Anyone who has played a wide variety of games knows that some games are almost purely skill (i.e. Chess, Go), while others are 100% luck (i.e. Candyland, War). However, most games are in between.
I would find it helpful as a game buyer if there were an objective measure indicating how much luck is involved in a game, to include as one of several criteria when deciding which kinds of games I’d like to buy and spend time learning. I personally prefer games where luck/probability plays a role, yet deliberate practice increases skill over time (i.e. Bridge). But obviously other people will have different preferences.
I’ve observed many debates about the amount of luck and skill in certain games and I sometimes use information gleaned form these informal debates to help me decide whether to purchase a game. Very few of these debates cite objective measures to indicate how much luck or skill is involved.
Note that in a BGG luck/skill thread I started, one person did cite an attempt to objectively measure whether skill exists in the game Fluxx.
So what measures exist and how useful are they? Or is there some persuasive mathematics to suggest that useful measures (of how much luck is in a game) are not possible?
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