Tools & Models for Indie Kickstarter Creators — Pine Island Games



I wanted to re-share it here along with some linked resources in the model.

The basic idea is that you can input your development costs (to market costs), along with unit economics (manufacture cost per game, freight, shipping, etc), and see how many games you need to sell to break even, along with your P&L for any given number of games sold.

Tool 2 – ROAS Calculator (for Ad Campaigns & Review Campaigns)

This tool is inspired by Crowdfunding Nerd’s e-mail list tool “Kickstarter Success Calculator”, but it has some material differences. It also goes farther with a section to calculate your return on ad spend (ROAS) not just for a paid advertising campaign, but also for a review & preview campaign.





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