)tapped either.



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  • The importance of Rulings and/or a complete card text in Magic cards (IMO)

    The importance of Rulings and/or a complete card text in Magic cards (IMO)


    I have another question that highlights the importance of correctly wording card text and/or the need to read the text of previous editions of many Magic cards (and not only the available Oracle Text).

    Let’s suppose Active Player has a Wardscale Dragon in play from several turns, and it’s the only creature in play.

    It’s the draw phase, and immediately after drawing the card, the Defending player –

    who has 4 life remaining only –

    decides to play his last Magic card:

    specifically, a reprint from one of the more recent sets.
    Defending player knows perfectly the text of the White Dragon card the Active player owns, and therefore hopes to save himself by casting Fog before the Attack phase,in order to avoid it,since he can’t cast no more spells during the attack phase
    (before damage is assigned).

    He believes everything is fine, because the recent card text doesn’t mention the need to cast Fog during the Attack phase.
    So, he tries to prevent any damage while also evading the protection from spells provided to Active Player by the White Dragon.
    The Active player, however, shows to the Defending Player a Fog card from the very early Magic sets, which clearly states that a Player must:

    • “play [Fog] any time before attack damage is dealt.”

    This old card text admits that Fog has to be cast during the Attack Phase (before damage is assigned).

    The defending player, however, still complains, pointing out the complete absence of a specific Fog Ruling in its latest reprints.

    Finally, my question obviously ends up with this:

    -“Who is right?”

    Thank you so much.



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  • magic the gathering – How do The Mindskinner and Frenzied Baloth influence each other?

    magic the gathering – How do The Mindskinner and Frenzied Baloth influence each other?


    With that combination, any combat damage causes the regular damage and the milling.

    Rule 615.12 says

    Some effects state that damage “can’t be prevented.” If unpreventable damage would be dealt, any applicable prevention effects are still applied to it. Those effects won’t prevent any damage, but any additional effects they have will take place. Existing damage prevention shields won’t be reduced by damage that can’t be prevented.



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  • The importance of Rulings and/or a complete card text in Magic cards

    The importance of Rulings and/or a complete card text in Magic cards


    I have another question that highlights the importance of correctly wording card text and/or the need to read the text of previous editions of many Magic cards (and not only the available Oracle Text).

    Let’s suppose Active Player has a Wardscale Dragon in play from several turns, and it’s the only creature in play.

    It’s the draw phase, and immediately after drawing the card, the Defending player –

    who has 4 life remaining only –

    decides to play his last Magic card:

    specifically, a reprint from one of the more recent sets.
    Defending player knows perfectly the text of the White Dragon card the Active player owns, and therefore hopes to save himself by casting Fog before the Attack phase,in order to avoid it,since he can’t cast no more spells during the attack phase
    (before damage is assigned).

    He believes everything is fine, because the recent card text doesn’t mention the need to cast Fog during the Attack phase.
    So, he tries to prevent any damage while also evading the protection from spells provided to Active Player by the White Dragon.
    The Active player, however, shows to the Defending Player a Fog card from the very early Magic sets, which clearly states that a Player must:

    • “play [Fog] any time before attack damage is dealt.”

    This old card text admits that Fog has to be cast during the Attack Phase (before damage is assigned).

    The defending player, however, still complains, pointing out the complete absence of a specific Fog Ruling in its latest reprints.

    Finally, my question obviously ends up with this:

    -“Who is right?”

    Thank you so much.



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  • magic the gathering – Zimone, All-Questioning and Primo’s interactions with cards that let you draw cards based on the amount of power your creature has

    magic the gathering – Zimone, All-Questioning and Primo’s interactions with cards that let you draw cards based on the amount of power your creature has


    So before we get to the “actual” question let me just make sure everyone is on the same page with the cards in question

    Zimone, All Questioning has an effect that says

    “At the beginning of your end step, if a land entered the battlefield under your control
    this turn and you control a prime number of lands, create Primo, the
    Indivisible, a legendary 0/0 green and blue Fractal creature token,
    then put that many +1/+1 counters on it. (2, 3, 5, 7, 11, 13, 17, 19,
    23, 29, and 31 are prime numbers.)”

    Cards like Garruk’s Uprising have an effect that says

    Whenever a creature you control with power 4 or greater enters, draw a card.

    Does Garruk’s Uprising (and other cards like it) see Primo when it is first created as a 0/0 or do they only see it after the +1/+1 counters are added to it?



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  • magic the gathering – On attack trigger timing vs becoming an “attacking creature”

    magic the gathering – On attack trigger timing vs becoming an “attacking creature”


    If I attack with Jor Kadeen, can I play Embercleave for 5 (-1) before the attack trigger resolves, making them a 4/4 and drawing 1? or do I have to pay the full 6 and play it earlier?

    The attacking/blocking phase timings have changed multiple times in my play memory.. so more generally, are creatures considered attacking immediately when they are declared attackers, do their triggers need to resolve first (step change), or something else?


    Jor Kadeen, First Goldwarden has a trigger “Whenever Jor Kadeen attacks ..” and Embercleave counts attacking creatures “This spell costs {1} less to cast for each attacking creature you control.” and can be played instantly due to Flash.

    Jor Kadeen is also clear in their rulings that their desirable calculation is done once during ability resolution (hooray) “The value of X is determined only once, as the triggered ability resolves. If the number of equipped creatures you control changes after that time, it won’t change the bonus granted.”

    Jor Kadeen Embercleave



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  • magic the gathering – Would Kiki-Jiki loop with Thornbite Staff?

    magic the gathering – Would Kiki-Jiki loop with Thornbite Staff?


    Would equipping Thornbite Staff to Kiki-Jiki, Mirror Breaker cause a loop if I created copies of Fanatical Firebrand (Or any other creature with a sacrifice effect)?

    Thornbite Staff has “Whenever a creature dies, untap this creature” as one of its equip effects, and Fanatical Firebrand has “T, Sacrifice this creature: It deals 1 damage to any target.”

    Since Fanatical Firebrand Tokens would have Haste, would that untap Kiki-Jiki when I sacrifice a token of Fanatical Firebrand, causing it to loop?

    If so, would that also work with Bile Urchin, or any creature with a zero-cost “Sacrifice this creature” effect, like Flame-Kin War Scout?



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  • magic the gathering – How Threefold Thunderhulk interact with Ability Boosting effects?

    magic the gathering – How Threefold Thunderhulk interact with Ability Boosting effects?


    Absolutely it would.

    611.3c Continuous effects that modify characteristics of permanents do so simultaneously with the permanent entering the battlefield. They don’t wait until the permanent is on the battlefield and then change it. Because such effects apply as the permanent enters the battlefield, they are applied before determining whether the permanent will cause an ability to trigger when it enters the battlefield.

    Example: A permanent with the static ability “All white creatures get +1/+1” is on the battlefield. A creature spell that would normally create a 1/1 white creature instead creates a 2/2 white creature. The creature doesn’t enter the battlefield as 1/1 and then change to 2/2.

    Threefold Thunderhulk will enter with three +1/+1 counters on it, and also get the +1/+1 from Anthem of Champions, meaning that it enters as a 4/4 creature, and so when its enters trigger resolves you will get 4 token creatures.

    Even if this weren’t the case (e.g. if the anthem effect were applied as some kind of state-based action) then it would be fine – Thunderhulk is already on the battlefield once the trigger resolves, so it will definitely have 4 power at that point. However, it does mean that Thunderhulk will trigger, for example, Garruk’s Uprising, which says

    Whenever a creature you control with power 4 or greater enters, draw a card.

    because its power is equal to 4 as it enters which wouldn’t be the case if rule 611.3c worked differently.



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